04cb3c9eb1
Yes, I'm trying to convince you to test the alpha release by adding all these now :)
36 lines
762 B
C++
36 lines
762 B
C++
#ifndef ARRAY_PROPERTY_EDIT_H
|
|
#define ARRAY_PROPERTY_EDIT_H
|
|
|
|
#include "scene/main/node.h"
|
|
|
|
class ArrayPropertyEdit : public Reference {
|
|
|
|
OBJ_TYPE(ArrayPropertyEdit,Reference);
|
|
|
|
int page;
|
|
ObjectID obj;
|
|
StringName property;
|
|
String vtypes;
|
|
Variant get_array() const;
|
|
|
|
void _notif_change();
|
|
void _notif_changev(const String& p_v);
|
|
void _set_size(int p_size);
|
|
void _set_value(int p_idx,const Variant& p_value);
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
bool _set(const StringName& p_name, const Variant& p_value);
|
|
bool _get(const StringName& p_name,Variant &r_ret) const;
|
|
void _get_property_list( List<PropertyInfo> *p_list) const;
|
|
|
|
public:
|
|
|
|
void edit(Object* p_obj,const StringName& p_prop);
|
|
|
|
ArrayPropertyEdit();
|
|
};
|
|
|
|
#endif // ARRAY_PROPERTY_EDIT_H
|