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default_theme
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Remove unnecessary zero multiplications
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2023-04-08 09:31:05 -03:00 |
SCsub
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animation.cpp
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animation.h
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animation_library.cpp
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animation_library.h
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audio_stream_polyphonic.cpp
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audio_stream_polyphonic.h
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audio_stream_wav.cpp
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audio_stream_wav.h
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bit_map.cpp
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bit_map.h
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bone_map.cpp
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bone_map.h
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box_shape_3d.cpp
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box_shape_3d.h
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camera_attributes.cpp
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
camera_attributes.h
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canvas_item_material.cpp
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canvas_item_material.h
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capsule_shape_2d.cpp
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capsule_shape_2d.h
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capsule_shape_3d.cpp
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capsule_shape_3d.h
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circle_shape_2d.cpp
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circle_shape_2d.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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concave_polygon_shape_3d.h
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convex_polygon_shape_2d.cpp
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Warn if a concave shape is assigned to ConvexPolygonShape2D
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2023-02-11 21:58:35 +01:00 |
convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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convex_polygon_shape_3d.h
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curve.cpp
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Property list changes are only notified when it did change in Curve
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2023-03-15 09:51:15 +08:00 |
curve.h
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cylinder_shape_3d.cpp
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cylinder_shape_3d.h
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environment.cpp
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
environment.h
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fog_material.cpp
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fog_material.h
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font.cpp
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Merge pull request #74149 from bruvzg/get_char
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2023-03-16 13:07:11 +01:00 |
font.h
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[Font] Implement `get_char_from_glyph_index` function.
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2023-03-01 09:29:11 +02:00 |
gradient.cpp
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Make `Gradient` resort points on `reverse`
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2023-03-22 19:32:00 +01:00 |
gradient.h
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height_map_shape_3d.cpp
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height_map_shape_3d.h
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immediate_mesh.cpp
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immediate_mesh.h
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importer_mesh.cpp
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Add Mesh ConvexDecompositionSettings wrapper
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2023-04-07 22:39:25 +02:00 |
importer_mesh.h
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Add Mesh ConvexDecompositionSettings wrapper
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2023-04-07 22:39:25 +02:00 |
label_settings.cpp
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label_settings.h
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material.cpp
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
material.h
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Add warnings for unsupported features in mobile and gl_compatibility backends
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2023-02-26 12:28:02 -08:00 |
mesh.cpp
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Add Mesh ConvexDecompositionSettings wrapper
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2023-04-07 22:39:25 +02:00 |
mesh.h
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Add Mesh ConvexDecompositionSettings wrapper
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2023-04-07 22:39:25 +02:00 |
mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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mesh_library.h
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multimesh.cpp
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multimesh.h
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navigation_mesh.cpp
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navigation_mesh.h
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navigation_polygon.cpp
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navigation_polygon.h
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packed_scene.cpp
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Fix typed array export
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2023-04-12 12:19:17 +02:00 |
packed_scene.h
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Fix typed array export
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2023-04-12 12:19:17 +02:00 |
particle_process_material.cpp
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particle_process_material.h
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physics_material.cpp
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physics_material.h
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polygon_path_finder.cpp
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Remove (or make verbose only) various debug prints.
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2023-03-20 08:14:18 +02:00 |
polygon_path_finder.h
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primitive_meshes.cpp
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Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug
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2023-02-13 09:13:27 +01:00 |
primitive_meshes.h
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rectangle_shape_2d.cpp
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rectangle_shape_2d.h
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resource_format_text.cpp
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Fix sub-resource IDs resetting when preloaded
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2023-02-07 14:13:22 +01:00 |
resource_format_text.h
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segment_shape_2d.cpp
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segment_shape_2d.h
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separation_ray_shape_2d.cpp
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separation_ray_shape_2d.h
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separation_ray_shape_3d.cpp
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separation_ray_shape_3d.h
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shader.cpp
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shader.h
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shader_include.cpp
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shader_include.h
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shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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Open up bounds of `Shape3D.margin` to support other physics engines
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2023-03-18 20:52:13 +01:00 |
shape_3d.h
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skeleton_modification_2d.cpp
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skeleton_modification_2d.h
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skeleton_modification_2d_ccdik.cpp
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skeleton_modification_2d_ccdik.h
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skeleton_modification_2d_fabrik.cpp
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skeleton_modification_2d_fabrik.h
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skeleton_modification_2d_jiggle.cpp
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skeleton_modification_2d_jiggle.h
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skeleton_modification_2d_lookat.cpp
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skeleton_modification_2d_lookat.h
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skeleton_modification_2d_physicalbones.cpp
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skeleton_modification_2d_physicalbones.h
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skeleton_modification_2d_stackholder.cpp
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skeleton_modification_2d_stackholder.h
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skeleton_modification_2d_twoboneik.cpp
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skeleton_modification_2d_twoboneik.h
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skeleton_modification_stack_2d.cpp
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skeleton_modification_stack_2d.h
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skeleton_profile.cpp
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skeleton_profile.h
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skin.cpp
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skin.h
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sky.cpp
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sky.h
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sky_material.cpp
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Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial
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2023-03-10 10:48:45 -08:00 |
sky_material.h
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sphere_shape_3d.cpp
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sphere_shape_3d.h
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sprite_frames.cpp
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Fix `SpriteFrames` data loss on 3-to-4 conversion
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2023-02-22 11:17:10 +03:00 |
sprite_frames.h
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style_box.cpp
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style_box.h
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surface_tool.cpp
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Fix SurfaceTool crash with invalid bone/weight count
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2023-02-12 14:14:03 +01:00 |
surface_tool.h
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syntax_highlighter.cpp
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Make SyntaxHighlighter::get_text_edit a const function
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2023-04-07 23:46:50 +05:30 |
syntax_highlighter.h
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Make SyntaxHighlighter::get_text_edit a const function
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2023-04-07 23:46:50 +05:30 |
text_file.cpp
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text_file.h
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text_line.cpp
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text_line.h
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text_paragraph.cpp
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[RTL] Fix fill align and trim with enabled dropcap.
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2023-03-30 22:23:39 +03:00 |
text_paragraph.h
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texture.cpp
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Add dedicated setter for `ImageTextureLayered::_images` to fix `create_from_images` being hidden from the C# bindings
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2023-03-09 17:53:36 +01:00 |
texture.h
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Add dedicated setter for `ImageTextureLayered::_images` to fix `create_from_images` being hidden from the C# bindings
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2023-03-09 17:53:36 +01:00 |
theme.cpp
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theme.h
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tile_set.cpp
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Fix reset_state() in TileSet
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2023-02-21 22:38:20 +01:00 |
tile_set.h
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Fix reset_state() in TileSet
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2023-02-21 22:38:20 +01:00 |
video_stream.cpp
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video_stream.h
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visual_shader.cpp
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Write out render_mode even when mode is set to default in VisualShaders
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2023-04-11 18:03:00 -07:00 |
visual_shader.h
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visual_shader_nodes.cpp
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Fix ndc calculation for LinearSceneDepth VS node in GLES3
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2023-03-14 15:05:01 +01:00 |
visual_shader_nodes.h
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visual_shader_particle_nodes.cpp
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visual_shader_particle_nodes.h
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visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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world_2d.cpp
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world_2d.h
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world_3d.cpp
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world_3d.h
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world_boundary_shape_2d.cpp
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world_boundary_shape_2d.h
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world_boundary_shape_3d.cpp
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world_boundary_shape_3d.h
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