.. |
abstract_polygon_2d_editor.cpp
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Split Geometry singleton into Geometry2D and Geometry3D
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2020-05-27 14:28:34 +03:00 |
abstract_polygon_2d_editor.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
animation_blend_space_1d_editor.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
animation_blend_space_1d_editor.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
animation_blend_space_2d_editor.cpp
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Split Geometry singleton into Geometry2D and Geometry3D
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2020-05-27 14:28:34 +03:00 |
animation_blend_space_2d_editor.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
animation_blend_tree_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
animation_blend_tree_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
animation_player_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
animation_player_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
animation_state_machine_editor.cpp
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Split Geometry singleton into Geometry2D and Geometry3D
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2020-05-27 14:28:34 +03:00 |
animation_state_machine_editor.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
animation_tree_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
animation_tree_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
asset_library_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
asset_library_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
audio_stream_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
audio_stream_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
baked_lightmap_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
baked_lightmap_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
camera_3d_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
camera_3d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
canvas_item_editor_plugin.cpp
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2D Editor: modified zoom increment to the twelveth root of two
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2020-06-04 21:48:55 -04:00 |
canvas_item_editor_plugin.h
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2D Editor: modified zoom increment to the twelveth root of two
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2020-06-04 21:48:55 -04:00 |
collision_polygon_2d_editor_plugin.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
collision_polygon_2d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
collision_polygon_3d_editor_plugin.cpp
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Split Geometry singleton into Geometry2D and Geometry3D
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2020-05-27 14:28:34 +03:00 |
collision_polygon_3d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
collision_shape_2d_editor_plugin.cpp
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Move RayShape2D implementation into its own translation unit
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2020-06-01 01:52:07 +03:00 |
collision_shape_2d_editor_plugin.h
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Properly handle node remove via undo
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2020-03-29 19:59:04 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
cpu_particles_2d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
cpu_particles_3d_editor_plugin.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
cpu_particles_3d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
curve_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
curve_editor_plugin.h
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Texture refactor
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2020-02-11 11:53:26 +01:00 |
debugger_editor_plugin.cpp
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Preserving "Sync Scene Changes' and "Sync Script Changes" with Project Settings
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2020-06-03 12:28:00 +02:00 |
debugger_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
editor_preview_plugins.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
editor_preview_plugins.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
gi_probe_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
gi_probe_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
gpu_particles_2d_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
gpu_particles_2d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
gpu_particles_3d_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
gpu_particles_3d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
gradient_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
gradient_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
item_list_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
item_list_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
light_occluder_2d_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
light_occluder_2d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
line_2d_editor_plugin.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
line_2d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
material_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
material_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
mesh_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
mesh_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
mesh_instance_3d_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
mesh_instance_3d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
mesh_library_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
mesh_library_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
multimesh_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
multimesh_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
navigation_polygon_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
navigation_polygon_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
node_3d_editor_plugin.cpp
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Merge pull request #39372 from aaronfranke/editor-cam-rot
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2020-06-09 14:11:30 +02:00 |
node_3d_editor_plugin.h
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Change the default editor camera rotation to position it in +X +Y +Z
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2020-06-07 13:36:04 -04:00 |
path_2d_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
path_2d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
path_3d_editor_plugin.cpp
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Split Geometry singleton into Geometry2D and Geometry3D
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2020-05-27 14:28:34 +03:00 |
path_3d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
physical_bone_3d_editor_plugin.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
physical_bone_3d_editor_plugin.h
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Port member initialization from constructor to declaration (C++11)
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2020-05-14 10:01:56 +02:00 |
polygon_2d_editor_plugin.cpp
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Split Geometry singleton into Geometry2D and Geometry3D
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2020-05-27 14:28:34 +03:00 |
polygon_2d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
resource_preloader_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
resource_preloader_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
root_motion_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
root_motion_editor_plugin.h
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Implement global and per instance shader uniforms.
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2020-04-17 12:35:41 -03:00 |
script_editor_plugin.cpp
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Fix crash when creating new text file with no name
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2020-06-09 12:59:59 -07:00 |
script_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
script_text_editor.cpp
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Improve the text appearance in the script editor warnings panel
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2020-05-24 14:30:44 +02:00 |
script_text_editor.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
shader_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
shader_file_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
shader_file_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
skeleton_2d_editor_plugin.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
skeleton_2d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
skeleton_3d_editor_plugin.cpp
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Unhide Skeleton3D menu button
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2020-06-14 16:58:10 -04:00 |
skeleton_3d_editor_plugin.h
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Custom Skeleton3DEditorPlugin
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2020-05-22 09:54:34 -07:00 |
skeleton_ik_3d_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
skeleton_ik_3d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
sprite_2d_editor_plugin.cpp
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Split Geometry singleton into Geometry2D and Geometry3D
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2020-05-27 14:28:34 +03:00 |
sprite_2d_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
sprite_frames_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
sprite_frames_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
style_box_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
style_box_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
text_editor.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
text_editor.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
texture_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
texture_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
texture_layered_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
texture_layered_editor_plugin.h
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
texture_region_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
texture_region_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
theme_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
theme_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
tile_map_editor_plugin.cpp
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Implement zooming using Ctrl + Mouse wheel in the TileMap editor
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2020-06-03 22:17:13 +02:00 |
tile_map_editor_plugin.h
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Implement zooming using Ctrl + Mouse wheel in the TileMap editor
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2020-06-03 22:17:13 +02:00 |
tile_set_editor_plugin.cpp
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Allow mouse zooming without hovering the texture in the TileSet editor
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2020-06-03 22:16:36 +02:00 |
tile_set_editor_plugin.h
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Allow mouse zooming without hovering the texture in the TileSet editor
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2020-06-03 22:16:36 +02:00 |
version_control_editor_plugin.cpp
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
version_control_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |
visual_shader_editor_plugin.cpp
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Style: Enforce braces around if blocks and loops
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2020-05-14 21:57:34 +02:00 |
visual_shader_editor_plugin.h
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Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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2020-05-14 16:54:55 +02:00 |