godot/platform
Rémi Verschelde d52100f4ff SCons: Allow building Mono module with OSXCross
Improve the test logic to only assume that we're building for macOS
if OSXCROSS_ROOT is defined *and* we requested p=osx.

Supersedes #24480.
2018-12-22 12:36:19 +01:00
..
android Android: Better identify thirdparty C/C++ code 2018-12-20 13:07:54 +01:00
haiku Fix init of VisualServerRaster 2018-11-01 19:23:12 +01:00
iphone SCons: Allow building Mono module with OSXCross 2018-12-22 12:36:19 +01:00
javascript Merge pull request #20385 from moiman100/unify-double-clicking 2018-12-14 23:47:03 +01:00
osx SCons: Allow building Mono module with OSXCross 2018-12-22 12:36:19 +01:00
server Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
uwp uwp export: fix existing template check 2018-11-27 20:20:54 +01:00
windows Added OS.get_system_time_msecs() 2018-12-20 18:50:50 +09:00
x11 switch middle and secondary mouse buttons order 2018-12-15 15:10:06 +02:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00