1043 lines
30 KiB
C++
1043 lines
30 KiB
C++
/*************************************************************************/
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/* spatial_sound_2d_server_sw.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "spatial_sound_2d_server_sw.h"
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#include "os/os.h"
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#include "servers/audio/audio_filter_sw.h"
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int SpatialSound2DServerSW::InternalAudioStream::get_channel_count() const {
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return AudioServer::get_singleton()->get_default_channel_count();
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}
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void SpatialSound2DServerSW::InternalAudioStream::set_mix_rate(int p_rate) {
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}
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void SpatialSound2DServerSW::InternalAudioStream::update() {
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owner->_update_sources();
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}
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bool SpatialSound2DServerSW::InternalAudioStream::mix(int32_t *p_buffer,int p_frames) {
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return owner->internal_buffer_mix(p_buffer,p_frames);
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}
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void SpatialSound2DServerSW::_update_sources() {
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_THREAD_SAFE_METHOD_
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for (Set<Source*>::Element *E=streaming_sources.front();E;E=E->next()) {
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Source *s=E->get();
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ERR_CONTINUE(!s->stream);
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s->stream->update();
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}
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}
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SpatialSound2DServerSW::Room::Room() {
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// params[ROOM_PARAM_SPEED_OF_SOUND]=343.0;
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params[ROOM_PARAM_PITCH_SCALE]=1.0;
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params[ROOM_PARAM_VOLUME_SCALE_DB]=0;
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params[ROOM_PARAM_REVERB_SEND]=0;
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params[ROOM_PARAM_CHORUS_SEND]=0;
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params[ROOM_PARAM_ATTENUATION_SCALE]=1.0;
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params[ROOM_PARAM_ATTENUATION_HF_CUTOFF]=5000;
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params[ROOM_PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0;
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params[ROOM_PARAM_ATTENUATION_HF_RATIO_EXP]=1.0;
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params[ROOM_PARAM_ATTENUATION_REVERB_SCALE]=0.0;
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override_other_sources=false;
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reverb=ROOM_REVERB_HALL;
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// octree_id=0;
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level=-1;
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}
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SpatialSound2DServerSW::Source::Source() {
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params[SOURCE_PARAM_VOLUME_DB]=0.0;
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params[SOURCE_PARAM_PITCH_SCALE]=1.0;
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params[SOURCE_PARAM_ATTENUATION_MIN_DISTANCE]=1;
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params[SOURCE_PARAM_ATTENUATION_MAX_DISTANCE]=100;
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params[SOURCE_PARAM_ATTENUATION_DISTANCE_EXP]=1.0; //linear (and not really good)
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stream=NULL;
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voices.resize(1);
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last_voice=0;
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}
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SpatialSound2DServerSW::Source::Voice::Voice() {
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active=false;
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restart=false;
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pitch_scale=1.0;
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volume_scale=0.0;
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voice_rid=AudioServer::get_singleton()->voice_create();
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}
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SpatialSound2DServerSW::Source::Voice::~Voice() {
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AudioServer::get_singleton()->free(voice_rid);
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}
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SpatialSound2DServerSW::Listener::Listener() {
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params[LISTENER_PARAM_VOLUME_SCALE_DB]=0.0;
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params[LISTENER_PARAM_PITCH_SCALE]=1.0;
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params[LISTENER_PARAM_ATTENUATION_SCALE]=1.0;
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params[LISTENER_PARAM_PAN_RANGE]=128;
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}
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/* SPACE */
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RID SpatialSound2DServerSW::space_create() {
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Space* space = memnew( Space );
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RID space_rid = space_owner.make_rid(space);
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space->default_room=room_create();
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room_set_space(space->default_room,space_rid);
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return space_rid;
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}
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/* ROOM */
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RID SpatialSound2DServerSW::room_create() {
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Room *room = memnew( Room );
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return room_owner.make_rid(room);
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}
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void SpatialSound2DServerSW::room_set_space(RID p_room,RID p_space) {
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND(!room);
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if (room->space.is_valid()) {
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Space *space = space_owner.get(room->space);
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space->rooms.erase(p_room);
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// space->octree.erase(room->octree_id);
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//room->octree_id=0;
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}
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room->space=RID();
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if (p_space.is_valid()) {
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Space *space = space_owner.get(p_space);
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ERR_FAIL_COND(!space);
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space->rooms.insert(p_room);
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// room->octree_id=space->octree.create(room,AABB());
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//set bounds
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// AABB aabb = room->bounds.is_empty()?AABB():room->bounds.get_aabb();
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// space->octree.move(room->octree_id,room->transform.xform(aabb));
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room->space=p_space;
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}
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}
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RID SpatialSound2DServerSW::room_get_space(RID p_room) const {
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND_V(!room,RID());
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return room->space;
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}
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void SpatialSound2DServerSW::room_set_bounds(RID p_room, const DVector<Point2>& p_bounds) {
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND(!room);
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room->bounds=p_bounds;
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if (!room->space.is_valid())
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return;
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// AABB aabb = room->bounds.is_empty()?AABB():room->bounds.get_aabb();
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// Space* space = space_owner.get(room->space);
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// ERR_FAIL_COND(!space);
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// space->octree.move(room->octree_id,room->transform.xform(aabb));
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}
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DVector<Point2> SpatialSound2DServerSW::room_get_bounds(RID p_room) const {
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND_V(!room,DVector<Point2>());
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return room->bounds;
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}
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void SpatialSound2DServerSW::room_set_transform(RID p_room, const Matrix32& p_transform) {
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if (space_owner.owns(p_room))
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p_room=space_owner.get(p_room)->default_room;
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND(!room);
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room->transform=p_transform;
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room->inverse_transform=p_transform.affine_inverse(); // needs to be done to unscale BSP properly
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if (!room->space.is_valid())
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return;
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/*
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if (!room->bounds.is_empty()) {
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Space* space = space_owner.get(room->space);
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ERR_FAIL_COND(!space);
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//space->octree.move(room->octree_id,room->transform.xform(room->bounds.get_aabb()));
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}*/
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}
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Matrix32 SpatialSound2DServerSW::room_get_transform(RID p_room) const {
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if (space_owner.owns(p_room))
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p_room=space_owner.get(p_room)->default_room;
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND_V(!room,Matrix32());
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return room->transform;
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}
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void SpatialSound2DServerSW::room_set_param(RID p_room, RoomParam p_param, float p_value) {
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if (space_owner.owns(p_room))
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p_room=space_owner.get(p_room)->default_room;
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ERR_FAIL_INDEX(p_param,ROOM_PARAM_MAX);
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND(!room);
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room->params[p_param]=p_value;
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}
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float SpatialSound2DServerSW::room_get_param(RID p_room, RoomParam p_param) const {
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if (space_owner.owns(p_room))
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p_room=space_owner.get(p_room)->default_room;
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ERR_FAIL_INDEX_V(p_param,ROOM_PARAM_MAX,0);
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND_V(!room,0);
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return room->params[p_param];
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}
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void SpatialSound2DServerSW::room_set_level(RID p_room, int p_level) {
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND(!room);
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room->level =p_level;
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}
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int SpatialSound2DServerSW::room_get_level(RID p_room) const {
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND_V(!room,0);
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return room->level;
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}
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void SpatialSound2DServerSW::room_set_reverb(RID p_room, RoomReverb p_reverb) {
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if (space_owner.owns(p_room))
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p_room=space_owner.get(p_room)->default_room;
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND(!room);
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room->reverb=p_reverb;
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}
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SpatialSound2DServerSW::RoomReverb SpatialSound2DServerSW::room_get_reverb(RID p_room) const {
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if (space_owner.owns(p_room))
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p_room=space_owner.get(p_room)->default_room;
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND_V(!room,ROOM_REVERB_SMALL);
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return room->reverb;
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}
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//useful for underwater or rooms with very strange conditions
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void SpatialSound2DServerSW::room_set_force_params_to_all_sources(RID p_room, bool p_force) {
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if (space_owner.owns(p_room))
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p_room=space_owner.get(p_room)->default_room;
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND(!room);
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room->override_other_sources=p_force;
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}
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bool SpatialSound2DServerSW::room_is_forcing_params_to_all_sources(RID p_room) const {
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if (space_owner.owns(p_room))
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p_room=space_owner.get(p_room)->default_room;
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Room *room = room_owner.get(p_room);
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ERR_FAIL_COND_V(!room,false);
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return room->override_other_sources;
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}
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/* SOURCE */
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RID SpatialSound2DServerSW::source_create(RID p_space) {
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Space *space = space_owner.get(p_space);
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ERR_FAIL_COND_V(!space,RID());
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Source *source = memnew( Source );
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source->space=p_space;
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RID source_rid = source_owner.make_rid(source);
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space->sources.insert(source_rid);
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return source_rid;
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}
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void SpatialSound2DServerSW::source_set_polyphony(RID p_source,int p_voice_count) {
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ERR_FAIL_COND(p_voice_count<=0); // more than 32 is too much, change this if you really need more
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if (p_voice_count>32) {
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ERR_PRINT("Voices will be clipped to 32");
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p_voice_count=32;
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}
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND(!source);
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if (p_voice_count<source->voices.size()) {
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for(int i=p_voice_count;i<source->voices.size();i++) {
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active_voices.erase(ActiveVoice(source,i)); //erase from active voices
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}
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}
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source->voices.resize(p_voice_count);
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}
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int SpatialSound2DServerSW::source_get_polyphony(RID p_source) const {
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND_V(!source,-1);
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return source->voices.size();
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}
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void SpatialSound2DServerSW::source_set_transform(RID p_source, const Matrix32& p_transform) {
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND(!source);
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source->transform=p_transform;
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source->transform.orthonormalize();
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}
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Matrix32 SpatialSound2DServerSW::source_get_transform(RID p_source) const {
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND_V(!source,Matrix32());
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return source->transform;
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}
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void SpatialSound2DServerSW::source_set_param(RID p_source, SourceParam p_param, float p_value) {
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ERR_FAIL_INDEX(p_param,SOURCE_PARAM_MAX);
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND(!source);
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source->params[p_param]=p_value;
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}
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float SpatialSound2DServerSW::source_get_param(RID p_source, SourceParam p_param) const {
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ERR_FAIL_INDEX_V(p_param,SOURCE_PARAM_MAX,0);
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND_V(!source,0);
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return source->params[p_param];
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}
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void SpatialSound2DServerSW::source_set_audio_stream(RID p_source, AudioServer::AudioStream *p_stream) {
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND(!source);
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AudioServer::get_singleton()->lock();
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source->stream=p_stream;
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_THREAD_SAFE_METHOD_
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if (!p_stream) {
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streaming_sources.erase(source);
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active_voices.erase(ActiveVoice(source,VOICE_IS_STREAM));
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} else {
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streaming_sources.insert(source);
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active_voices.insert(ActiveVoice(source,VOICE_IS_STREAM));
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zeromem(source->stream_data.filter_state,sizeof(Source::StreamData::FilterState)*4); //reset filter for safetyness
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p_stream->set_mix_rate(AudioServer::get_singleton()->get_default_mix_rate());
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}
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AudioServer::get_singleton()->unlock();
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} //null to unset
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SpatialSound2DServer::SourceVoiceID SpatialSound2DServerSW::source_play_sample(RID p_source, RID p_sample, int p_mix_rate, int p_voice) {
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND_V(!source,SOURCE_INVALID_VOICE);
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int to_play=0;
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if (p_voice==SOURCE_NEXT_VOICE) {
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to_play=source->last_voice+1;
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if (to_play>=source->voices.size())
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to_play=0;
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} else
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to_play=p_voice;
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ERR_FAIL_INDEX_V(to_play,source->voices.size(),SOURCE_INVALID_VOICE);
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source->voices[to_play].restart=true;
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source->voices[to_play].sample_rid=p_sample;
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source->voices[to_play].sample_mix_rate=p_mix_rate;
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source->voices[to_play].pitch_scale=1;
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source->voices[to_play].volume_scale=0;
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source->last_voice=to_play;
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active_voices.insert(ActiveVoice(source,to_play));
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return to_play;
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}
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/* VOICES */
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void SpatialSound2DServerSW::source_voice_set_pitch_scale(RID p_source, SourceVoiceID p_voice, float p_pitch_scale) {
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND(!source);
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ERR_FAIL_INDEX(p_voice,source->voices.size());
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source->voices[p_voice].pitch_scale=p_pitch_scale;
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}
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void SpatialSound2DServerSW::source_voice_set_volume_scale_db(RID p_source, SourceVoiceID p_voice, float p_db) {
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND(!source);
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ERR_FAIL_INDEX(p_voice,source->voices.size());
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source->voices[p_voice].volume_scale=p_db;
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}
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bool SpatialSound2DServerSW::source_is_voice_active(RID p_source, SourceVoiceID p_voice) const {
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND_V(!source,false);
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ERR_FAIL_INDEX_V(p_voice,source->voices.size(),false);
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return source->voices[p_voice].active || source->voices[p_voice].restart;
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}
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void SpatialSound2DServerSW::source_stop_voice(RID p_source, SourceVoiceID p_voice) {
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Source *source = source_owner.get(p_source);
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ERR_FAIL_COND(!source);
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ERR_FAIL_INDEX(p_voice,source->voices.size());
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if (source->voices[p_voice].active) {
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AudioServer::get_singleton()->voice_stop(source->voices[p_voice].voice_rid);
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}
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source->voices[p_voice].active=false;
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source->voices[p_voice].restart=false;
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active_voices.erase(ActiveVoice(source,p_voice));
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}
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/* LISTENER */
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RID SpatialSound2DServerSW::listener_create() {
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Listener *listener = memnew( Listener );
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RID listener_rid = listener_owner.make_rid(listener);
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return listener_rid;
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}
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|
|
|
void SpatialSound2DServerSW::listener_set_space(RID p_listener,RID p_space) {
|
|
|
|
Listener *listener = listener_owner.get(p_listener);
|
|
ERR_FAIL_COND(!listener);
|
|
|
|
if (listener->space.is_valid()) {
|
|
|
|
Space *lspace = space_owner.get(listener->space);
|
|
ERR_FAIL_COND(!lspace);
|
|
lspace->listeners.erase(p_listener);
|
|
}
|
|
|
|
listener->space=RID();
|
|
|
|
if (p_space.is_valid()) {
|
|
Space *space = space_owner.get(p_space);
|
|
ERR_FAIL_COND(!space);
|
|
|
|
listener->space=p_space;
|
|
space->listeners.insert(p_listener);
|
|
}
|
|
|
|
}
|
|
|
|
void SpatialSound2DServerSW::listener_set_transform(RID p_listener, const Matrix32& p_transform) {
|
|
|
|
Listener *listener = listener_owner.get(p_listener);
|
|
ERR_FAIL_COND(!listener);
|
|
listener->transform=p_transform;
|
|
listener->transform.orthonormalize(); //must be done..
|
|
}
|
|
Matrix32 SpatialSound2DServerSW::listener_get_transform(RID p_listener) const {
|
|
|
|
Listener *listener = listener_owner.get(p_listener);
|
|
ERR_FAIL_COND_V(!listener,Matrix32());
|
|
return listener->transform;
|
|
}
|
|
|
|
void SpatialSound2DServerSW::listener_set_param(RID p_listener, ListenerParam p_param, float p_value) {
|
|
|
|
ERR_FAIL_INDEX(p_param,LISTENER_PARAM_MAX);
|
|
Listener *listener = listener_owner.get(p_listener);
|
|
ERR_FAIL_COND(!listener);
|
|
listener->params[p_param]=p_value;
|
|
}
|
|
|
|
float SpatialSound2DServerSW::listener_get_param(RID p_listener, ListenerParam p_param) const {
|
|
|
|
ERR_FAIL_INDEX_V(p_param,LISTENER_PARAM_MAX,0);
|
|
Listener *listener = listener_owner.get(p_listener);
|
|
ERR_FAIL_COND_V(!listener,0);
|
|
return listener->params[p_param];
|
|
}
|
|
|
|
|
|
/* MISC */
|
|
|
|
void SpatialSound2DServerSW::free(RID p_id) {
|
|
|
|
|
|
if (space_owner.owns(p_id)) {
|
|
|
|
Space *space = space_owner.get(p_id);
|
|
free(space->default_room);
|
|
|
|
while(space->listeners.size()) {
|
|
listener_set_space(space->listeners.front()->get(),RID());
|
|
}
|
|
while(space->sources.size()) {
|
|
free(space->sources.front()->get());
|
|
}
|
|
while(space->rooms.size()) {
|
|
room_set_space(space->rooms.front()->get(),RID());
|
|
}
|
|
space_owner.free(p_id);
|
|
memdelete(space);
|
|
|
|
} else if (source_owner.owns(p_id)) {
|
|
|
|
Source *source = source_owner.get(p_id);
|
|
if (source->stream)
|
|
source_set_audio_stream(p_id,NULL);
|
|
|
|
Space *space = space_owner.get(source->space);
|
|
ERR_FAIL_COND(!space);
|
|
space->sources.erase(p_id);
|
|
for(int i=0;i<source->voices.size();i++) {
|
|
active_voices.erase(ActiveVoice(source,i));
|
|
}
|
|
source_owner.free(p_id);
|
|
memdelete(source);
|
|
} else if (listener_owner.owns(p_id)) {
|
|
|
|
Listener *listener = listener_owner.get(p_id);
|
|
if (listener->space.is_valid()) {
|
|
Space *space = space_owner.get(listener->space);
|
|
ERR_FAIL_COND(!space);
|
|
space->listeners.erase(p_id);
|
|
}
|
|
listener_owner.free(p_id);
|
|
memdelete(listener);
|
|
|
|
} else if (room_owner.owns(p_id)) {
|
|
|
|
Room *room = room_owner.get(p_id);
|
|
|
|
if (room->space.is_valid()) {
|
|
Space *space = space_owner.get(room->space);
|
|
ERR_FAIL_COND(!space);
|
|
// space->octree.erase(room->octree_id);
|
|
space->rooms.erase(p_id);
|
|
}
|
|
room_owner.free(p_id);
|
|
memdelete(room);
|
|
} else {
|
|
ERR_PRINT("Attempt to free invalid ID") ;
|
|
}
|
|
|
|
}
|
|
|
|
void SpatialSound2DServerSW::_clean_up_owner(RID_OwnerBase *p_owner, const char *p_area) {
|
|
|
|
List<RID> rids;
|
|
p_owner->get_owned_list(&rids);
|
|
|
|
for(List<RID>::Element *I=rids.front();I;I=I->next()) {
|
|
if (OS::get_singleton()->is_stdout_verbose()) {
|
|
|
|
print_line("Leaked RID ("+itos(I->get().get_id())+") of type "+String(p_area));
|
|
}
|
|
free(I->get());
|
|
}
|
|
}
|
|
|
|
void SpatialSound2DServerSW::init() {
|
|
|
|
internal_buffer = memnew_arr(int32_t, INTERNAL_BUFFER_SIZE*INTERNAL_BUFFER_MAX_CHANNELS);
|
|
internal_buffer_channels=AudioServer::get_singleton()->get_default_channel_count();
|
|
|
|
internal_audio_stream = memnew( InternalAudioStream );
|
|
internal_audio_stream->owner=this;
|
|
internal_audio_stream_rid = AudioServer::get_singleton()->audio_stream_create(internal_audio_stream);
|
|
|
|
AudioServer::get_singleton()->stream_set_active(internal_audio_stream_rid,true);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool SpatialSound2DServerSW::internal_buffer_mix(int32_t *p_buffer,int p_frames) {
|
|
|
|
if (streaming_sources.size()==0)
|
|
return false; //nothing to mix
|
|
|
|
|
|
for (Set<Source*>::Element *E=streaming_sources.front();E;E=E->next()) {
|
|
|
|
Source *s=E->get();
|
|
ERR_CONTINUE(!s->stream);
|
|
|
|
int channels = s->stream->get_channel_count();
|
|
Source::StreamData &sd=s->stream_data;
|
|
|
|
int todo=p_frames;
|
|
|
|
AudioFilterSW filter;
|
|
filter.set_sampling_rate(AudioServer::get_singleton()->get_default_mix_rate());
|
|
filter.set_cutoff(sd.filter_cutoff);
|
|
filter.set_gain(sd.filter_gain);
|
|
filter.set_resonance(1);
|
|
filter.set_mode(AudioFilterSW::HIGHSHELF);
|
|
filter.set_stages(1);
|
|
AudioFilterSW::Coeffs coefs;
|
|
filter.prepare_coefficients(&coefs);
|
|
|
|
int32_t in[4];
|
|
#ifndef SPATIAL_SOUND_SERVER_NO_FILTER
|
|
#define DO_FILTER(m_c)\
|
|
{\
|
|
float val = in[m_c];\
|
|
float pre=val;\
|
|
val = val*coefs.b0 + sd.filter_state[m_c].hb[0]*coefs.b1 + sd.filter_state[m_c].hb[1]*coefs.b2 + sd.filter_state[m_c].ha[0]*coefs.a1 + sd.filter_state[m_c].ha[1]*coefs.a2;\
|
|
sd.filter_state[m_c].ha[1]=sd.filter_state[m_c].ha[0];\
|
|
sd.filter_state[m_c].hb[1]=sd.filter_state[m_c].hb[0]; \
|
|
sd.filter_state[m_c].hb[0]=pre;\
|
|
sd.filter_state[m_c].ha[0]=val;\
|
|
in[m_c]=Math::fast_ftoi(val);\
|
|
}
|
|
#else
|
|
#define DO_FILTER(m_c)
|
|
#endif
|
|
|
|
while(todo) {
|
|
|
|
int to_mix=MIN(todo,INTERNAL_BUFFER_SIZE);
|
|
|
|
s->stream->mix(internal_buffer,to_mix);
|
|
|
|
switch(internal_buffer_channels) {
|
|
|
|
case 2: {
|
|
|
|
float p = sd.panning.x*0.5+0.5;
|
|
float panf[2]={ (1.0-p),p };
|
|
panf[0]*=sd.volume;
|
|
panf[1]*=sd.volume;
|
|
|
|
int32_t pan[2]={Math::fast_ftoi(panf[0]*(1<<16)),Math::fast_ftoi(panf[1]*(1<<16))};
|
|
|
|
switch(channels) {
|
|
case 1: {
|
|
|
|
for(int i=0;i<to_mix;i++) {
|
|
|
|
in[0]=internal_buffer[i];
|
|
in[1]=internal_buffer[i];
|
|
DO_FILTER(0);
|
|
DO_FILTER(1);
|
|
p_buffer[(i<<1)+0]=((in[0]>>16)*pan[0]);
|
|
p_buffer[(i<<1)+1]=((in[1]>>16)*pan[1]);
|
|
}
|
|
} break;
|
|
case 2: {
|
|
|
|
for(int i=0;i<to_mix;i++) {
|
|
|
|
in[0]=internal_buffer[(i<<1)+0];
|
|
in[1]=internal_buffer[(i<<1)+1];
|
|
DO_FILTER(0);
|
|
DO_FILTER(1);
|
|
p_buffer[(i<<1)+0]=((in[0]>>16)*pan[0]);
|
|
p_buffer[(i<<1)+1]=((in[1]>>16)*pan[1]);
|
|
}
|
|
} break;
|
|
case 4: {
|
|
|
|
for(int i=0;i<to_mix;i++) {
|
|
|
|
in[0]=(internal_buffer[(i<<2)+0]+internal_buffer[(i<<2)+2])>>1;
|
|
in[1]=(internal_buffer[(i<<2)+1]+internal_buffer[(i<<2)+3])>>1;
|
|
DO_FILTER(0);
|
|
DO_FILTER(1);
|
|
p_buffer[(i<<1)+0]=((in[0]>>16)*pan[0]);
|
|
p_buffer[(i<<1)+1]=((in[1]>>16)*pan[1]);
|
|
}
|
|
} break;
|
|
|
|
} break;
|
|
|
|
} break;
|
|
case 4: {
|
|
|
|
float xp = sd.panning.x*0.5+0.5;
|
|
float yp = sd.panning.y*0.5+0.5;
|
|
float panf[4]={ (1.0-xp)*(1.0-yp),(xp)*(1.0-yp),(1.0-xp)*(yp),(xp)*(yp) };
|
|
panf[0]*=sd.volume;
|
|
panf[1]*=sd.volume;
|
|
panf[2]*=sd.volume;
|
|
panf[3]*=sd.volume;
|
|
|
|
int32_t pan[4]={
|
|
Math::fast_ftoi(panf[0]*(1<<16)),
|
|
Math::fast_ftoi(panf[1]*(1<<16)),
|
|
Math::fast_ftoi(panf[2]*(1<<16)),
|
|
Math::fast_ftoi(panf[3]*(1<<16))};
|
|
|
|
switch(channels) {
|
|
case 1: {
|
|
|
|
for(int i=0;i<to_mix;i++) {
|
|
|
|
in[0]=internal_buffer[i];
|
|
in[1]=internal_buffer[i];
|
|
in[2]=internal_buffer[i];
|
|
in[3]=internal_buffer[i];
|
|
DO_FILTER(0);
|
|
DO_FILTER(1);
|
|
DO_FILTER(2);
|
|
DO_FILTER(3);
|
|
p_buffer[(i<<2)+0]=((in[0]>>16)*pan[0]);
|
|
p_buffer[(i<<2)+1]=((in[1]>>16)*pan[1]);
|
|
p_buffer[(i<<2)+2]=((in[2]>>16)*pan[2]);
|
|
p_buffer[(i<<2)+3]=((in[3]>>16)*pan[3]);
|
|
}
|
|
} break;
|
|
case 2: {
|
|
|
|
for(int i=0;i<to_mix;i++) {
|
|
|
|
in[0]=internal_buffer[(i<<1)+0];
|
|
in[1]=internal_buffer[(i<<1)+1];
|
|
in[2]=internal_buffer[(i<<1)+0];
|
|
in[3]=internal_buffer[(i<<1)+1];
|
|
DO_FILTER(0);
|
|
DO_FILTER(1);
|
|
DO_FILTER(2);
|
|
DO_FILTER(3);
|
|
p_buffer[(i<<2)+0]=((in[0]>>16)*pan[0]);
|
|
p_buffer[(i<<2)+1]=((in[1]>>16)*pan[1]);
|
|
p_buffer[(i<<2)+2]=((in[2]>>16)*pan[2]);
|
|
p_buffer[(i<<2)+3]=((in[3]>>16)*pan[3]);
|
|
}
|
|
} break;
|
|
case 4: {
|
|
|
|
for(int i=0;i<to_mix;i++) {
|
|
|
|
in[0]=internal_buffer[(i<<2)+0];
|
|
in[1]=internal_buffer[(i<<2)+1];
|
|
in[2]=internal_buffer[(i<<2)+2];
|
|
in[3]=internal_buffer[(i<<2)+3];
|
|
DO_FILTER(0);
|
|
DO_FILTER(1);
|
|
DO_FILTER(2);
|
|
DO_FILTER(3);
|
|
p_buffer[(i<<2)+0]=((in[0]>>16)*pan[0]);
|
|
p_buffer[(i<<2)+1]=((in[1]>>16)*pan[1]);
|
|
p_buffer[(i<<2)+2]=((in[2]>>16)*pan[2]);
|
|
p_buffer[(i<<2)+3]=((in[3]>>16)*pan[3]);
|
|
}
|
|
} break;
|
|
|
|
} break;
|
|
|
|
} break;
|
|
case 6: {
|
|
|
|
|
|
} break;
|
|
}
|
|
p_buffer+=to_mix*internal_buffer_channels;
|
|
todo-=to_mix;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void SpatialSound2DServerSW::update(float p_delta) {
|
|
|
|
List<ActiveVoice> to_disable;
|
|
|
|
for(Set<ActiveVoice>::Element *E=active_voices.front();E;E=E->next()) {
|
|
|
|
Source *source = E->get().source;
|
|
int voice = E->get().voice;
|
|
|
|
if (voice!=VOICE_IS_STREAM) {
|
|
Source::Voice &v=source->voices[voice];
|
|
ERR_CONTINUE(!v.active && !v.restart); // likely a bug...
|
|
}
|
|
|
|
//this could be optimized at some point... am not sure
|
|
Space *space=space_owner.get(source->space);
|
|
Room *room=room_owner.get(space->default_room);
|
|
|
|
//compute mixing weights (support for multiple listeners in the same output)
|
|
float total_distance=0;
|
|
for(Set<RID>::Element *L=space->listeners.front();L;L=L->next()) {
|
|
Listener *listener=listener_owner.get(L->get());
|
|
float d = listener->transform.get_origin().distance_to(source->transform.get_origin());
|
|
if (d==0)
|
|
d=0.1;
|
|
total_distance+=d;
|
|
}
|
|
|
|
//compute spatialization variables, weighted according to distance
|
|
float volume_attenuation = 0.0;
|
|
float air_absorption_hf_cutoff = 0.0;
|
|
float air_absorption = 0.0;
|
|
float pitch_scale=0.0;
|
|
Vector2 panning;
|
|
|
|
for(Set<RID>::Element *L=space->listeners.front();L;L=L->next()) {
|
|
|
|
Listener *listener=listener_owner.get(L->get());
|
|
|
|
Vector2 rel_vector = -listener->transform.xform_inv(source->transform.get_origin());
|
|
//Vector2 source_rel_vector = source->transform.xform_inv(listener->transform.get_origin()).normalized();
|
|
float distance=rel_vector.length();
|
|
float weight = distance/total_distance;
|
|
float pscale=1.0;
|
|
|
|
float distance_scale=listener->params[LISTENER_PARAM_ATTENUATION_SCALE]*room->params[ROOM_PARAM_ATTENUATION_SCALE];
|
|
float distance_min=source->params[SOURCE_PARAM_ATTENUATION_MIN_DISTANCE]*distance_scale;
|
|
float distance_max=source->params[SOURCE_PARAM_ATTENUATION_MAX_DISTANCE]*distance_scale;
|
|
float attenuation_exp=source->params[SOURCE_PARAM_ATTENUATION_DISTANCE_EXP];
|
|
float attenuation=1;
|
|
|
|
if (distance_max>0) {
|
|
distance = CLAMP(distance,distance_min,distance_max);
|
|
attenuation = Math::pow(1.0 - ((distance - distance_min)/(distance_max-distance_min)),CLAMP(attenuation_exp,0.001,16));
|
|
}
|
|
|
|
float hf_attenuation_cutoff = room->params[ROOM_PARAM_ATTENUATION_HF_CUTOFF];
|
|
float hf_attenuation_exp = room->params[ROOM_PARAM_ATTENUATION_HF_RATIO_EXP];
|
|
float hf_attenuation_floor = room->params[ROOM_PARAM_ATTENUATION_HF_FLOOR_DB];
|
|
float absorption=Math::db2linear(Math::lerp(hf_attenuation_floor,0,Math::pow(attenuation,hf_attenuation_exp)));
|
|
|
|
// source emission cone
|
|
/* only for 3D
|
|
float emission_deg=source->params[SOURCE_PARAM_EMISSION_CONE_DEGREES];
|
|
float emission_attdb=source->params[SOURCE_PARAM_EMISSION_CONE_ATTENUATION_DB];
|
|
absorption*=_get_attenuation(source_rel_vector.dot(Vector2(0,0,-1)),emission_deg,emission_attdb);
|
|
*/
|
|
Vector2 vpanning=rel_vector.normalized();
|
|
if (distance < listener->params[LISTENER_PARAM_PAN_RANGE])
|
|
vpanning*=distance/listener->params[LISTENER_PARAM_PAN_RANGE];
|
|
|
|
//listener stuff
|
|
|
|
{
|
|
|
|
// head cone
|
|
/* only for 3D
|
|
float reception_deg=listener->params[LISTENER_PARAM_RECEPTION_CONE_DEGREES];
|
|
float reception_attdb=listener->params[LISTENER_PARAM_RECEPTION_CONE_ATTENUATION_DB];
|
|
|
|
absorption*=_get_attenuation(vpanning.dot(Vector2(0,0,-1)),reception_deg,reception_attdb);
|
|
*/
|
|
|
|
// scale
|
|
|
|
attenuation*=Math::db2linear(listener->params[LISTENER_PARAM_VOLUME_SCALE_DB]);
|
|
pscale*=Math::db2linear(listener->params[LISTENER_PARAM_PITCH_SCALE]);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//add values
|
|
|
|
volume_attenuation+=weight*attenuation; // plus other stuff i guess
|
|
air_absorption+=weight*absorption;
|
|
air_absorption_hf_cutoff+=weight*hf_attenuation_cutoff;
|
|
panning+=vpanning*weight;
|
|
pitch_scale+=pscale*weight;
|
|
|
|
}
|
|
|
|
RoomReverb reverb_room=ROOM_REVERB_HALL;
|
|
float reverb_send=0;
|
|
|
|
/* APPLY ROOM SETTINGS */
|
|
|
|
{
|
|
pitch_scale*=room->params[ROOM_PARAM_PITCH_SCALE];
|
|
volume_attenuation*=Math::db2linear(room->params[ROOM_PARAM_VOLUME_SCALE_DB]);
|
|
reverb_room=room->reverb;
|
|
reverb_send=Math::lerp(1.0,volume_attenuation,room->params[ROOM_PARAM_ATTENUATION_REVERB_SCALE])*room->params[ROOM_PARAM_REVERB_SEND];
|
|
|
|
}
|
|
|
|
/* UPDATE VOICE & STREAM */
|
|
|
|
|
|
|
|
if (voice==VOICE_IS_STREAM) {
|
|
|
|
//update voice!!
|
|
source->stream_data.panning=panning;
|
|
source->stream_data.volume=volume_attenuation*Math::db2linear(source->params[SOURCE_PARAM_VOLUME_DB]);
|
|
source->stream_data.reverb=reverb_room;
|
|
source->stream_data.reverb_send=reverb_send;
|
|
source->stream_data.filter_gain=air_absorption;
|
|
source->stream_data.filter_cutoff=air_absorption_hf_cutoff;
|
|
|
|
if (!source->stream) //stream is gone bye bye
|
|
to_disable.push_back(ActiveVoice(source,voice)); // oh well..
|
|
|
|
} else if (voice>=0) {
|
|
//update stream!!
|
|
Source::Voice &v=source->voices[voice];
|
|
|
|
if (v.restart)
|
|
AudioServer::get_singleton()->voice_play(v.voice_rid,v.sample_rid);
|
|
|
|
float volume_scale = Math::db2linear(v.volume_scale)*Math::db2linear(source->params[SOURCE_PARAM_VOLUME_DB]);
|
|
float volume = volume_attenuation*volume_scale;
|
|
reverb_send*=volume_scale;
|
|
int mix_rate = v.sample_mix_rate*v.pitch_scale*pitch_scale*source->params[SOURCE_PARAM_PITCH_SCALE];
|
|
|
|
|
|
if (mix_rate<=0) {
|
|
|
|
ERR_PRINT("Invalid mix rate for voice (0) check for invalid pitch_scale param.");
|
|
to_disable.push_back(ActiveVoice(source,voice)); // oh well..
|
|
continue; //invalid mix rate, disabling
|
|
}
|
|
if (v.restart || v.last_volume!=volume)
|
|
AudioServer::get_singleton()->voice_set_volume(v.voice_rid,volume);
|
|
if (v.restart || v.last_mix_rate!=mix_rate)
|
|
AudioServer::get_singleton()->voice_set_mix_rate(v.voice_rid,mix_rate);
|
|
if (v.restart || v.last_filter_gain!=air_absorption || v.last_filter_cutoff!=air_absorption_hf_cutoff)
|
|
AudioServer::get_singleton()->voice_set_filter(v.voice_rid,AudioServer::FILTER_HIGH_SHELF,air_absorption_hf_cutoff,1.0,air_absorption);
|
|
if (v.restart || v.last_panning!=panning) {
|
|
AudioServer::get_singleton()->voice_set_pan(v.voice_rid,-panning.x,panning.y,0);
|
|
}
|
|
if (v.restart || v.last_reverb_room!=reverb_room || v.last_reverb_send!=reverb_send)
|
|
AudioServer::get_singleton()->voice_set_reverb(v.voice_rid,AudioServer::ReverbRoomType(reverb_room),reverb_send);
|
|
|
|
v.last_volume=volume;
|
|
v.last_mix_rate=mix_rate;
|
|
v.last_filter_gain=air_absorption;
|
|
v.last_filter_cutoff=air_absorption_hf_cutoff;
|
|
v.last_panning=panning;
|
|
v.last_reverb_room=reverb_room;
|
|
v.last_reverb_send=reverb_send;
|
|
v.restart=false;
|
|
v.active=true;
|
|
|
|
if (!AudioServer::get_singleton()->voice_is_active(v.voice_rid))
|
|
to_disable.push_back(ActiveVoice(source,voice)); // oh well..
|
|
}
|
|
}
|
|
|
|
while(to_disable.size()) {
|
|
|
|
ActiveVoice av = to_disable.front()->get();
|
|
av.source->voices[av.voice].active=false;
|
|
av.source->voices[av.voice].restart=false;
|
|
active_voices.erase(av);
|
|
to_disable.pop_front();
|
|
}
|
|
|
|
}
|
|
void SpatialSound2DServerSW::finish() {
|
|
|
|
AudioServer::get_singleton()->free(internal_audio_stream_rid);
|
|
memdelete(internal_audio_stream);
|
|
|
|
_clean_up_owner(&source_owner,"Source");
|
|
_clean_up_owner(&listener_owner,"Listener");
|
|
_clean_up_owner(&room_owner,"Room");
|
|
_clean_up_owner(&space_owner,"Space");
|
|
|
|
memdelete_arr(internal_buffer);
|
|
}
|
|
|
|
SpatialSound2DServerSW::SpatialSound2DServerSW() {
|
|
|
|
}
|