d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
32 lines
1.1 KiB
XML
32 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable">
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<brief_description>
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Class representing a capsule-shaped [PrimitiveMesh].
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</brief_description>
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<description>
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Class representing a capsule-shaped [PrimitiveMesh].
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="mid_height" type="float" setter="set_mid_height" getter="get_mid_height">
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Height of the capsule mesh from the center point. Defaults to 1.0.
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</member>
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<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments">
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Number of radial segments on the capsule mesh. Defaults to 64.
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</member>
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<member name="radius" type="float" setter="set_radius" getter="get_radius">
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Radius of the capsule mesh. Defaults to 1.0.
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</member>
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<member name="rings" type="int" setter="set_rings" getter="get_rings">
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Number of rings along the height of the capsule. Defaults to 8.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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