godot/modules/openxr/scene
David Snopek 0f2b804059 Add support for OpenXR composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-04-04 09:20:23 -05:00
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SCsub Cleanup of OpenXR module scons config 2024-01-25 23:28:13 +11:00
openxr_composition_layer.cpp Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_composition_layer.h Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_composition_layer_cylinder.cpp Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_composition_layer_cylinder.h Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_composition_layer_equirect.cpp Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_composition_layer_equirect.h Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_composition_layer_quad.cpp Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_composition_layer_quad.h Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
openxr_hand.cpp Add bone update option to OpenXRHand to allow preserving original hand scale. 2024-01-15 23:55:13 -05:00
openxr_hand.h Add bone update option to OpenXRHand to allow preserving original hand scale. 2024-01-15 23:55:13 -05:00