81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
13 lines
728 B
XML
13 lines
728 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ORMMaterial3D" inherits="BaseMaterial3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Physically based rendering (PBR) material that can be applied to 3D objects, can use an ORM texture.
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</brief_description>
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<description>
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ORMMaterial3D's properties are inherited from [BaseMaterial3D]. Unlike [StandardMaterial3D], ORMMaterial3D uses a single texture for ambient occlusion, roughness and metallic maps, known as an ORM texture.
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</description>
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<tutorials>
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<link title="Standard Material 3D and ORM Material 3D">$DOCS_URL/tutorials/3d/standard_material_3d.html</link>
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</tutorials>
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</class>
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