godot/modules/mono/editor
Yuri Sizov d8ff69d53c Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.

This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
..
Godot.NET.Sdk Merge pull request #79501 from raulsntos/dotnet/warnings/NU5128 2023-08-02 21:36:51 +02:00
GodotTools C#: Replace usage of deprecated `project_settings_changed` signal 2023-08-30 19:45:41 +02:00
script_templates C#: Rename `Object` to `GodotObject` 2023-01-27 02:04:18 +01:00
bindings_generator.cpp Merge pull request #80632 from Repiteo/C#-editor-docstring 2023-09-02 14:28:35 +02:00
bindings_generator.h Merge pull request #80630 from Repiteo/C#-paramref 2023-08-16 09:15:27 +02:00
code_completion.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
code_completion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp C#: Move build button to EditorRunBar 2023-08-03 17:55:52 +02:00
editor_internal_calls.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
hostfxr_resolver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
semver.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00