.. |
export
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Rename `instance()`->`instantiate()` when it's a verb
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2021-06-19 20:49:18 -06:00 |
SCsub
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SCons: Fix debug_symbols tests after switch to BoolVariable
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2021-02-08 08:53:16 +01:00 |
context_gl_windows.cpp
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Style: Cleanup uses of double spaces between words
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2021-06-07 11:03:08 +02:00 |
context_gl_windows.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
crash_handler_windows.cpp
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Fixes small typos and grammar correction
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2021-03-12 19:05:16 +05:30 |
crash_handler_windows.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
detect.py
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Merge pull request #46966 from qarmin/faster_release
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2021-03-20 22:44:47 +01:00 |
display_server_windows.cpp
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Use mouse and joypad enums instead of plain integers
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2021-06-20 11:54:24 -04:00 |
display_server_windows.h
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Use mouse and joypad enums instead of plain integers
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2021-06-20 11:54:24 -04:00 |
godot.ico
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…
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godot.natvis
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Rename Quat to Quaternion
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2021-06-04 18:14:32 +01:00 |
godot_res.rc
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PCK: Set VERSION_PATCH in header, factor out header magic
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2020-01-06 13:13:17 +01:00 |
godot_windows.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
joypad_windows.cpp
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Use mouse and joypad enums instead of plain integers
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2021-06-20 11:54:24 -04:00 |
joypad_windows.h
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Rename some more global enums (Key, Joy, MIDI)
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2021-03-23 07:13:23 -04:00 |
key_mapping_windows.cpp
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
key_mapping_windows.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
lang_table.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
logo.png
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Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
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2018-06-28 19:17:41 +02:00 |
os_windows.cpp
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Merge pull request #49123 from aaronfranke/it-is-time
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2021-06-12 22:55:25 +02:00 |
os_windows.h
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Move tablet driver API from OS to DisplayServer.
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2021-02-18 17:12:24 +02:00 |
platform_config.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
platform_windows_builders.py
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
vulkan_context_win.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
vulkan_context_win.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
windows_terminal_logger.cpp
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Replace malloc's with Godot's memalloc macro
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2021-03-13 11:51:45 +00:00 |
windows_terminal_logger.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |