godot/scene/main/window.cpp
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00

1678 lines
58 KiB
C++

/*************************************************************************/
/* window.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "window.h"
#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/string/translation.h"
#include "scene/gui/control.h"
#include "scene/scene_string_names.h"
void Window::set_title(const String &p_title) {
title = p_title;
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
String tr_title = atr(p_title);
#ifdef DEBUG_ENABLED
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
// Append a suffix to the window title to denote that the project is running
// from a debug build (including the editor). Since this results in lower performance,
// this should be clearly presented to the user.
tr_title = vformat("%s (DEBUG)", tr_title);
}
#endif
DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
}
}
String Window::get_title() const {
return title;
}
void Window::set_current_screen(int p_screen) {
current_screen = p_screen;
if (window_id == DisplayServer::INVALID_WINDOW_ID) {
return;
}
DisplayServer::get_singleton()->window_set_current_screen(p_screen, window_id);
}
int Window::get_current_screen() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
current_screen = DisplayServer::get_singleton()->window_get_current_screen(window_id);
}
return current_screen;
}
void Window::set_position(const Point2i &p_position) {
position = p_position;
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_position(p_position, window_id);
}
}
Point2i Window::get_position() const {
return position;
}
void Window::set_size(const Size2i &p_size) {
size = p_size;
_update_window_size();
}
Size2i Window::get_size() const {
return size;
}
void Window::reset_size() {
set_size(Size2i());
}
Size2i Window::get_real_size() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_get_real_size(window_id);
}
return size;
}
void Window::set_max_size(const Size2i &p_max_size) {
max_size = p_max_size;
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_max_size(max_size, window_id);
}
_update_window_size();
}
Size2i Window::get_max_size() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
max_size = DisplayServer::get_singleton()->window_get_max_size(window_id);
}
return max_size;
}
void Window::set_min_size(const Size2i &p_min_size) {
min_size = p_min_size;
if (!wrap_controls && window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
}
_update_window_size();
}
Size2i Window::get_min_size() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
min_size = DisplayServer::get_singleton()->window_get_min_size(window_id);
}
return min_size;
}
void Window::set_mode(Mode p_mode) {
mode = p_mode;
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_mode(DisplayServer::WindowMode(p_mode), window_id);
}
}
Window::Mode Window::get_mode() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id);
}
return mode;
}
void Window::set_flag(Flags p_flag, bool p_enabled) {
ERR_FAIL_INDEX(p_flag, FLAG_MAX);
flags[p_flag] = p_enabled;
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_flag(DisplayServer::WindowFlags(p_flag), p_enabled, window_id);
}
}
bool Window::get_flag(Flags p_flag) const {
ERR_FAIL_INDEX_V(p_flag, FLAG_MAX, false);
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
flags[p_flag] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(p_flag), window_id);
}
return flags[p_flag];
}
bool Window::is_maximize_allowed() const {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_is_maximize_allowed(window_id);
}
return true;
}
void Window::request_attention() {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_request_attention(window_id);
}
}
void Window::move_to_foreground() {
if (embedder) {
embedder->_sub_window_grab_focus(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_move_to_foreground(window_id);
}
}
bool Window::can_draw() const {
if (!is_inside_tree()) {
return false;
}
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
return DisplayServer::get_singleton()->window_can_draw(window_id);
}
return visible;
}
void Window::set_ime_active(bool p_active) {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_ime_active(p_active, window_id);
}
}
void Window::set_ime_position(const Point2i &p_pos) {
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_ime_position(p_pos, window_id);
}
}
bool Window::is_embedded() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
return _get_embedder() != nullptr;
}
void Window::_make_window() {
ERR_FAIL_COND(window_id != DisplayServer::INVALID_WINDOW_ID);
uint32_t f = 0;
for (int i = 0; i < FLAG_MAX; i++) {
if (flags[i]) {
f |= (1 << i);
}
}
DisplayServer::VSyncMode vsync_mode = DisplayServer::get_singleton()->window_get_vsync_mode(DisplayServer::MAIN_WINDOW_ID);
window_id = DisplayServer::get_singleton()->create_sub_window(DisplayServer::WindowMode(mode), vsync_mode, f, Rect2i(position, size));
ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
DisplayServer::get_singleton()->window_set_current_screen(current_screen, window_id);
DisplayServer::get_singleton()->window_set_max_size(max_size, window_id);
DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
String tr_title = atr(title);
#ifdef DEBUG_ENABLED
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
// Append a suffix to the window title to denote that the project is running
// from a debug build (including the editor). Since this results in lower performance,
// this should be clearly presented to the user.
tr_title = vformat("%s (DEBUG)", tr_title);
}
#endif
DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive);
_update_window_size();
if (transient_parent && transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(window_id, transient_parent->window_id);
}
for (RBSet<Window *>::Element *E = transient_children.front(); E; E = E->next()) {
if (E->get()->window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(E->get()->window_id, transient_parent->window_id);
}
}
_update_window_callbacks();
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
DisplayServer::get_singleton()->show_window(window_id);
}
void Window::_update_from_window() {
ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
mode = (Mode)DisplayServer::get_singleton()->window_get_mode(window_id);
for (int i = 0; i < FLAG_MAX; i++) {
flags[i] = DisplayServer::get_singleton()->window_get_flag(DisplayServer::WindowFlags(i), window_id);
}
}
void Window::_clear_window() {
ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
if (transient_parent && transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(window_id, DisplayServer::INVALID_WINDOW_ID);
}
for (RBSet<Window *>::Element *E = transient_children.front(); E; E = E->next()) {
if (E->get()->window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(E->get()->window_id, DisplayServer::INVALID_WINDOW_ID);
}
}
_update_from_window();
DisplayServer::get_singleton()->delete_sub_window(window_id);
window_id = DisplayServer::INVALID_WINDOW_ID;
// If closing window was focused and has a parent, return focus.
if (focused && transient_parent) {
transient_parent->grab_focus();
}
_update_viewport_size();
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
}
void Window::_rect_changed_callback(const Rect2i &p_callback) {
//we must always accept this as the truth
if (size == p_callback.size && position == p_callback.position) {
return;
}
position = p_callback.position;
if (size != p_callback.size) {
size = p_callback.size;
_update_viewport_size();
}
}
void Window::_propagate_window_notification(Node *p_node, int p_notification) {
p_node->notification(p_notification);
for (int i = 0; i < p_node->get_child_count(); i++) {
Node *child = p_node->get_child(i);
Window *window = Object::cast_to<Window>(child);
if (window) {
continue;
}
_propagate_window_notification(child, p_notification);
}
}
void Window::_event_callback(DisplayServer::WindowEvent p_event) {
switch (p_event) {
case DisplayServer::WINDOW_EVENT_MOUSE_ENTER: {
_propagate_window_notification(this, NOTIFICATION_WM_MOUSE_ENTER);
emit_signal(SNAME("mouse_entered"));
notification(NOTIFICATION_VP_MOUSE_ENTER);
DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_ARROW); //restore cursor shape
} break;
case DisplayServer::WINDOW_EVENT_MOUSE_EXIT: {
notification(NOTIFICATION_VP_MOUSE_EXIT);
_propagate_window_notification(this, NOTIFICATION_WM_MOUSE_EXIT);
emit_signal(SNAME("mouse_exited"));
} break;
case DisplayServer::WINDOW_EVENT_FOCUS_IN: {
focused = true;
_propagate_window_notification(this, NOTIFICATION_WM_WINDOW_FOCUS_IN);
emit_signal(SNAME("focus_entered"));
} break;
case DisplayServer::WINDOW_EVENT_FOCUS_OUT: {
focused = false;
_propagate_window_notification(this, NOTIFICATION_WM_WINDOW_FOCUS_OUT);
emit_signal(SNAME("focus_exited"));
} break;
case DisplayServer::WINDOW_EVENT_CLOSE_REQUEST: {
if (exclusive_child != nullptr) {
break; //has an exclusive child, can't get events until child is closed
}
_propagate_window_notification(this, NOTIFICATION_WM_CLOSE_REQUEST);
emit_signal(SNAME("close_requested"));
} break;
case DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST: {
_propagate_window_notification(this, NOTIFICATION_WM_GO_BACK_REQUEST);
emit_signal(SNAME("go_back_requested"));
} break;
case DisplayServer::WINDOW_EVENT_DPI_CHANGE: {
_update_viewport_size();
_propagate_window_notification(this, NOTIFICATION_WM_DPI_CHANGE);
emit_signal(SNAME("dpi_changed"));
} break;
}
}
void Window::show() {
set_visible(true);
}
void Window::hide() {
set_visible(false);
}
void Window::set_visible(bool p_visible) {
if (visible == p_visible) {
return;
}
visible = p_visible;
if (!is_inside_tree()) {
return;
}
if (updating_child_controls) {
_update_child_controls();
}
ERR_FAIL_COND_MSG(get_parent() == nullptr, "Can't change visibility of main window.");
Viewport *embedder_vp = _get_embedder();
if (!embedder_vp) {
if (!p_visible && window_id != DisplayServer::INVALID_WINDOW_ID) {
_clear_window();
}
if (p_visible && window_id == DisplayServer::INVALID_WINDOW_ID) {
_make_window();
}
} else {
if (visible) {
embedder = embedder_vp;
embedder->_sub_window_register(this);
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE);
} else {
embedder->_sub_window_remove(this);
embedder = nullptr;
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
}
_update_window_size();
}
if (!visible) {
focused = false;
}
notification(NOTIFICATION_VISIBILITY_CHANGED);
emit_signal(SceneStringNames::get_singleton()->visibility_changed);
RS::get_singleton()->viewport_set_active(get_viewport_rid(), visible);
//update transient exclusive
if (transient_parent) {
if (exclusive && visible) {
#ifdef TOOLS_ENABLED
if (!(Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_ancestor_of(this))) {
ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child.");
transient_parent->exclusive_child = this;
}
#endif
} else {
if (transient_parent->exclusive_child == this) {
transient_parent->exclusive_child = nullptr;
}
}
}
}
void Window::_clear_transient() {
if (transient_parent) {
if (transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID && window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(window_id, DisplayServer::INVALID_WINDOW_ID);
}
transient_parent->transient_children.erase(this);
if (transient_parent->exclusive_child == this) {
transient_parent->exclusive_child = nullptr;
}
transient_parent = nullptr;
}
}
void Window::_make_transient() {
if (!get_parent()) {
//main window, can't be transient
return;
}
//find transient parent
Viewport *vp = get_parent()->get_viewport();
Window *window = nullptr;
while (vp) {
window = Object::cast_to<Window>(vp);
if (window) {
break;
}
if (!vp->get_parent()) {
break;
}
vp = vp->get_parent()->get_viewport();
}
if (window) {
transient_parent = window;
window->transient_children.insert(this);
if (is_inside_tree() && is_visible() && exclusive) {
if (transient_parent->exclusive_child == nullptr) {
transient_parent->exclusive_child = this;
} else if (transient_parent->exclusive_child != this) {
ERR_PRINT("Making child transient exclusive, but parent has another exclusive child");
}
}
}
//see if we can make transient
if (transient_parent->window_id != DisplayServer::INVALID_WINDOW_ID && window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_transient(window_id, transient_parent->window_id);
}
}
void Window::set_transient(bool p_transient) {
if (transient == p_transient) {
return;
}
transient = p_transient;
if (!is_inside_tree()) {
return;
}
if (transient) {
_make_transient();
} else {
_clear_transient();
}
}
bool Window::is_transient() const {
return transient;
}
void Window::set_exclusive(bool p_exclusive) {
if (exclusive == p_exclusive) {
return;
}
exclusive = p_exclusive;
if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_exclusive(window_id, exclusive);
}
if (transient_parent) {
if (p_exclusive && is_inside_tree() && is_visible()) {
ERR_FAIL_COND_MSG(transient_parent->exclusive_child && transient_parent->exclusive_child != this, "Transient parent has another exclusive child.");
transient_parent->exclusive_child = this;
} else {
if (transient_parent->exclusive_child == this) {
transient_parent->exclusive_child = nullptr;
}
}
}
}
bool Window::is_exclusive() const {
return exclusive;
}
bool Window::is_visible() const {
return visible;
}
void Window::_update_window_size() {
Size2i size_limit;
if (wrap_controls) {
size_limit = get_contents_minimum_size();
}
size_limit.x = MAX(size_limit.x, min_size.x);
size_limit.y = MAX(size_limit.y, min_size.y);
size.x = MAX(size_limit.x, size.x);
size.y = MAX(size_limit.y, size.y);
if (max_size.x > 0 && max_size.x > min_size.x && size.x > max_size.x) {
size.x = max_size.x;
}
if (max_size.y > 0 && max_size.y > min_size.y && size.y > max_size.y) {
size.y = max_size.y;
}
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_set_size(size, window_id);
DisplayServer::get_singleton()->window_set_min_size(size_limit, window_id);
}
//update the viewport
_update_viewport_size();
}
void Window::_update_viewport_size() {
//update the viewport part
Size2i final_size;
Size2i final_size_override;
Rect2i attach_to_screen_rect(Point2i(), size);
Transform2D stretch_transform;
float font_oversampling = 1.0;
if (content_scale_mode == CONTENT_SCALE_MODE_DISABLED || content_scale_size.x == 0 || content_scale_size.y == 0) {
font_oversampling = content_scale_factor;
final_size = size;
final_size_override = Size2(size) / content_scale_factor;
stretch_transform = Transform2D();
stretch_transform.scale(Size2(content_scale_factor, content_scale_factor));
} else {
//actual screen video mode
Size2 video_mode = size;
Size2 desired_res = content_scale_size;
Size2 viewport_size;
Size2 screen_size;
float viewport_aspect = desired_res.aspect();
float video_mode_aspect = video_mode.aspect();
if (content_scale_aspect == CONTENT_SCALE_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) {
//same aspect or ignore aspect
viewport_size = desired_res;
screen_size = video_mode;
} else if (viewport_aspect < video_mode_aspect) {
// screen ratio is smaller vertically
if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_HEIGHT || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) {
//will stretch horizontally
viewport_size.x = desired_res.y * video_mode_aspect;
viewport_size.y = desired_res.y;
screen_size = video_mode;
} else {
//will need black bars
viewport_size = desired_res;
screen_size.x = video_mode.y * viewport_aspect;
screen_size.y = video_mode.y;
}
} else {
//screen ratio is smaller horizontally
if (content_scale_aspect == CONTENT_SCALE_ASPECT_KEEP_WIDTH || content_scale_aspect == CONTENT_SCALE_ASPECT_EXPAND) {
//will stretch horizontally
viewport_size.x = desired_res.x;
viewport_size.y = desired_res.x / video_mode_aspect;
screen_size = video_mode;
} else {
//will need black bars
viewport_size = desired_res;
screen_size.x = video_mode.x;
screen_size.y = video_mode.x / viewport_aspect;
}
}
screen_size = screen_size.floor();
viewport_size = viewport_size.floor();
Size2 margin;
Size2 offset;
//black bars and margin
if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.x < video_mode.x) {
margin.x = Math::round((video_mode.x - screen_size.x) / 2.0);
//RenderingServer::get_singleton()->black_bars_set_margins(margin.x, 0, margin.x, 0);
offset.x = Math::round(margin.x * viewport_size.y / screen_size.y);
} else if (content_scale_aspect != CONTENT_SCALE_ASPECT_EXPAND && screen_size.y < video_mode.y) {
margin.y = Math::round((video_mode.y - screen_size.y) / 2.0);
//RenderingServer::get_singleton()->black_bars_set_margins(0, margin.y, 0, margin.y);
offset.y = Math::round(margin.y * viewport_size.x / screen_size.x);
} else {
//RenderingServer::get_singleton()->black_bars_set_margins(0, 0, 0, 0);
}
switch (content_scale_mode) {
case CONTENT_SCALE_MODE_DISABLED: {
// Already handled above
//_update_font_oversampling(1.0);
} break;
case CONTENT_SCALE_MODE_CANVAS_ITEMS: {
final_size = screen_size;
final_size_override = viewport_size / content_scale_factor;
attach_to_screen_rect = Rect2(margin, screen_size);
font_oversampling = (screen_size.x / viewport_size.x) * content_scale_factor;
Size2 scale = Vector2(screen_size) / Vector2(final_size_override);
stretch_transform.scale(scale);
} break;
case CONTENT_SCALE_MODE_VIEWPORT: {
final_size = viewport_size;
attach_to_screen_rect = Rect2(margin, screen_size);
} break;
}
}
bool allocate = is_inside_tree() && visible && (window_id != DisplayServer::INVALID_WINDOW_ID || embedder != nullptr);
_set_size(final_size, final_size_override, attach_to_screen_rect, stretch_transform, allocate);
if (window_id != DisplayServer::INVALID_WINDOW_ID) {
RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), attach_to_screen_rect, window_id);
} else {
RenderingServer::get_singleton()->viewport_attach_to_screen(get_viewport_rid(), Rect2i(), DisplayServer::INVALID_WINDOW_ID);
}
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
if (!use_font_oversampling) {
font_oversampling = 1.0;
}
if (TS->font_get_global_oversampling() != font_oversampling) {
TS->font_set_global_oversampling(font_oversampling);
}
}
notification(NOTIFICATION_WM_SIZE_CHANGED);
if (embedder) {
embedder->_sub_window_update(this);
}
}
void Window::_update_window_callbacks() {
DisplayServer::get_singleton()->window_set_rect_changed_callback(callable_mp(this, &Window::_rect_changed_callback), window_id);
DisplayServer::get_singleton()->window_set_window_event_callback(callable_mp(this, &Window::_event_callback), window_id);
DisplayServer::get_singleton()->window_set_input_event_callback(callable_mp(this, &Window::_window_input), window_id);
DisplayServer::get_singleton()->window_set_input_text_callback(callable_mp(this, &Window::_window_input_text), window_id);
DisplayServer::get_singleton()->window_set_drop_files_callback(callable_mp(this, &Window::_window_drop_files), window_id);
}
Viewport *Window::_get_embedder() const {
Viewport *vp = get_parent_viewport();
while (vp) {
if (vp->is_embedding_subwindows()) {
return vp;
}
if (vp->get_parent()) {
vp = vp->get_parent()->get_viewport();
} else {
vp = nullptr;
}
}
return nullptr;
}
void Window::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
bool embedded = false;
{
embedder = _get_embedder();
if (embedder) {
embedded = true;
if (!visible) {
embedder = nullptr; // Not yet since not visible.
}
}
}
if (embedded) {
// Create as embedded.
if (embedder) {
embedder->_sub_window_register(this);
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE);
_update_window_size();
}
} else {
if (!get_parent()) {
// It's the root window!
visible = true; // Always visible.
window_id = DisplayServer::MAIN_WINDOW_ID;
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
_update_from_window();
// Since this window already exists (created on start), we must update pos and size from it.
{
position = DisplayServer::get_singleton()->window_get_position(window_id);
size = DisplayServer::get_singleton()->window_get_size(window_id);
}
_update_viewport_size(); // Then feed back to the viewport.
_update_window_callbacks();
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
} else {
// Create.
if (visible) {
_make_window();
}
}
}
if (transient) {
_make_transient();
}
if (visible) {
notification(NOTIFICATION_VISIBILITY_CHANGED);
emit_signal(SceneStringNames::get_singleton()->visibility_changed);
RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);
}
} break;
case NOTIFICATION_READY: {
if (wrap_controls) {
_update_child_controls();
}
} break;
case NOTIFICATION_TRANSLATION_CHANGED: {
if (embedder) {
embedder->_sub_window_update(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
String tr_title = atr(title);
#ifdef DEBUG_ENABLED
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
// Append a suffix to the window title to denote that the project is running
// from a debug build (including the editor). Since this results in lower performance,
// this should be clearly presented to the user.
tr_title = vformat("%s (DEBUG)", tr_title);
}
#endif
DisplayServer::get_singleton()->window_set_title(tr_title, window_id);
}
child_controls_changed();
} break;
case NOTIFICATION_EXIT_TREE: {
if (transient) {
_clear_transient();
}
if (!is_embedded() && window_id != DisplayServer::INVALID_WINDOW_ID) {
if (window_id == DisplayServer::MAIN_WINDOW_ID) {
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
_update_window_callbacks();
} else {
_clear_window();
}
} else {
if (embedder) {
embedder->_sub_window_remove(this);
embedder = nullptr;
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
}
_update_viewport_size(); //called by clear and make, which does not happen here
}
RS::get_singleton()->viewport_set_active(get_viewport_rid(), false);
} break;
}
}
void Window::set_content_scale_size(const Size2i &p_size) {
ERR_FAIL_COND(p_size.x < 0);
ERR_FAIL_COND(p_size.y < 0);
content_scale_size = p_size;
_update_viewport_size();
}
Size2i Window::get_content_scale_size() const {
return content_scale_size;
}
void Window::set_content_scale_mode(ContentScaleMode p_mode) {
content_scale_mode = p_mode;
_update_viewport_size();
}
Window::ContentScaleMode Window::get_content_scale_mode() const {
return content_scale_mode;
}
void Window::set_content_scale_aspect(ContentScaleAspect p_aspect) {
content_scale_aspect = p_aspect;
_update_viewport_size();
}
Window::ContentScaleAspect Window::get_content_scale_aspect() const {
return content_scale_aspect;
}
void Window::set_content_scale_factor(real_t p_factor) {
ERR_FAIL_COND(p_factor <= 0);
content_scale_factor = p_factor;
_update_viewport_size();
}
real_t Window::get_content_scale_factor() const {
return content_scale_factor;
}
void Window::set_use_font_oversampling(bool p_oversampling) {
if (is_inside_tree() && window_id != DisplayServer::MAIN_WINDOW_ID) {
ERR_FAIL_MSG("Only the root window can set and use font oversampling.");
}
use_font_oversampling = p_oversampling;
_update_viewport_size();
}
bool Window::is_using_font_oversampling() const {
return use_font_oversampling;
}
DisplayServer::WindowID Window::get_window_id() const {
if (embedder) {
return parent->get_window_id();
}
return window_id;
}
void Window::set_wrap_controls(bool p_enable) {
wrap_controls = p_enable;
if (wrap_controls) {
child_controls_changed();
}
}
bool Window::is_wrapping_controls() const {
return wrap_controls;
}
Size2 Window::_get_contents_minimum_size() const {
Size2 max;
for (int i = 0; i < get_child_count(); i++) {
Control *c = Object::cast_to<Control>(get_child(i));
if (c) {
Point2i pos = c->get_position();
Size2i min = c->get_combined_minimum_size();
max.x = MAX(pos.x + min.x, max.x);
max.y = MAX(pos.y + min.y, max.y);
}
}
return max;
}
void Window::_update_child_controls() {
if (!updating_child_controls) {
return;
}
_update_window_size();
updating_child_controls = false;
}
void Window::child_controls_changed() {
if (!is_inside_tree() || !visible || updating_child_controls) {
return;
}
updating_child_controls = true;
call_deferred(SNAME("_update_child_controls"));
}
bool Window::_can_consume_input_events() const {
return exclusive_child == nullptr;
}
void Window::_window_input(const Ref<InputEvent> &p_ev) {
if (EngineDebugger::is_active()) {
// Quit from game window using F8.
Ref<InputEventKey> k = p_ev;
if (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == Key::F8) {
EngineDebugger::get_singleton()->send_message("request_quit", Array());
}
}
if (exclusive_child != nullptr) {
if (!is_embedding_subwindows()) { // Not embedding, no need for event.
return;
}
}
emit_signal(SceneStringNames::get_singleton()->window_input, p_ev);
push_input(p_ev);
if (!is_input_handled()) {
push_unhandled_input(p_ev);
}
}
void Window::_window_input_text(const String &p_text) {
push_text_input(p_text);
}
void Window::_window_drop_files(const Vector<String> &p_files) {
emit_signal(SNAME("files_dropped"), p_files);
}
Viewport *Window::get_parent_viewport() const {
if (get_parent()) {
return get_parent()->get_viewport();
} else {
return nullptr;
}
}
Window *Window::get_parent_visible_window() const {
Viewport *vp = get_parent_viewport();
Window *window = nullptr;
while (vp) {
window = Object::cast_to<Window>(vp);
if (window && window->visible) {
break;
}
if (!vp->get_parent()) {
break;
}
vp = vp->get_parent()->get_viewport();
}
return window;
}
void Window::popup_on_parent(const Rect2i &p_parent_rect) {
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
if (!is_embedded()) {
Window *window = get_parent_visible_window();
if (!window) {
popup(p_parent_rect);
} else {
popup(Rect2i(window->get_position() + p_parent_rect.position, p_parent_rect.size));
}
} else {
popup(p_parent_rect);
}
}
void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio) {
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
Rect2 parent_rect;
if (is_embedded()) {
parent_rect = get_parent_viewport()->get_visible_rect();
} else {
DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id();
int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id);
parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen);
parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen);
}
Vector2i size_ratio = parent_rect.size * p_fallback_ratio;
Rect2i popup_rect;
popup_rect.size = Vector2i(MIN(size_ratio.x, p_size.x), MIN(size_ratio.y, p_size.y));
if (parent_rect != Rect2()) {
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
}
popup(popup_rect);
}
void Window::popup_centered(const Size2i &p_minsize) {
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
Rect2 parent_rect;
if (is_embedded()) {
parent_rect = get_parent_viewport()->get_visible_rect();
} else {
DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id();
int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id);
parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen);
parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen);
}
Rect2i popup_rect;
Size2 contents_minsize = _get_contents_minimum_size();
popup_rect.size.x = MAX(p_minsize.x, contents_minsize.x);
popup_rect.size.y = MAX(p_minsize.y, contents_minsize.y);
if (parent_rect != Rect2()) {
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
}
popup(popup_rect);
}
void Window::popup_centered_ratio(float p_ratio) {
ERR_FAIL_COND(!is_inside_tree());
ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
ERR_FAIL_COND_MSG(p_ratio <= 0.0 || p_ratio > 1.0, "Ratio must be between 0.0 and 1.0!");
Rect2 parent_rect;
if (is_embedded()) {
parent_rect = get_parent_viewport()->get_visible_rect();
} else {
DisplayServer::WindowID parent_id = get_parent_visible_window()->get_window_id();
int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(parent_id);
parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen);
parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen);
}
Rect2i popup_rect;
if (parent_rect != Rect2()) {
popup_rect.size = parent_rect.size * p_ratio;
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
}
popup(popup_rect);
}
void Window::popup(const Rect2i &p_screen_rect) {
emit_signal(SNAME("about_to_popup"));
if (!_get_embedder() && get_flag(FLAG_POPUP)) {
// Send a focus-out notification when opening a Window Manager Popup.
SceneTree *scene_tree = get_tree();
if (scene_tree) {
scene_tree->notify_group("_viewports", NOTIFICATION_WM_WINDOW_FOCUS_OUT);
}
}
// Update window size to calculate the actual window size based on contents minimum size and minimum size.
_update_window_size();
if (p_screen_rect != Rect2i()) {
set_position(p_screen_rect.position);
set_size(p_screen_rect.size);
}
Rect2i adjust = _popup_adjust_rect();
if (adjust != Rect2i()) {
set_position(adjust.position);
set_size(adjust.size);
}
int scr = DisplayServer::get_singleton()->get_screen_count();
for (int i = 0; i < scr; i++) {
Rect2i r = DisplayServer::get_singleton()->screen_get_usable_rect(i);
if (r.has_point(position)) {
current_screen = i;
break;
}
}
set_transient(true);
set_visible(true);
_post_popup();
notification(NOTIFICATION_POST_POPUP);
}
Size2 Window::get_contents_minimum_size() const {
return _get_contents_minimum_size();
}
void Window::grab_focus() {
if (embedder) {
embedder->_sub_window_grab_focus(this);
} else if (window_id != DisplayServer::INVALID_WINDOW_ID) {
DisplayServer::get_singleton()->window_move_to_foreground(window_id);
}
}
bool Window::has_focus() const {
return focused;
}
Rect2i Window::get_usable_parent_rect() const {
ERR_FAIL_COND_V(!is_inside_tree(), Rect2());
Rect2i parent;
if (is_embedded()) {
parent = _get_embedder()->get_visible_rect();
} else {
const Window *w = is_visible() ? this : get_parent_visible_window();
//find a parent that can contain us
ERR_FAIL_COND_V(!w, Rect2());
parent = DisplayServer::get_singleton()->screen_get_usable_rect(DisplayServer::get_singleton()->window_get_current_screen(w->get_window_id()));
}
return parent;
}
void Window::add_child_notify(Node *p_child) {
Control *child_c = Object::cast_to<Control>(p_child);
if (child_c && child_c->data.theme.is_null() && (theme_owner || theme_owner_window)) {
Control::_propagate_theme_changed(child_c, theme_owner, theme_owner_window); //need to propagate here, since many controls may require setting up stuff
}
Window *child_w = Object::cast_to<Window>(p_child);
if (child_w && child_w->theme.is_null() && (theme_owner || theme_owner_window)) {
Control::_propagate_theme_changed(child_w, theme_owner, theme_owner_window); //need to propagate here, since many controls may require setting up stuff
}
if (is_inside_tree() && wrap_controls) {
child_controls_changed();
}
}
void Window::remove_child_notify(Node *p_child) {
Control *child_c = Object::cast_to<Control>(p_child);
if (child_c && (child_c->data.theme_owner || child_c->data.theme_owner_window) && child_c->data.theme.is_null()) {
Control::_propagate_theme_changed(child_c, nullptr, nullptr);
}
Window *child_w = Object::cast_to<Window>(p_child);
if (child_w && (child_w->theme_owner || child_w->theme_owner_window) && child_w->theme.is_null()) {
Control::_propagate_theme_changed(child_w, nullptr, nullptr);
}
if (is_inside_tree() && wrap_controls) {
child_controls_changed();
}
}
void Window::set_theme(const Ref<Theme> &p_theme) {
if (theme == p_theme) {
return;
}
theme = p_theme;
if (!p_theme.is_null()) {
theme_owner = nullptr;
theme_owner_window = this;
Control::_propagate_theme_changed(this, nullptr, this);
} else {
Control *parent_c = cast_to<Control>(get_parent());
if (parent_c && (parent_c->data.theme_owner || parent_c->data.theme_owner_window)) {
Control::_propagate_theme_changed(this, parent_c->data.theme_owner, parent_c->data.theme_owner_window);
} else {
Window *parent_w = cast_to<Window>(get_parent());
if (parent_w && (parent_w->theme_owner || parent_w->theme_owner_window)) {
Control::_propagate_theme_changed(this, parent_w->theme_owner, parent_w->theme_owner_window);
} else {
Control::_propagate_theme_changed(this, nullptr, nullptr);
}
}
}
}
Ref<Theme> Window::get_theme() const {
return theme;
}
void Window::set_theme_type_variation(const StringName &p_theme_type) {
theme_type_variation = p_theme_type;
Control::_propagate_theme_changed(this, theme_owner, theme_owner_window);
}
StringName Window::get_theme_type_variation() const {
return theme_type_variation;
}
void Window::_get_theme_type_dependencies(const StringName &p_theme_type, List<StringName> *p_list) const {
if (p_theme_type == StringName() || p_theme_type == get_class_name() || p_theme_type == theme_type_variation) {
if (Theme::get_project_default().is_valid() && Theme::get_project_default()->get_type_variation_base(theme_type_variation) != StringName()) {
Theme::get_project_default()->get_type_dependencies(get_class_name(), theme_type_variation, p_list);
} else {
Theme::get_default()->get_type_dependencies(get_class_name(), theme_type_variation, p_list);
}
} else {
Theme::get_default()->get_type_dependencies(p_theme_type, StringName(), p_list);
}
}
Ref<Texture2D> Window::get_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::get_theme_item_in_types<Ref<Texture2D>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
}
Ref<StyleBox> Window::get_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::get_theme_item_in_types<Ref<StyleBox>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
}
Ref<Font> Window::get_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::get_theme_item_in_types<Ref<Font>>(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
}
int Window::get_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::get_theme_item_in_types<int>(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
}
Color Window::get_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::get_theme_item_in_types<Color>(theme_owner, theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
}
int Window::get_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::get_theme_item_in_types<int>(theme_owner, theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
}
bool Window::has_theme_icon(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_ICON, p_name, theme_types);
}
bool Window::has_theme_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_STYLEBOX, p_name, theme_types);
}
bool Window::has_theme_font(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT, p_name, theme_types);
}
bool Window::has_theme_font_size(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_FONT_SIZE, p_name, theme_types);
}
bool Window::has_theme_color(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_COLOR, p_name, theme_types);
}
bool Window::has_theme_constant(const StringName &p_name, const StringName &p_theme_type) const {
List<StringName> theme_types;
_get_theme_type_dependencies(p_theme_type, &theme_types);
return Control::has_theme_item_in_types(theme_owner, theme_owner_window, Theme::DATA_TYPE_CONSTANT, p_name, theme_types);
}
float Window::get_theme_default_base_scale() const {
return Control::fetch_theme_default_base_scale(theme_owner, theme_owner_window);
}
Ref<Font> Window::get_theme_default_font() const {
return Control::fetch_theme_default_font(theme_owner, theme_owner_window);
}
int Window::get_theme_default_font_size() const {
return Control::fetch_theme_default_font_size(theme_owner, theme_owner_window);
}
Rect2i Window::get_parent_rect() const {
ERR_FAIL_COND_V(!is_inside_tree(), Rect2i());
if (is_embedded()) {
//viewport
Node *n = get_parent();
ERR_FAIL_COND_V(!n, Rect2i());
Viewport *p = n->get_viewport();
ERR_FAIL_COND_V(!p, Rect2i());
return p->get_visible_rect();
} else {
int x = get_position().x;
int closest_dist = 0x7FFFFFFF;
Rect2i closest_rect;
for (int i = 0; i < DisplayServer::get_singleton()->get_screen_count(); i++) {
Rect2i s(DisplayServer::get_singleton()->screen_get_position(i), DisplayServer::get_singleton()->screen_get_size(i));
int d;
if (x >= s.position.x && x < s.size.x) {
//contained
closest_rect = s;
break;
} else if (x < s.position.x) {
d = s.position.x - x;
} else {
d = x - (s.position.x + s.size.x);
}
if (d < closest_dist) {
closest_dist = d;
closest_rect = s;
}
}
return closest_rect;
}
}
void Window::set_clamp_to_embedder(bool p_enable) {
clamp_to_embedder = p_enable;
}
bool Window::is_clamped_to_embedder() const {
return clamp_to_embedder;
}
void Window::set_layout_direction(Window::LayoutDirection p_direction) {
ERR_FAIL_INDEX((int)p_direction, 4);
layout_dir = p_direction;
propagate_notification(Control::NOTIFICATION_LAYOUT_DIRECTION_CHANGED);
}
Window::LayoutDirection Window::get_layout_direction() const {
return layout_dir;
}
bool Window::is_layout_rtl() const {
if (layout_dir == LAYOUT_DIRECTION_INHERITED) {
Window *parent = Object::cast_to<Window>(get_parent());
if (parent) {
return parent->is_layout_rtl();
} else {
if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
return true;
}
String locale = TranslationServer::get_singleton()->get_tool_locale();
return TS->is_locale_right_to_left(locale);
}
} else if (layout_dir == LAYOUT_DIRECTION_LOCALE) {
if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
return true;
}
String locale = TranslationServer::get_singleton()->get_tool_locale();
return TS->is_locale_right_to_left(locale);
} else {
return (layout_dir == LAYOUT_DIRECTION_RTL);
}
}
void Window::set_auto_translate(bool p_enable) {
if (p_enable == auto_translate) {
return;
}
auto_translate = p_enable;
notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
}
bool Window::is_auto_translating() const {
return auto_translate;
}
void Window::_validate_property(PropertyInfo &property) const {
if (property.name == "theme_type_variation") {
List<StringName> names;
// Only the default theme and the project theme are used for the list of options.
// This is an imposed limitation to simplify the logic needed to leverage those options.
Theme::get_default()->get_type_variation_list(get_class_name(), &names);
if (Theme::get_project_default().is_valid()) {
Theme::get_project_default()->get_type_variation_list(get_class_name(), &names);
}
names.sort_custom<StringName::AlphCompare>();
Vector<StringName> unique_names;
String hint_string;
for (const StringName &E : names) {
// Skip duplicate values.
if (unique_names.has(E)) {
continue;
}
hint_string += String(E) + ",";
unique_names.append(E);
}
property.hint_string = hint_string;
}
}
Transform2D Window::get_screen_transform() const {
Transform2D embedder_transform = Transform2D();
if (_get_embedder()) {
embedder_transform.translate(get_position());
embedder_transform = _get_embedder()->get_screen_transform() * embedder_transform;
}
return embedder_transform * Viewport::get_screen_transform();
}
void Window::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_title", "title"), &Window::set_title);
ClassDB::bind_method(D_METHOD("get_title"), &Window::get_title);
ClassDB::bind_method(D_METHOD("set_current_screen", "index"), &Window::set_current_screen);
ClassDB::bind_method(D_METHOD("get_current_screen"), &Window::get_current_screen);
ClassDB::bind_method(D_METHOD("set_position", "position"), &Window::set_position);
ClassDB::bind_method(D_METHOD("get_position"), &Window::get_position);
ClassDB::bind_method(D_METHOD("set_size", "size"), &Window::set_size);
ClassDB::bind_method(D_METHOD("get_size"), &Window::get_size);
ClassDB::bind_method(D_METHOD("reset_size"), &Window::reset_size);
ClassDB::bind_method(D_METHOD("get_real_size"), &Window::get_real_size);
ClassDB::bind_method(D_METHOD("set_max_size", "max_size"), &Window::set_max_size);
ClassDB::bind_method(D_METHOD("get_max_size"), &Window::get_max_size);
ClassDB::bind_method(D_METHOD("set_min_size", "min_size"), &Window::set_min_size);
ClassDB::bind_method(D_METHOD("get_min_size"), &Window::get_min_size);
ClassDB::bind_method(D_METHOD("set_mode", "mode"), &Window::set_mode);
ClassDB::bind_method(D_METHOD("get_mode"), &Window::get_mode);
ClassDB::bind_method(D_METHOD("set_flag", "flag", "enabled"), &Window::set_flag);
ClassDB::bind_method(D_METHOD("get_flag", "flag"), &Window::get_flag);
ClassDB::bind_method(D_METHOD("is_maximize_allowed"), &Window::is_maximize_allowed);
ClassDB::bind_method(D_METHOD("request_attention"), &Window::request_attention);
ClassDB::bind_method(D_METHOD("move_to_foreground"), &Window::move_to_foreground);
ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Window::set_visible);
ClassDB::bind_method(D_METHOD("is_visible"), &Window::is_visible);
ClassDB::bind_method(D_METHOD("hide"), &Window::hide);
ClassDB::bind_method(D_METHOD("show"), &Window::show);
ClassDB::bind_method(D_METHOD("set_transient", "transient"), &Window::set_transient);
ClassDB::bind_method(D_METHOD("is_transient"), &Window::is_transient);
ClassDB::bind_method(D_METHOD("set_exclusive", "exclusive"), &Window::set_exclusive);
ClassDB::bind_method(D_METHOD("is_exclusive"), &Window::is_exclusive);
ClassDB::bind_method(D_METHOD("can_draw"), &Window::can_draw);
ClassDB::bind_method(D_METHOD("has_focus"), &Window::has_focus);
ClassDB::bind_method(D_METHOD("grab_focus"), &Window::grab_focus);
ClassDB::bind_method(D_METHOD("set_ime_active", "active"), &Window::set_ime_active);
ClassDB::bind_method(D_METHOD("set_ime_position", "position"), &Window::set_ime_position);
ClassDB::bind_method(D_METHOD("is_embedded"), &Window::is_embedded);
ClassDB::bind_method(D_METHOD("get_contents_minimum_size"), &Window::get_contents_minimum_size);
ClassDB::bind_method(D_METHOD("set_content_scale_size", "size"), &Window::set_content_scale_size);
ClassDB::bind_method(D_METHOD("get_content_scale_size"), &Window::get_content_scale_size);
ClassDB::bind_method(D_METHOD("set_content_scale_mode", "mode"), &Window::set_content_scale_mode);
ClassDB::bind_method(D_METHOD("get_content_scale_mode"), &Window::get_content_scale_mode);
ClassDB::bind_method(D_METHOD("set_content_scale_aspect", "aspect"), &Window::set_content_scale_aspect);
ClassDB::bind_method(D_METHOD("get_content_scale_aspect"), &Window::get_content_scale_aspect);
ClassDB::bind_method(D_METHOD("set_content_scale_factor", "factor"), &Window::set_content_scale_factor);
ClassDB::bind_method(D_METHOD("get_content_scale_factor"), &Window::get_content_scale_factor);
ClassDB::bind_method(D_METHOD("set_use_font_oversampling", "enable"), &Window::set_use_font_oversampling);
ClassDB::bind_method(D_METHOD("is_using_font_oversampling"), &Window::is_using_font_oversampling);
ClassDB::bind_method(D_METHOD("set_wrap_controls", "enable"), &Window::set_wrap_controls);
ClassDB::bind_method(D_METHOD("is_wrapping_controls"), &Window::is_wrapping_controls);
ClassDB::bind_method(D_METHOD("child_controls_changed"), &Window::child_controls_changed);
ClassDB::bind_method(D_METHOD("_update_child_controls"), &Window::_update_child_controls);
ClassDB::bind_method(D_METHOD("set_theme", "theme"), &Window::set_theme);
ClassDB::bind_method(D_METHOD("get_theme"), &Window::get_theme);
ClassDB::bind_method(D_METHOD("set_theme_type_variation", "theme_type"), &Window::set_theme_type_variation);
ClassDB::bind_method(D_METHOD("get_theme_type_variation"), &Window::get_theme_type_variation);
ClassDB::bind_method(D_METHOD("get_theme_icon", "name", "theme_type"), &Window::get_theme_icon, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_theme_stylebox", "name", "theme_type"), &Window::get_theme_stylebox, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_theme_font", "name", "theme_type"), &Window::get_theme_font, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_theme_font_size", "name", "theme_type"), &Window::get_theme_font_size, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_theme_color", "name", "theme_type"), &Window::get_theme_color, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_theme_constant", "name", "theme_type"), &Window::get_theme_constant, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_theme_icon", "name", "theme_type"), &Window::has_theme_icon, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_theme_stylebox", "name", "theme_type"), &Window::has_theme_stylebox, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_theme_font", "name", "theme_type"), &Window::has_theme_font, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_theme_font_size", "name", "theme_type"), &Window::has_theme_font_size, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_theme_color", "name", "theme_type"), &Window::has_theme_color, DEFVAL(""));
ClassDB::bind_method(D_METHOD("has_theme_constant", "name", "theme_type"), &Window::has_theme_constant, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_theme_default_base_scale"), &Window::get_theme_default_base_scale);
ClassDB::bind_method(D_METHOD("get_theme_default_font"), &Window::get_theme_default_font);
ClassDB::bind_method(D_METHOD("get_theme_default_font_size"), &Window::get_theme_default_font_size);
ClassDB::bind_method(D_METHOD("set_layout_direction", "direction"), &Window::set_layout_direction);
ClassDB::bind_method(D_METHOD("get_layout_direction"), &Window::get_layout_direction);
ClassDB::bind_method(D_METHOD("is_layout_rtl"), &Window::is_layout_rtl);
ClassDB::bind_method(D_METHOD("set_auto_translate", "enable"), &Window::set_auto_translate);
ClassDB::bind_method(D_METHOD("is_auto_translating"), &Window::is_auto_translating);
ClassDB::bind_method(D_METHOD("popup", "rect"), &Window::popup, DEFVAL(Rect2i()));
ClassDB::bind_method(D_METHOD("popup_on_parent", "parent_rect"), &Window::popup_on_parent);
ClassDB::bind_method(D_METHOD("popup_centered_ratio", "ratio"), &Window::popup_centered_ratio, DEFVAL(0.8));
ClassDB::bind_method(D_METHOD("popup_centered", "minsize"), &Window::popup_centered, DEFVAL(Size2i()));
ClassDB::bind_method(D_METHOD("popup_centered_clamped", "minsize", "fallback_ratio"), &Window::popup_centered_clamped, DEFVAL(Size2i()), DEFVAL(0.75));
ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "position"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Windowed,Minimized,Maximized,Fullscreen"), "set_mode", "get_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_screen"), "set_current_screen", "get_current_screen");
ADD_GROUP("Flags", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "wrap_controls"), "set_wrap_controls", "is_wrapping_controls");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transient"), "set_transient", "is_transient");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclusive"), "set_exclusive", "is_exclusive");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unresizable"), "set_flag", "get_flag", FLAG_RESIZE_DISABLED);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "borderless"), "set_flag", "get_flag", FLAG_BORDERLESS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "always_on_top"), "set_flag", "get_flag", FLAG_ALWAYS_ON_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "transparent"), "set_flag", "get_flag", FLAG_TRANSPARENT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "unfocusable"), "set_flag", "get_flag", FLAG_NO_FOCUS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "popup_window"), "set_flag", "get_flag", FLAG_POPUP);
ADD_GROUP("Limits", "");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "min_size"), "set_min_size", "get_min_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "max_size"), "set_max_size", "get_max_size");
ADD_GROUP("Content Scale", "content_scale_");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "content_scale_size"), "set_content_scale_size", "get_content_scale_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_mode", PROPERTY_HINT_ENUM, "Disabled,Canvas Items,Viewport"), "set_content_scale_mode", "get_content_scale_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "content_scale_aspect", PROPERTY_HINT_ENUM, "Ignore,Keep,Keep Width,Keep Height,Expand"), "set_content_scale_aspect", "get_content_scale_aspect");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "content_scale_factor"), "set_content_scale_factor", "get_content_scale_factor");
ADD_GROUP("Theme", "theme_");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "theme_type_variation", PROPERTY_HINT_ENUM_SUGGESTION), "set_theme_type_variation", "get_theme_type_variation");
ADD_GROUP("Auto Translate", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_translate"), "set_auto_translate", "is_auto_translating");
ADD_SIGNAL(MethodInfo("window_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent")));
ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files")));
ADD_SIGNAL(MethodInfo("mouse_entered"));
ADD_SIGNAL(MethodInfo("mouse_exited"));
ADD_SIGNAL(MethodInfo("focus_entered"));
ADD_SIGNAL(MethodInfo("focus_exited"));
ADD_SIGNAL(MethodInfo("close_requested"));
ADD_SIGNAL(MethodInfo("go_back_requested"));
ADD_SIGNAL(MethodInfo("visibility_changed"));
ADD_SIGNAL(MethodInfo("about_to_popup"));
ADD_SIGNAL(MethodInfo("theme_changed"));
BIND_CONSTANT(NOTIFICATION_VISIBILITY_CHANGED);
BIND_ENUM_CONSTANT(MODE_WINDOWED);
BIND_ENUM_CONSTANT(MODE_MINIMIZED);
BIND_ENUM_CONSTANT(MODE_MAXIMIZED);
BIND_ENUM_CONSTANT(MODE_FULLSCREEN);
BIND_ENUM_CONSTANT(MODE_EXCLUSIVE_FULLSCREEN);
BIND_ENUM_CONSTANT(FLAG_RESIZE_DISABLED);
BIND_ENUM_CONSTANT(FLAG_BORDERLESS);
BIND_ENUM_CONSTANT(FLAG_ALWAYS_ON_TOP);
BIND_ENUM_CONSTANT(FLAG_TRANSPARENT);
BIND_ENUM_CONSTANT(FLAG_NO_FOCUS);
BIND_ENUM_CONSTANT(FLAG_POPUP);
BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_DISABLED);
BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_CANVAS_ITEMS);
BIND_ENUM_CONSTANT(CONTENT_SCALE_MODE_VIEWPORT);
BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_IGNORE);
BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_KEEP);
BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_KEEP_WIDTH);
BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_KEEP_HEIGHT);
BIND_ENUM_CONSTANT(CONTENT_SCALE_ASPECT_EXPAND);
BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_INHERITED);
BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_LOCALE);
BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_LTR);
BIND_ENUM_CONSTANT(LAYOUT_DIRECTION_RTL);
}
Window::Window() {
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_DISABLED);
}
Window::~Window() {
}