godot/platform
Rémi Verschelde d3d0507c05 Remove speex support, it is obsoleted by opus
As mentioned by upstream, Xiph.Org [0]:
> The Speex codec has been obsoleted by Opus. It will continue to be
> available, but since Opus is better than Speex in all aspects,
> users are encouraged to switch.

[0] http://www.speex.org/
2016-10-13 18:58:56 +02:00
..
android Fix compile flags not getting to the Android build 2016-10-04 16:55:29 +02:00
bb10 Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
haiku Fixed building for latest Haiku nightlies. 2016-06-29 15:40:25 -04:00
iphone Move templates and distribution stuff to tools/dist 2016-09-05 07:49:10 +02:00
javascript Remove speex support, it is obsoleted by opus 2016-10-13 18:58:56 +02:00
osx Merge pull request #5920 from 29jm/fix-warnings 2016-09-10 12:21:02 -03:00
server Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
windows Merge pull request #6501 from SuperUserNameMan/windows_compile_with_standalone_msvc 2016-10-03 11:36:44 +02:00
winrt Change winrt build to be less dependent on ANGLE 2016-09-20 20:02:58 -03:00
x11 Use pkgconfig to locate ALSA libs (#6119) 2016-09-23 07:38:57 +02:00