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canvas_layer.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
canvas_layer.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
http_request.cpp
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Merge pull request #48651 from tavurth/3.x
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2021-06-18 02:01:11 +02:00 |
http_request.h
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Work on porting HTTPRequest compression to 3.3
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2021-05-14 12:20:31 +03:00 |
instance_placeholder.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
instance_placeholder.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
node.cpp
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Added Node name to print() when printing Nodes.
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2021-07-20 13:05:09 +02:00 |
node.h
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Name nodes added from drag & drop by name_casing
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2021-08-03 10:18:04 +02:00 |
resource_preloader.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
resource_preloader.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
scene_tree.cpp
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implement better ui scaling
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2021-10-05 14:30:38 +02:00 |
scene_tree.h
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implement better ui scaling
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2021-10-05 14:30:38 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-06-10 15:30:52 +02:00 |
timer.cpp
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Style: Enforce braces around if blocks and loops
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2021-05-05 15:02:01 +02:00 |
timer.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2021-05-04 14:45:16 +02:00 |
viewport.cpp
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Add support for contrast-adaptive sharpening in 3D (GLES3 only)
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2021-06-21 15:37:31 +02:00 |
viewport.h
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Add support for contrast-adaptive sharpening in 3D (GLES3 only)
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2021-06-21 15:37:31 +02:00 |