d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
108 lines
3.7 KiB
XML
108 lines
3.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="NavigationMesh" inherits="Resource" category="Core" version="3.0-stable">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="add_polygon">
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<return type="void">
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</return>
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<argument index="0" name="polygon" type="PoolIntArray">
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</argument>
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<description>
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</description>
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</method>
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<method name="clear_polygons">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="create_from_mesh">
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<return type="void">
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</return>
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<argument index="0" name="mesh" type="Mesh">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_polygon">
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<return type="PoolIntArray">
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</return>
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_polygon_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_vertices" qualifiers="const">
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<return type="PoolVector3Array">
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</return>
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<description>
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</description>
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</method>
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<method name="set_vertices">
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<return type="void">
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</return>
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<argument index="0" name="vertices" type="PoolVector3Array">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height">
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</member>
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<member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb">
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</member>
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<member name="agent/max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope">
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</member>
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<member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius">
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</member>
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<member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height">
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</member>
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<member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size">
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</member>
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<member name="detail/sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance">
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</member>
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<member name="detail/sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error">
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</member>
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<member name="edge/max_error" type="float" setter="set_edge_max_error" getter="get_edge_max_error">
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</member>
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<member name="edge/max_length" type="float" setter="set_edge_max_length" getter="get_edge_max_length">
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</member>
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<member name="filter/filter_walkable_low_height_spans" type="bool" setter="set_filter_walkable_low_height_spans" getter="get_filter_walkable_low_height_spans">
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</member>
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<member name="filter/ledge_spans" type="bool" setter="set_filter_ledge_spans" getter="get_filter_ledge_spans">
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</member>
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<member name="filter/low_hanging_obstacles" type="bool" setter="set_filter_low_hanging_obstacles" getter="get_filter_low_hanging_obstacles">
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</member>
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<member name="polygon/verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly">
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</member>
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<member name="region/merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size">
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</member>
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<member name="region/min_size" type="float" setter="set_region_min_size" getter="get_region_min_size">
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</member>
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<member name="sample_partition_type/sample_partition_type" type="int" setter="set_sample_partition_type" getter="get_sample_partition_type">
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</member>
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</members>
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<constants>
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<constant name="SAMPLE_PARTITION_WATERSHED" value="0">
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</constant>
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<constant name="SAMPLE_PARTITION_MONOTONE" value="1">
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</constant>
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<constant name="SAMPLE_PARTITION_LAYERS" value="2">
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</constant>
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</constants>
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</class>
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