d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
48 lines
1.3 KiB
XML
48 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CheckButton" inherits="Button" category="Core" version="3.0-stable">
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<brief_description>
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Checkable button.
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</brief_description>
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<description>
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CheckButton is a toggle button displayed as a check field.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<constants>
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</constants>
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<theme_items>
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<theme_item name="check_vadjust" type="int">
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</theme_item>
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<theme_item name="disabled" type="StyleBox">
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</theme_item>
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<theme_item name="focus" type="StyleBox">
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</theme_item>
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<theme_item name="font" type="Font">
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</theme_item>
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<theme_item name="font_color" type="Color">
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</theme_item>
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<theme_item name="font_color_disabled" type="Color">
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</theme_item>
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<theme_item name="font_color_hover" type="Color">
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</theme_item>
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<theme_item name="font_color_pressed" type="Color">
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</theme_item>
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<theme_item name="hover" type="StyleBox">
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</theme_item>
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<theme_item name="hseparation" type="int">
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</theme_item>
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<theme_item name="normal" type="StyleBox">
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</theme_item>
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<theme_item name="off" type="Texture">
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</theme_item>
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<theme_item name="on" type="Texture">
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</theme_item>
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<theme_item name="pressed" type="StyleBox">
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</theme_item>
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</theme_items>
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</class>
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