godot/thirdparty/libvpx/vp9/decoder/vp9_dthread.c
Błażej Szczygieł 5268443fdf Add libvpx thirdparty library
Only necessary files
2016-10-19 13:34:28 +02:00

190 lines
6.4 KiB
C

/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "./vpx_config.h"
#include "vpx_mem/vpx_mem.h"
#include "vp9/common/vp9_reconinter.h"
#include "vp9/decoder/vp9_dthread.h"
#include "vp9/decoder/vp9_decoder.h"
// #define DEBUG_THREAD
// TODO(hkuang): Clean up all the #ifdef in this file.
void vp9_frameworker_lock_stats(VPxWorker *const worker) {
#if CONFIG_MULTITHREAD
FrameWorkerData *const worker_data = worker->data1;
pthread_mutex_lock(&worker_data->stats_mutex);
#else
(void)worker;
#endif
}
void vp9_frameworker_unlock_stats(VPxWorker *const worker) {
#if CONFIG_MULTITHREAD
FrameWorkerData *const worker_data = worker->data1;
pthread_mutex_unlock(&worker_data->stats_mutex);
#else
(void)worker;
#endif
}
void vp9_frameworker_signal_stats(VPxWorker *const worker) {
#if CONFIG_MULTITHREAD
FrameWorkerData *const worker_data = worker->data1;
// TODO(hkuang): Fix the pthread_cond_broadcast in windows wrapper.
#if defined(_WIN32) && !HAVE_PTHREAD_H
pthread_cond_signal(&worker_data->stats_cond);
#else
pthread_cond_broadcast(&worker_data->stats_cond);
#endif
#else
(void)worker;
#endif
}
// This macro prevents thread_sanitizer from reporting known concurrent writes.
#if defined(__has_feature)
#if __has_feature(thread_sanitizer)
#define BUILDING_WITH_TSAN
#endif
#endif
// TODO(hkuang): Remove worker parameter as it is only used in debug code.
void vp9_frameworker_wait(VPxWorker *const worker, RefCntBuffer *const ref_buf,
int row) {
#if CONFIG_MULTITHREAD
if (!ref_buf)
return;
#ifndef BUILDING_WITH_TSAN
// The following line of code will get harmless tsan error but it is the key
// to get best performance.
if (ref_buf->row >= row && ref_buf->buf.corrupted != 1) return;
#endif
{
// Find the worker thread that owns the reference frame. If the reference
// frame has been fully decoded, it may not have owner.
VPxWorker *const ref_worker = ref_buf->frame_worker_owner;
FrameWorkerData *const ref_worker_data =
(FrameWorkerData *)ref_worker->data1;
const VP9Decoder *const pbi = ref_worker_data->pbi;
#ifdef DEBUG_THREAD
{
FrameWorkerData *const worker_data = (FrameWorkerData *)worker->data1;
printf("%d %p worker is waiting for %d %p worker (%d) ref %d \r\n",
worker_data->worker_id, worker, ref_worker_data->worker_id,
ref_buf->frame_worker_owner, row, ref_buf->row);
}
#endif
vp9_frameworker_lock_stats(ref_worker);
while (ref_buf->row < row && pbi->cur_buf == ref_buf &&
ref_buf->buf.corrupted != 1) {
pthread_cond_wait(&ref_worker_data->stats_cond,
&ref_worker_data->stats_mutex);
}
if (ref_buf->buf.corrupted == 1) {
FrameWorkerData *const worker_data = (FrameWorkerData *)worker->data1;
vp9_frameworker_unlock_stats(ref_worker);
vpx_internal_error(&worker_data->pbi->common.error,
VPX_CODEC_CORRUPT_FRAME,
"Worker %p failed to decode frame", worker);
}
vp9_frameworker_unlock_stats(ref_worker);
}
#else
(void)worker;
(void)ref_buf;
(void)row;
(void)ref_buf;
#endif // CONFIG_MULTITHREAD
}
void vp9_frameworker_broadcast(RefCntBuffer *const buf, int row) {
#if CONFIG_MULTITHREAD
VPxWorker *worker = buf->frame_worker_owner;
#ifdef DEBUG_THREAD
{
FrameWorkerData *const worker_data = (FrameWorkerData *)worker->data1;
printf("%d %p worker decode to (%d) \r\n", worker_data->worker_id,
buf->frame_worker_owner, row);
}
#endif
vp9_frameworker_lock_stats(worker);
buf->row = row;
vp9_frameworker_signal_stats(worker);
vp9_frameworker_unlock_stats(worker);
#else
(void)buf;
(void)row;
#endif // CONFIG_MULTITHREAD
}
void vp9_frameworker_copy_context(VPxWorker *const dst_worker,
VPxWorker *const src_worker) {
#if CONFIG_MULTITHREAD
FrameWorkerData *const src_worker_data = (FrameWorkerData *)src_worker->data1;
FrameWorkerData *const dst_worker_data = (FrameWorkerData *)dst_worker->data1;
VP9_COMMON *const src_cm = &src_worker_data->pbi->common;
VP9_COMMON *const dst_cm = &dst_worker_data->pbi->common;
int i;
// Wait until source frame's context is ready.
vp9_frameworker_lock_stats(src_worker);
while (!src_worker_data->frame_context_ready) {
pthread_cond_wait(&src_worker_data->stats_cond,
&src_worker_data->stats_mutex);
}
dst_cm->last_frame_seg_map = src_cm->seg.enabled ?
src_cm->current_frame_seg_map : src_cm->last_frame_seg_map;
dst_worker_data->pbi->need_resync = src_worker_data->pbi->need_resync;
vp9_frameworker_unlock_stats(src_worker);
dst_cm->bit_depth = src_cm->bit_depth;
#if CONFIG_VP9_HIGHBITDEPTH
dst_cm->use_highbitdepth = src_cm->use_highbitdepth;
#endif
dst_cm->prev_frame = src_cm->show_existing_frame ?
src_cm->prev_frame : src_cm->cur_frame;
dst_cm->last_width = !src_cm->show_existing_frame ?
src_cm->width : src_cm->last_width;
dst_cm->last_height = !src_cm->show_existing_frame ?
src_cm->height : src_cm->last_height;
dst_cm->subsampling_x = src_cm->subsampling_x;
dst_cm->subsampling_y = src_cm->subsampling_y;
dst_cm->frame_type = src_cm->frame_type;
dst_cm->last_show_frame = !src_cm->show_existing_frame ?
src_cm->show_frame : src_cm->last_show_frame;
for (i = 0; i < REF_FRAMES; ++i)
dst_cm->ref_frame_map[i] = src_cm->next_ref_frame_map[i];
memcpy(dst_cm->lf_info.lfthr, src_cm->lf_info.lfthr,
(MAX_LOOP_FILTER + 1) * sizeof(loop_filter_thresh));
dst_cm->lf.last_sharpness_level = src_cm->lf.sharpness_level;
dst_cm->lf.filter_level = src_cm->lf.filter_level;
memcpy(dst_cm->lf.ref_deltas, src_cm->lf.ref_deltas, MAX_REF_LF_DELTAS);
memcpy(dst_cm->lf.mode_deltas, src_cm->lf.mode_deltas, MAX_MODE_LF_DELTAS);
dst_cm->seg = src_cm->seg;
memcpy(dst_cm->frame_contexts, src_cm->frame_contexts,
FRAME_CONTEXTS * sizeof(dst_cm->frame_contexts[0]));
#else
(void) dst_worker;
(void) src_worker;
#endif // CONFIG_MULTITHREAD
}