godot/editor/debugger/debug_adapter
Rémi Verschelde 7da392bcc5
Don't return reference on copy assignment operators
We prefer to prevent using chained assignment (`T a = b = c = T();`) as this
can lead to confusing code and subtle bugs.

According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B), C++
allows any arbitrary return type, so this is standard compliant.

This could be re-assessed if/when we have an actual need for a behavior more
akin to that of the C++ STL, for now this PR simply changes a handful of
cases which were inconsistent with the rest of the codebase (`void` return
type was already the most common case prior to this commit).
2021-11-30 16:26:29 +01:00
..
SCsub
debug_adapter_parser.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
debug_adapter_parser.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
debug_adapter_protocol.cpp Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
debug_adapter_protocol.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
debug_adapter_server.cpp Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
debug_adapter_server.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
debug_adapter_types.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00