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d368b55a53
godot
/
platform
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Ted Spikes
6025d4ae2e
Check for ios_simulator when building for x86_64
...
(cherry picked from commit
21f7bd0723
)
2022-09-20 10:28:01 +02:00
..
android
Additional fixes to the Android
get_current_dir()
implementation.
2022-09-01 11:05:27 +02:00
iphone
Check for ios_simulator when building for x86_64
2022-09-20 10:28:01 +02:00
javascript
HTML5: Fix warning with Emscripten 3.1.20
2022-09-09 14:30:52 +02:00
osx
[3.x, macOS / iOS Export] Fix generation of duplicate locale property list files.
2022-08-30 11:14:05 +02:00
server
CI: Sync configuration with master branch
2022-08-25 14:14:13 +02:00
uwp
Mono: Show custom error explaining that UWP is not supported
2022-09-01 11:08:18 +02:00
windows
Fix Time.get_unix_time_from_system() not including msecs
2022-08-08 16:32:16 +02:00
x11
Linux: Fix GNU ld detection for pck_embed linker script
2022-08-30 11:07:51 +02:00
register_platform_apis.h
Code quality: Fix header guards consistency
2022-07-25 14:53:37 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00