d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
72 lines
1.9 KiB
XML
72 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Marshalls" inherits="Reference" category="Core" version="3.0-stable">
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<brief_description>
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Data transformation (marshalling) and encoding helpers.
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</brief_description>
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<description>
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Provides data transformation and encoding utility functions.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="base64_to_raw">
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<return type="PoolByteArray">
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</return>
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<argument index="0" name="base64_str" type="String">
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</argument>
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<description>
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Return [PoolByteArray] of a given base64 encoded String.
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</description>
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</method>
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<method name="base64_to_utf8">
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<return type="String">
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</return>
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<argument index="0" name="base64_str" type="String">
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</argument>
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<description>
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Return utf8 String of a given base64 encoded String.
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</description>
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</method>
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<method name="base64_to_variant">
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<return type="Variant">
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</return>
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<argument index="0" name="base64_str" type="String">
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</argument>
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<description>
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Return [Variant] of a given base64 encoded String.
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</description>
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</method>
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<method name="raw_to_base64">
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<return type="String">
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</return>
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<argument index="0" name="array" type="PoolByteArray">
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</argument>
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<description>
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Return base64 encoded String of a given [PoolByteArray].
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</description>
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</method>
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<method name="utf8_to_base64">
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<return type="String">
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</return>
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<argument index="0" name="utf8_str" type="String">
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</argument>
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<description>
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Return base64 encoded String of a given utf8 String.
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</description>
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</method>
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<method name="variant_to_base64">
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<return type="String">
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</return>
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<argument index="0" name="variant" type="Variant">
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</argument>
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<description>
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Return base64 encoded String of a given [Variant].
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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