a7fc04626a
Also removes a couple wrong Godot headers from third-party source files.
148 lines
4.4 KiB
C++
148 lines
4.4 KiB
C++
/*************************************************************************/
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/* dependency_editor.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef DEPENDENCY_EDITOR_H
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#define DEPENDENCY_EDITOR_H
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#include "scene/gui/dialogs.h"
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#include "scene/gui/tree.h"
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#include "scene/gui/tab_container.h"
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#include "editor_file_dialog.h"
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class EditorFileSystemDirectory;
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class DependencyEditor : public AcceptDialog {
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OBJ_TYPE(DependencyEditor,AcceptDialog);
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Tree *tree;
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Button *fixdeps;
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EditorFileDialog *search;
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String replacing;
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String editing;
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List<String> missing;
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void _fix_and_find(EditorFileSystemDirectory *efsd, Map<String,Map<String,String> >& candidates);
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void _searched(const String& p_path);
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void _load_pressed(Object* p_item,int p_cell,int p_button);
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void _fix_all();
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void _update_list();
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void _update_file();
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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public:
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void edit(const String& p_path);
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DependencyEditor();
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};
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class DependencyEditorOwners : public AcceptDialog {
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OBJ_TYPE(DependencyEditorOwners,AcceptDialog);
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ItemList *owners;
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String editing;
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void _fill_owners(EditorFileSystemDirectory *efsd);
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public:
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void show(const String& p_path);
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DependencyEditorOwners();
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};
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class DependencyRemoveDialog : public ConfirmationDialog {
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OBJ_TYPE(DependencyRemoveDialog,ConfirmationDialog);
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Label *text;
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Tree *owners;
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bool exist;
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Map<String,TreeItem*> files;
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void _fill_owners(EditorFileSystemDirectory *efsd);
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void ok_pressed();
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public:
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void show(const Vector<String> &to_erase);
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DependencyRemoveDialog();
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};
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class DependencyErrorDialog : public ConfirmationDialog {
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OBJ_TYPE(DependencyErrorDialog,ConfirmationDialog);
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String for_file;
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Button *fdep;
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Label *text;
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Tree *files;
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void ok_pressed();
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void custom_action(const String&);
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public:
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void show(const String& p_for,const Vector<String> &report);
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DependencyErrorDialog();
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};
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class OrphanResourcesDialog : public ConfirmationDialog {
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OBJ_TYPE(OrphanResourcesDialog,ConfirmationDialog);
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DependencyEditor *dep_edit;
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Tree *files;
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ConfirmationDialog *delete_confirm;
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void ok_pressed();
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bool _fill_owners(EditorFileSystemDirectory *efsd, HashMap<String,int>& refs, TreeItem *p_parent);
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List<String> paths;
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void _find_to_delete(TreeItem* p_item,List<String>& paths);
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void _delete_confirm();
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void _button_pressed(Object *p_item,int p_column, int p_id);
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void refresh();
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static void _bind_methods();
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public:
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void show();
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OrphanResourcesDialog();
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};
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#endif // DEPENDENCY_EDITOR_H
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