godot/platform
Pedro J. Estébanez f57579ba6c Make stack size on Windows match Linux and MacOS
(cherry picked from commit 29f8530afe)
2020-03-25 11:38:53 +01:00
..
android Fix text_entered signal when max_length is used in LineEdit on Android 2020-03-25 11:38:53 +01:00
haiku Image: Include S3TC compression via Squish in non-tools build 2020-01-13 15:58:49 +01:00
iphone Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
javascript Fixes touch events for HTML 2020-03-04 12:40:15 +01:00
osx Revert "Change LINKFLAGS to FRAMEWORKS which is supported since Scons release 0.96.91" 2020-03-10 09:56:37 +01:00
server Revert "Change LINKFLAGS to FRAMEWORKS which is supported since Scons release 0.96.91" 2020-03-10 09:56:37 +01:00
uwp fixed godot not recognising 150x150 icon for uwp export 2020-02-06 13:02:07 +01:00
windows Make stack size on Windows match Linux and MacOS 2020-03-25 11:38:53 +01:00
x11 Linux: Add Mesa 20 "Intel" to prime detection 2020-03-25 11:38:53 +01:00
SCsub Always use lists for `LIBS` in SCons 2019-08-12 22:31:55 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00