godot/platform/windows
Aaron Franke 0ce49800ac
Use mouse and joypad enums instead of plain integers
Also MIDIMessage
2021-06-20 11:54:24 -04:00
..
export Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
SCsub SCons: Fix debug_symbols tests after switch to BoolVariable 2021-02-08 08:53:16 +01:00
context_gl_windows.cpp Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
context_gl_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crash_handler_windows.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
crash_handler_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
detect.py Merge pull request #46966 from qarmin/faster_release 2021-03-20 22:44:47 +01:00
display_server_windows.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
display_server_windows.h Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
godot.ico
godot.natvis Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joypad_windows.cpp Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
joypad_windows.h Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
key_mapping_windows.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
key_mapping_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lang_table.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
os_windows.cpp Merge pull request #49123 from aaronfranke/it-is-time 2021-06-12 22:55:25 +02:00
os_windows.h Move tablet driver API from OS to DisplayServer. 2021-02-18 17:12:24 +02:00
platform_config.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
vulkan_context_win.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vulkan_context_win.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
windows_terminal_logger.cpp Replace malloc's with Godot's memalloc macro 2021-03-13 11:51:45 +00:00
windows_terminal_logger.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00