godot/core/variant_op.cpp
Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!

(cherry picked from commit c7bc44d5ad)
2017-01-12 19:15:30 +01:00

3545 lines
85 KiB
C++

/*************************************************************************/
/* variant_op.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "variant.h"
#include "object.h"
#include "script_language.h"
#include "core_string_names.h"
Variant::operator bool() const {
bool b;
return booleanize(b);
}
bool Variant::booleanize(bool &r_valid) const {
r_valid=true;
switch(type) {
case NIL: return false;
case BOOL: return _data._bool;
case INT: return _data._int;
case REAL: return _data._real;
case STRING: return (*reinterpret_cast<const String*>(_data._mem))!="";
case VECTOR2:
case RECT2:
case MATRIX32:
case VECTOR3:
case PLANE:
case _AABB:
case QUAT:
case MATRIX3:
case TRANSFORM:
case COLOR:
case IMAGE: r_valid=false; return false;
case _RID: return (*reinterpret_cast<const RID*>(_data._mem)).is_valid();
case OBJECT: return _get_obj().obj;
case NODE_PATH: return (*reinterpret_cast<const NodePath*>(_data._mem))!=NodePath();
case INPUT_EVENT:
case DICTIONARY:
case ARRAY:
case RAW_ARRAY:
case INT_ARRAY:
case REAL_ARRAY:
case STRING_ARRAY:
case VECTOR2_ARRAY:
case VECTOR3_ARRAY:
case COLOR_ARRAY:
r_valid=false;
return false;
default: {}
}
return false;
}
#define _RETURN(m_what) { r_ret=m_what; return; }
#define DEFAULT_OP_NUM(m_op,m_name,m_type)\
case m_name: {\
switch(p_b.type) {\
case BOOL: _RETURN(p_a._data.m_type m_op p_b._data._bool);\
case INT: _RETURN(p_a._data.m_type m_op p_b._data._int);\
case REAL: _RETURN(p_a._data.m_type m_op p_b._data._real);\
default: {}\
}\
r_valid=false;\
return;\
};
#define DEFAULT_OP_NUM_NEG(m_name,m_type)\
case m_name: {\
\
_RETURN( -p_a._data.m_type);\
};
#define DEFAULT_OP_NUM_VEC(m_op,m_name,m_type)\
case m_name: {\
switch(p_b.type) {\
case BOOL: _RETURN( p_a._data.m_type m_op p_b._data._bool);\
case INT: _RETURN( p_a._data.m_type m_op p_b._data._int);\
case REAL: _RETURN( p_a._data.m_type m_op p_b._data._real);\
case VECTOR2: _RETURN( p_a._data.m_type m_op *reinterpret_cast<const Vector2*>(p_b._data._mem));\
case VECTOR3: _RETURN( p_a._data.m_type m_op *reinterpret_cast<const Vector3*>(p_b._data._mem));\
default: {}\
}\
r_valid=false;\
return;\
};
#define DEFAULT_OP_STR(m_op,m_name,m_type)\
case m_name: {\
switch(p_b.type) {\
case STRING: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const String*>(p_b._data._mem));\
case NODE_PATH: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const NodePath*>(p_b._data._mem));\
default: {}\
}\
r_valid=false;\
return;\
};
#define DEFAULT_OP_LOCALMEM(m_op,m_name,m_type)\
case m_name: {switch(p_b.type) {\
case m_name: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const m_type*>(p_b._data._mem));\
default: {}\
}\
r_valid=false;\
return;}
#define DEFAULT_OP_LOCALMEM_NEG(m_name,m_type)\
case m_name: {\
_RETURN( -*reinterpret_cast<const m_type*>(p_a._data._mem));\
}
#define DEFAULT_OP_LOCALMEM_NUM(m_op,m_name,m_type)\
case m_name: {switch(p_b.type) {\
case m_name: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op *reinterpret_cast<const m_type*>(p_b._data._mem));\
case BOOL: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op p_b._data._bool);\
case INT: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op p_b._data._int);\
case REAL: _RETURN( *reinterpret_cast<const m_type*>(p_a._data._mem) m_op p_b._data._real);\
default: {}\
}\
r_valid=false;\
return;}
#define DEFAULT_OP_PTR(m_op,m_name,m_sub)\
case m_name: {switch(p_b.type) {\
case m_name: _RETURN( p_a._data.m_sub m_op p_b._data.m_sub);\
default: {}\
}\
r_valid=false;\
return;}
#define DEFAULT_OP_PTRREF(m_op,m_name,m_sub)\
case m_name: {switch(p_b.type) {\
case m_name: _RETURN( *p_a._data.m_sub m_op *p_b._data.m_sub);\
default: {}\
}\
r_valid=false;\
return;}
#define DEFAULT_OP_ARRAY_EQ(m_name,m_type)\
DEFAULT_OP_ARRAY_OP(m_name,m_type,!=,!=,true,false,false)
#define DEFAULT_OP_ARRAY_LT(m_name,m_type)\
DEFAULT_OP_ARRAY_OP(m_name,m_type,<,!=,false,a_len<array_b.size(),true)
#define DEFAULT_OP_ARRAY_OP(m_name,m_type,m_opa,m_opb,m_ret_def,m_ret_s,m_ret_f)\
case m_name: { \
if (p_a.type!=p_b.type) {\
r_valid=false;\
return;\
}\
const DVector<m_type> &array_a=*reinterpret_cast<const DVector<m_type> *>(p_a._data._mem);\
const DVector<m_type> &array_b=*reinterpret_cast<const DVector<m_type> *>(p_b._data._mem);\
\
int a_len = array_a.size();\
if (a_len m_opa array_b.size()){\
_RETURN( m_ret_s);\
}else {\
\
DVector<m_type>::Read ra = array_a.read();\
DVector<m_type>::Read rb = array_b.read();\
\
for(int i=0;i<a_len;i++) {\
if (ra[i] m_opb rb[i])\
_RETURN( m_ret_f);\
}\
\
_RETURN( m_ret_def);\
}\
}
#define DEFAULT_OP_ARRAY_ADD(m_name,m_type)\
case m_name: { \
if (p_a.type!=p_b.type) {\
r_valid=false;\
_RETURN( NIL);\
}\
const DVector<m_type> &array_a=*reinterpret_cast<const DVector<m_type> *>(p_a._data._mem);\
const DVector<m_type> &array_b=*reinterpret_cast<const DVector<m_type> *>(p_b._data._mem);\
DVector<m_type> sum = array_a;\
sum.append_array(array_b);\
_RETURN( sum );\
}
#define DEFAULT_OP_FAIL(m_name)\
case m_name: {r_valid=false;\
return;}
void Variant::evaluate(const Operator& p_op, const Variant& p_a, const Variant& p_b, Variant &r_ret, bool &r_valid) {
r_valid=true;
switch(p_op) {
case OP_EQUAL: {
if ((int(p_a.type)*int(p_b.type))==0) {
//null case is an exception, one of both is null
if (p_a.type==p_b.type) //null against null is true
_RETURN(true);
//only against object is allowed
if (p_a.type==Variant::OBJECT) {
_RETURN(p_a._get_obj().obj==NULL);
} else if (p_b.type==Variant::OBJECT) {
_RETURN(p_b._get_obj().obj==NULL);
}
//otherwise, always false
_RETURN(false);
}
switch(p_a.type) {
case NIL: {
_RETURN(p_b.type==NIL || (p_b.type==Variant::OBJECT && !p_b._get_obj().obj));
} break;
DEFAULT_OP_NUM(==,BOOL,_bool);
DEFAULT_OP_NUM(==,INT,_int);
DEFAULT_OP_NUM(==,REAL,_real);
DEFAULT_OP_STR(==,STRING,String);
DEFAULT_OP_LOCALMEM(==,VECTOR2,Vector2);
DEFAULT_OP_LOCALMEM(==,RECT2,Rect2);
DEFAULT_OP_PTRREF(==,MATRIX32,_matrix32);
DEFAULT_OP_LOCALMEM(==,VECTOR3,Vector3);
DEFAULT_OP_LOCALMEM(==,PLANE,Plane);
DEFAULT_OP_LOCALMEM(==,QUAT,Quat);
DEFAULT_OP_PTRREF(==,_AABB,_aabb);
DEFAULT_OP_PTRREF(==,MATRIX3,_matrix3);
DEFAULT_OP_PTRREF(==,TRANSFORM,_transform);
DEFAULT_OP_LOCALMEM(==,COLOR,Color);
DEFAULT_OP_PTRREF(==,IMAGE,_image);
DEFAULT_OP_STR(==,NODE_PATH,NodePath);
DEFAULT_OP_LOCALMEM(==,_RID,RID);
case OBJECT: {
if (p_b.type==OBJECT)
_RETURN( (p_a._get_obj().obj == p_b._get_obj().obj) );
if (p_b.type==NIL)
_RETURN( !p_a._get_obj().obj );
} break;
DEFAULT_OP_PTRREF(==,INPUT_EVENT,_input_event);
case DICTIONARY: {
if (p_b.type!=DICTIONARY)
_RETURN( false );
const Dictionary *arr_a=reinterpret_cast<const Dictionary*>(p_a._data._mem);
const Dictionary *arr_b=reinterpret_cast<const Dictionary*>(p_b._data._mem);
_RETURN( *arr_a == *arr_b );
} break;
case ARRAY: {
if (p_b.type!=ARRAY)
_RETURN( false );
const Array *arr_a=reinterpret_cast<const Array*>(p_a._data._mem);
const Array *arr_b=reinterpret_cast<const Array*>(p_b._data._mem);
int l = arr_a->size();
if (arr_b->size()!=l)
_RETURN( false );
for(int i=0;i<l;i++) {
if (!((*arr_a)[i]==(*arr_b)[i])) {
_RETURN( false );
}
}
_RETURN( true );
} break;
DEFAULT_OP_ARRAY_EQ(RAW_ARRAY,uint8_t);
DEFAULT_OP_ARRAY_EQ(INT_ARRAY,int);
DEFAULT_OP_ARRAY_EQ(REAL_ARRAY,real_t);
DEFAULT_OP_ARRAY_EQ(STRING_ARRAY,String);
DEFAULT_OP_ARRAY_EQ(VECTOR2_ARRAY,Vector3);
DEFAULT_OP_ARRAY_EQ(VECTOR3_ARRAY,Vector3);
DEFAULT_OP_ARRAY_EQ(COLOR_ARRAY,Color);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_NOT_EQUAL: {
Variant res;
evaluate(OP_EQUAL,p_a,p_b,res,r_valid);
if (!r_valid)
return;
if (res.type==BOOL)
res._data._bool=!res._data._bool;
_RETURN( res );
} break;
case OP_LESS: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(<,BOOL,_bool);
DEFAULT_OP_NUM(<,INT,_int);
DEFAULT_OP_NUM(<,REAL,_real);
DEFAULT_OP_STR(<,STRING,String);
DEFAULT_OP_LOCALMEM(<,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(MATRIX32);
DEFAULT_OP_LOCALMEM(<,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
DEFAULT_OP_FAIL(QUAT);
DEFAULT_OP_FAIL(_AABB);
DEFAULT_OP_FAIL(MATRIX3);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_LOCALMEM(<,_RID,RID);
case OBJECT: {
if (p_b.type==OBJECT)
_RETURN( (p_a._get_obj().obj < p_b._get_obj().obj) );
} break;
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
case ARRAY: {
if (p_b.type!=ARRAY)
_RETURN( false );
const Array *arr_a=reinterpret_cast<const Array*>(p_a._data._mem);
const Array *arr_b=reinterpret_cast<const Array*>(p_b._data._mem);
int l = arr_a->size();
if (arr_b->size()<l)
_RETURN( false );
for(int i=0;i<l;i++) {
if (!((*arr_a)[i]<(*arr_b)[i])) {
_RETURN( true );
}
}
_RETURN( false );
} break;
DEFAULT_OP_ARRAY_LT(RAW_ARRAY,uint8_t);
DEFAULT_OP_ARRAY_LT(INT_ARRAY,int);
DEFAULT_OP_ARRAY_LT(REAL_ARRAY,real_t);
DEFAULT_OP_ARRAY_LT(STRING_ARRAY,String);
DEFAULT_OP_ARRAY_LT(VECTOR2_ARRAY,Vector3);
DEFAULT_OP_ARRAY_LT(VECTOR3_ARRAY,Vector3);
DEFAULT_OP_ARRAY_LT(COLOR_ARRAY,Color);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_LESS_EQUAL: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(<=,BOOL,_bool);
DEFAULT_OP_NUM(<=,INT,_int);
DEFAULT_OP_NUM(<=,REAL,_real);
DEFAULT_OP_STR(<=,STRING,String);
DEFAULT_OP_LOCALMEM(<=,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(MATRIX32);
DEFAULT_OP_LOCALMEM(<=,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
DEFAULT_OP_FAIL(QUAT);
DEFAULT_OP_FAIL(_AABB);
DEFAULT_OP_FAIL(MATRIX3);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_LOCALMEM(<=,_RID,RID);
case OBJECT: {
if (p_b.type==OBJECT)
_RETURN( (p_a._get_obj().obj <= p_b._get_obj().obj) );
} break;
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(RAW_ARRAY);
DEFAULT_OP_FAIL(INT_ARRAY);
DEFAULT_OP_FAIL(REAL_ARRAY);
DEFAULT_OP_FAIL(STRING_ARRAY);
DEFAULT_OP_FAIL(VECTOR2_ARRAY);
DEFAULT_OP_FAIL(VECTOR3_ARRAY);
DEFAULT_OP_FAIL(COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_GREATER: {
Variant res;
evaluate(OP_LESS,p_b,p_a,res,r_valid);
if (!r_valid)
return;
_RETURN(res);
} break;
case OP_GREATER_EQUAL: {
Variant res;
evaluate(OP_LESS_EQUAL,p_b,p_a,res,r_valid);
if (!r_valid)
return;
_RETURN( res );
} break;
//mathematic
case OP_ADD: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(+,BOOL,_bool);
DEFAULT_OP_NUM(+,INT,_int);
DEFAULT_OP_NUM(+,REAL,_real);
DEFAULT_OP_STR(+,STRING,String);
DEFAULT_OP_LOCALMEM(+,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(MATRIX32);
DEFAULT_OP_LOCALMEM(+,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
DEFAULT_OP_LOCALMEM(+, QUAT, Quat);
DEFAULT_OP_FAIL(_AABB);
DEFAULT_OP_FAIL(MATRIX3);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
case ARRAY: {
if (p_a.type!=p_b.type) {
r_valid=false;
return;
}
const Array &array_a=*reinterpret_cast<const Array *>(p_a._data._mem);
const Array &array_b=*reinterpret_cast<const Array *>(p_b._data._mem);
Array sum(array_a.is_shared() || array_b.is_shared());
int asize=array_a.size();
int bsize=array_b.size();
sum.resize(asize+bsize);
for(int i=0;i<asize;i++)
sum[i]=array_a[i];
for(int i=0;i<bsize;i++)
sum[i+asize]=array_b[i];
_RETURN( sum );
}
DEFAULT_OP_ARRAY_ADD(RAW_ARRAY,uint8_t);
DEFAULT_OP_ARRAY_ADD(INT_ARRAY,int);
DEFAULT_OP_ARRAY_ADD(REAL_ARRAY,real_t);
DEFAULT_OP_ARRAY_ADD(STRING_ARRAY,String);
DEFAULT_OP_ARRAY_ADD(VECTOR2_ARRAY,Vector2);
DEFAULT_OP_ARRAY_ADD(VECTOR3_ARRAY,Vector3);
DEFAULT_OP_ARRAY_ADD(COLOR_ARRAY,Color);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_SUBSTRACT: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(-,BOOL,_bool);
DEFAULT_OP_NUM(-,INT,_int);
DEFAULT_OP_NUM(-,REAL,_real);
DEFAULT_OP_FAIL(STRING);
DEFAULT_OP_LOCALMEM(-,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(MATRIX32);
DEFAULT_OP_LOCALMEM(-,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
DEFAULT_OP_LOCALMEM(-, QUAT, Quat);
DEFAULT_OP_FAIL(_AABB);
DEFAULT_OP_FAIL(MATRIX3);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(RAW_ARRAY);
DEFAULT_OP_FAIL(INT_ARRAY);
DEFAULT_OP_FAIL(REAL_ARRAY);
DEFAULT_OP_FAIL(STRING_ARRAY);
DEFAULT_OP_FAIL(VECTOR2_ARRAY);
DEFAULT_OP_FAIL(VECTOR3_ARRAY);
DEFAULT_OP_FAIL(COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_MULTIPLY: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(*,BOOL,_bool);
DEFAULT_OP_NUM_VEC(*,INT,_int);
DEFAULT_OP_NUM_VEC(*,REAL,_real);
DEFAULT_OP_FAIL(STRING);
DEFAULT_OP_LOCALMEM_NUM(*,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
case MATRIX32: {
if (p_b.type==MATRIX32) {
_RETURN( *p_a._data._matrix32 * *p_b._data._matrix32 );
};
if (p_b.type==VECTOR2) {
_RETURN( p_a._data._matrix32->xform( *(const Vector2*)p_b._data._mem) );
};
r_valid=false;
return;
} break;
DEFAULT_OP_LOCALMEM_NUM(*,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
case QUAT: {
switch(p_b.type) {
case VECTOR3: {
_RETURN( reinterpret_cast<const Quat*>(p_a._data._mem)->xform( *(const Vector3*)p_b._data._mem) );
} break;
case QUAT: {
_RETURN( *reinterpret_cast<const Quat*>(p_a._data._mem) * *reinterpret_cast<const Quat*>(p_b._data._mem) );
} break;
case REAL: {
_RETURN( *reinterpret_cast<const Quat*>(p_a._data._mem) * p_b._data._real);
} break;
default: {}
};
r_valid=false;
return;
} break;
DEFAULT_OP_FAIL(_AABB);
case MATRIX3: {
switch(p_b.type) {
case VECTOR3: {
_RETURN( p_a._data._matrix3->xform( *(const Vector3*)p_b._data._mem) );
} ;
case MATRIX3: {
_RETURN( *p_a._data._matrix3 * *p_b._data._matrix3 );
};
default: {}
} ;
r_valid=false;
return;
} break;
case TRANSFORM: {
switch(p_b.type) {
case VECTOR3: {
_RETURN( p_a._data._transform->xform( *(const Vector3*)p_b._data._mem) );
} ;
case TRANSFORM: {
_RETURN( *p_a._data._transform * *p_b._data._transform );
};
default: {}
} ;
r_valid=false;
return;
} break;
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(RAW_ARRAY);
DEFAULT_OP_FAIL(INT_ARRAY);
DEFAULT_OP_FAIL(REAL_ARRAY);
DEFAULT_OP_FAIL(STRING_ARRAY);
DEFAULT_OP_FAIL(VECTOR2_ARRAY);
DEFAULT_OP_FAIL(VECTOR3_ARRAY);
DEFAULT_OP_FAIL(COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_DIVIDE: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM(/,BOOL,_bool);
case INT: {
switch(p_b.type) {
case BOOL: {
int b = p_b._data._bool;
if (b==0) {
r_valid=false;
_RETURN( "Division By False" );
}
_RETURN( p_a._data._int / b );
} break;
case INT: {
int b = p_b._data._int;
if (b==0) {
r_valid=false;
_RETURN( "Division By Zero" );
}
_RETURN( p_a._data._int / b );
} break;
case REAL: _RETURN( p_a._data._int / p_b._data._real );
default: {}
}
r_valid=false;
return;
};
DEFAULT_OP_NUM(/,REAL,_real);
DEFAULT_OP_FAIL(STRING);
DEFAULT_OP_LOCALMEM_NUM(/,VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(MATRIX32);
DEFAULT_OP_LOCALMEM_NUM(/,VECTOR3,Vector3);
DEFAULT_OP_FAIL(PLANE);
case QUAT: {
if (p_b.type != REAL) {
r_valid = false;
return;
}
_RETURN( *reinterpret_cast<const Quat*>(p_a._data._mem) / p_b._data._real);
} break;
DEFAULT_OP_FAIL(_AABB);
DEFAULT_OP_FAIL(MATRIX3);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(RAW_ARRAY);
DEFAULT_OP_FAIL(INT_ARRAY);
DEFAULT_OP_FAIL(REAL_ARRAY);
DEFAULT_OP_FAIL(STRING_ARRAY);
DEFAULT_OP_FAIL(VECTOR2_ARRAY);
DEFAULT_OP_FAIL(VECTOR3_ARRAY);
DEFAULT_OP_FAIL(COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_NEGATE: {
switch(p_a.type) {
DEFAULT_OP_FAIL(NIL);
DEFAULT_OP_NUM_NEG(BOOL,_bool);
DEFAULT_OP_NUM_NEG(INT,_int);
DEFAULT_OP_NUM_NEG(REAL,_real);
DEFAULT_OP_FAIL(STRING);
DEFAULT_OP_LOCALMEM_NEG(VECTOR2,Vector2);
DEFAULT_OP_FAIL(RECT2);
DEFAULT_OP_FAIL(MATRIX32);
DEFAULT_OP_LOCALMEM_NEG(VECTOR3,Vector3);
DEFAULT_OP_LOCALMEM_NEG(PLANE,Plane);
DEFAULT_OP_LOCALMEM_NEG(QUAT,Quat);
DEFAULT_OP_FAIL(_AABB);
DEFAULT_OP_FAIL(MATRIX3);
DEFAULT_OP_FAIL(TRANSFORM);
DEFAULT_OP_FAIL(COLOR);
DEFAULT_OP_FAIL(IMAGE);
DEFAULT_OP_FAIL(NODE_PATH);
DEFAULT_OP_FAIL(_RID);
DEFAULT_OP_FAIL(OBJECT);
DEFAULT_OP_FAIL(INPUT_EVENT);
DEFAULT_OP_FAIL(DICTIONARY);
DEFAULT_OP_FAIL(ARRAY);
DEFAULT_OP_FAIL(RAW_ARRAY);
DEFAULT_OP_FAIL(INT_ARRAY);
DEFAULT_OP_FAIL(REAL_ARRAY);
DEFAULT_OP_FAIL(STRING_ARRAY);
DEFAULT_OP_FAIL(VECTOR2_ARRAY);
DEFAULT_OP_FAIL(VECTOR3_ARRAY);
DEFAULT_OP_FAIL(COLOR_ARRAY);
case VARIANT_MAX: {
r_valid=false;
return;
} break;
}
} break;
case OP_MODULE: {
if (p_a.type==INT && p_b.type==INT) {
#ifdef DEBUG_ENABLED
if (p_b._data._int==0) {
r_valid=false;
_RETURN( "Division By Zero" );
}
#endif
_RETURN( p_a._data._int % p_b._data._int );
} else if (p_a.type==STRING) {
const String* format=reinterpret_cast<const String*>(p_a._data._mem);
String result;
bool error;
if (p_b.type==ARRAY) {
// e.g. "frog %s %d" % ["fish", 12]
const Array* args=reinterpret_cast<const Array*>(p_b._data._mem);
result=format->sprintf(*args, &error);
} else {
// e.g. "frog %d" % 12
Array args;
args.push_back(p_b);
result=format->sprintf(args, &error);
}
r_valid = !error;
_RETURN(result);
}
r_valid=false;
return;
} break;
case OP_STRING_CONCAT: {
_RETURN( p_a.operator String() + p_b.operator String() );
} break;
//bitwise
case OP_SHIFT_LEFT: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int << p_b._data._int );
r_valid=false;
return;
} break;
case OP_SHIFT_RIGHT: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int >> p_b._data._int );
r_valid=false;
return;
} break;
case OP_BIT_AND: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int & p_b._data._int );
r_valid=false;
return;
} break;
case OP_BIT_OR: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int | p_b._data._int );
r_valid=false;
return;
} break;
case OP_BIT_XOR: {
if (p_a.type==INT && p_b.type==INT)
_RETURN( p_a._data._int ^ p_b._data._int );
r_valid=false;
return;
} break;
case OP_BIT_NEGATE: {
if (p_a.type==INT)
_RETURN( ~p_a._data._int );
r_valid=false;
return;
} break;
//logic
case OP_AND: {
bool l = p_a.booleanize(r_valid);
if (!r_valid)
return;
bool r = p_b.booleanize(r_valid);
if (!r_valid)
return;
_RETURN( l && r );
} break;
case OP_OR: {
bool l = p_a.booleanize(r_valid);
if (!r_valid)
return;
bool r = p_b.booleanize(r_valid);
if (!r_valid)
return;
_RETURN( l || r );
} break;
case OP_XOR: {
bool l = p_a.booleanize(r_valid);
if (!r_valid)
return;
bool r = p_b.booleanize(r_valid);
if (!r_valid)
return;
_RETURN( (l || r) && !(l && r) );
} break;
case OP_NOT: {
bool l = p_a.booleanize(r_valid);
if (!r_valid)
return;
_RETURN( !l );
} break;
case OP_IN: {
_RETURN( p_b.in(p_a,&r_valid) );
} break;
case OP_MAX: {
r_valid=false;
ERR_FAIL();
}
}
r_valid=false;
}
void Variant::set_named(const StringName& p_index, const Variant& p_value, bool *r_valid) {
if (type==OBJECT) {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
if (r_valid)
*r_valid=false;
return;
} else {
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
if (r_valid)
*r_valid=false;
return;
}
}
#endif
_get_obj().obj->set(p_index,p_value,r_valid);
return;
}
set(p_index.operator String(),p_value,r_valid);
}
Variant Variant::get_named(const StringName& p_index, bool *r_valid) const {
if (type==OBJECT) {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
if (r_valid)
*r_valid=false;
return "Instance base is null.";
} else {
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
if (r_valid)
*r_valid=false;
return "Attempted use of stray pointer object.";
}
}
#endif
return _get_obj().obj->get(p_index,r_valid);
}
return get(p_index.operator String(),r_valid);
}
#define DEFAULT_OP_ARRAY_CMD(m_name, m_type, skip_test, cmd)\
case m_name: {\
skip_test;\
\
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {\
int index = p_index;\
m_type *arr=reinterpret_cast<m_type* >(_data._mem);\
\
if (index<0)\
index += arr->size();\
if (index>=0 && index<arr->size()) {\
valid=true;\
cmd;\
}\
}\
} break;
#define DEFAULT_OP_DVECTOR_SET(m_name, dv_type, skip_cond)\
DEFAULT_OP_ARRAY_CMD(m_name, DVector<dv_type>, if(skip_cond) return;, arr->set(index, p_value);return)
#define DEFAULT_OP_DVECTOR_GET(m_name, dv_type)\
DEFAULT_OP_ARRAY_CMD(m_name, const DVector<dv_type>, ;, return arr->get(index))
void Variant::set(const Variant& p_index, const Variant& p_value, bool *r_valid) {
static bool _dummy=false;
bool &valid = r_valid ? *r_valid : _dummy;
valid=false;
switch(type) {
case NIL: { return; } break;
case BOOL: { return; } break;
case INT: { return; } break;
case REAL: { return; } break;
case STRING: {
if (p_index.type!=Variant::INT && p_index.type!=Variant::REAL)
return;
int idx=p_index;
String *str=reinterpret_cast<String*>(_data._mem);
int len = str->length();
if (idx<0)
idx += len;
if (idx<0 || idx>=len)
return;
String chr;
if (p_value.type==Variant::INT || p_value.type==Variant::REAL) {
chr = String::chr(p_value);
} else if (p_value.type==Variant::STRING) {
chr = p_value;
} else {
return;
}
*str = str->substr(0,idx)+chr+str->substr(idx+1, len);
valid=true;
return;
} break;
case VECTOR2: {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
// scalar index
int idx=p_index;
if (idx<0)
idx += 2;
if (idx>=0 && idx<2) {
Vector2 *v=reinterpret_cast<Vector2*>(_data._mem);
valid=true;
(*v)[idx]=p_value;
return;
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Vector2 *v=reinterpret_cast<Vector2*>(_data._mem);
if (*str=="x" || *str=="width") {
valid=true;
v->x=p_value;
return;
} else if (*str=="y" || *str=="height") {
valid=true;
v->y=p_value;
return;
}
}
} break; // 5
case RECT2: {
if (p_value.type!=Variant::VECTOR2)
return;
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Rect2 *v=reinterpret_cast<Rect2*>(_data._mem);
if (*str=="pos") {
valid=true;
v->pos=p_value;
return;
} else if (*str=="size") {
valid=true;
v->size=p_value;
return;
} else if (*str=="end") {
valid=true;
v->size=Vector2(p_value) - v->pos;
return;
}
}
} break;
case MATRIX32: {
if (p_value.type!=Variant::VECTOR2)
return;
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 3;
if (index>=0 && index<3) {
Matrix32 *v=_data._matrix32;
valid=true;
v->elements[index]=p_value;
return;
}
} else if (p_index.get_type()==Variant::STRING && p_value.get_type()==Variant::VECTOR2) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Matrix32 *v=_data._matrix32;
if (*str=="x") {
valid=true;
v->elements[0]=p_value;
return;
} else if (*str=="y" ) {
valid=true;
v->elements[1]=p_value;
return;
} else if (*str=="o" ) {
valid=true;
v->elements[2]=p_value;
return;
}
}
} break;
case VECTOR3: {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
//scalar index
int idx=p_index;
if (idx<0)
idx += 3;
if (idx>=0 && idx<3) {
Vector3 *v=reinterpret_cast<Vector3*>(_data._mem);
valid=true;
(*v)[idx]=p_value;
return;
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Vector3 *v=reinterpret_cast<Vector3*>(_data._mem);
if (*str=="x") {
valid=true;
v->x=p_value;
return;
} else if (*str=="y" ) {
valid=true;
v->y=p_value;
return;
} else if (*str=="z" ) {
valid=true;
v->z=p_value;
return;
}
}
} break;
case PLANE: {
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Plane *v=reinterpret_cast<Plane*>(_data._mem);
if (*str=="x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
v->normal.x=p_value;
return;
} else if (*str=="y" ) {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
v->normal.y=p_value;
return;
} else if (*str=="z" ) {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
v->normal.z=p_value;
return;
} else if (*str=="normal" ) {
if (p_value.type!=Variant::VECTOR3)
return;
valid=true;
v->normal=p_value;
return;
} else if (*str=="d" ) {
valid=true;
v->d=p_value;
return;
}
}
} break;
case QUAT: {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Quat *v=reinterpret_cast<Quat*>(_data._mem);
if (*str=="x") {
valid=true;
v->x=p_value;
return;
} else if (*str=="y" ) {
valid=true;
v->y=p_value;
return;
} else if (*str=="z" ) {
valid=true;
v->z=p_value;
return;
} else if (*str=="w" ) {
valid=true;
v->w=p_value;
return;
}
}
} break;
case _AABB: {
if (p_value.type!=Variant::VECTOR3)
return;
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
AABB *v=_data._aabb;
if (*str=="pos") {
valid=true;
v->pos=p_value;
return;
} else if (*str=="size") {
valid=true;
v->size=p_value;
return;
} else if (*str=="end") {
valid=true;
v->size=Vector3(p_value) - v->pos;
return;
}
}
} break; //sorry naming convention fail :( not like it's used often // 10
case MATRIX3: {
if (p_value.type!=Variant::VECTOR3)
return;
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 3;
if (index>=0 && index<3) {
Matrix3 *v=_data._matrix3;
valid=true;
v->set_axis(index,p_value);
return;
}
} else if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Matrix3 *v=_data._matrix3;
if (*str=="x") {
valid=true;
v->set_axis(0,p_value);
return;
} else if (*str=="y" ) {
valid=true;
v->set_axis(1,p_value);
return;
} else if (*str=="z" ) {
valid=true;
v->set_axis(2,p_value);
return;
}
}
} break;
case TRANSFORM: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
if (p_value.type!=Variant::VECTOR3)
return;
int index = p_index;
if (index<0)
index += 4;
if (index>=0 && index<4) {
Transform *v=_data._transform;
valid=true;
if (index==3)
v->origin=p_value;
else
v->basis.set_axis(index,p_value);
return;
}
} if (p_index.get_type()==Variant::STRING) {
Transform *v=_data._transform;
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
if (*str=="basis") {
if (p_value.type!=Variant::MATRIX3)
return;
valid=true;
v->basis=p_value;
return;
} if (*str=="origin") {
if (p_value.type!=Variant::VECTOR3)
return;
valid=true;
v->origin=p_value;
return;
}
}
} break;
case COLOR: {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
Color *v=reinterpret_cast<Color*>(_data._mem);
if (*str=="r") {
valid=true;
v->r=p_value;
return;
} else if (*str=="g" ) {
valid=true;
v->g=p_value;
return;
} else if (*str=="b" ) {
valid=true;
v->b=p_value;
return;
} else if (*str=="a" ) {
valid=true;
v->a=p_value;
return;
} else if (*str=="h") {
valid=true;
v->set_hsv(p_value,v->get_s(),v->get_v());
return;
} else if (*str=="s" ) {
valid=true;
v->set_hsv(v->get_h(),p_value,v->get_v());
return;
} else if (*str=="v" ) {
valid=true;
v->set_hsv(v->get_h(),v->get_s(),p_value);
return;
} else if (*str=="r8" ) {
valid=true;
v->r=float(p_value)/255.0;
return;
} else if (*str=="g8" ) {
valid=true;
v->g=float(p_value)/255.0;
return;
} else if (*str=="b8" ) {
valid=true;
v->b=float(p_value)/255.0;
return;
} else if (*str=="a8" ) {\
valid=true;
v->a=float(p_value)/255.0;
return;
}
} else if (p_index.get_type()==Variant::INT) {
int idx = p_index;
if (idx<0)
idx += 4;
if (idx>=0 || idx<4) {
Color *v=reinterpret_cast<Color*>(_data._mem);
(*v)[idx]=p_value;
valid=true;
}
}
} break;
case IMAGE: { } break;
case NODE_PATH: { } break; // 15
case _RID: { } break;
case OBJECT: {
Object *obj=_get_obj().obj;
//only if debugging!
if (obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
if (!ObjectDB::instance_validate(obj)) {
WARN_PRINT("Attempted use of stray pointer object.");
valid=false;
return;
}
}
#endif
if (p_index.get_type()!=Variant::STRING) {
obj->setvar(p_index,p_value,r_valid);
return;
}
return obj->set(p_index,p_value,r_valid);
}
} break;
case INPUT_EVENT: {
InputEvent &ie = *_data._input_event;
if (p_index.get_type()!=Variant::STRING)
return;
const String &str=*reinterpret_cast<const String*>(p_index._data._mem);
if (str=="type") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
int type=p_value;
if (type<0 || type>=InputEvent::TYPE_MAX)
return; //fail
valid=true;
ie.type=InputEvent::Type(type);
return;
} else if (str=="device") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.device=p_value;
return;
} else if (str=="ID") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.ID=p_value;
return;
}
if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) {
if (str=="shift") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.mod.shift=p_value;
return;
} if (str=="alt") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.mod.alt=p_value;
return;
} if (str=="control") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.mod.control=p_value;
return;
} if (str=="meta") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.mod.meta=p_value;
return;
}
}
if (ie.type==InputEvent::KEY) {
if (str=="pressed") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.pressed=p_value;
return;
} else if (str=="scancode") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.key.scancode=p_value;
return;
} else if (str=="unicode") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.key.unicode=p_value;
return;
} else if (str=="echo") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.key.echo=p_value;
return;
}
}
if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) {
if (str=="button_mask") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.button_mask=p_value;
return;
} else if (str=="x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.x=p_value;
return;
} else if (str=="y") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.y=p_value;
return;
} else if (str=="pos") {
if (p_value.type!=Variant::VECTOR2)
return;
valid=true;
Point2 value=p_value;
ie.mouse_button.x=value.x;
ie.mouse_button.y=value.y;
return;
} else if (str=="global_x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.global_x=p_value;
return;
} else if (str=="global_y") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.global_y=p_value;
return;
} else if (str=="global_pos") {
if (p_value.type!=Variant::VECTOR2)
return;
valid=true;
Point2 value=p_value;
ie.mouse_button.global_x=value.x;
ie.mouse_button.global_y=value.y;
return;
} /*else if (str=="pointer_index") {
valid=true;
return ie.mouse_button.pointer_index;
}*/
if (ie.type==InputEvent::MOUSE_MOTION) {
if (str=="relative_x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_motion.relative_x=p_value;
return;
} else if (str=="relative_y") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_motion.relative_y=p_value;
return;
} else if (str=="relative_pos") {
if (p_value.type!=Variant::VECTOR2)
return;
valid=true;
Point2 value=p_value;
ie.mouse_motion.relative_x=value.x;
ie.mouse_motion.relative_y=value.y;
return;
}
if (str=="speed_x") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_motion.speed_x=p_value;
return;
} else if (str=="speed_y") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_motion.speed_y=p_value;
return;
} else if (str=="speed") {
if (p_value.type!=Variant::VECTOR2)
return;
valid=true;
Point2 value=p_value;
ie.mouse_motion.speed_x=value.x;
ie.mouse_motion.speed_y=value.y;
return;
}
} else if (ie.type==InputEvent::MOUSE_BUTTON) {
if (str=="button_index") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL)
return;
valid=true;
ie.mouse_button.button_index=p_value;
return;
} else if (str=="pressed") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.mouse_button.pressed=p_value;
return;
} else if (str=="doubleclick") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.mouse_button.doubleclick=p_value;
return;
}
}
}
if (ie.type==InputEvent::JOYSTICK_BUTTON) {
if (str=="button_index") {
if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT)
return;
valid=true;
ie.joy_button.button_index=p_value;
return;
} if (str=="pressed") {
if (p_value.type!=Variant::INT && p_value.type!=Variant::REAL && p_value.type!=Variant::BOOL)
return;
valid=true;
ie.joy_button.pressed=p_value;
return;
} if (str=="pressure") {
if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT)
return;
valid=true;
ie.joy_button.pressure=p_value;
return;
}
}
if (ie.type==InputEvent::JOYSTICK_MOTION) {
if (str=="axis") {
if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT)
return;
valid=true;
ie.joy_motion.axis=p_value;
return;
} if (str=="value") {
if (p_value.type!=Variant::REAL && p_value.type!=Variant::INT)
return;
valid=true;
ie.joy_motion.axis_value=p_value;
return;
}
}
if (ie.type==InputEvent::SCREEN_TOUCH) {
if (str=="index") {
valid=true;
ie.screen_touch.index=p_value;
return;
} if (str=="x") {
valid=true;
ie.screen_touch.x=p_value;
return;
} if (str=="y") {
valid=true;
ie.screen_touch.y=p_value;
return;
} if (str=="pos") {
valid=true;
Vector2 v = p_value;
ie.screen_touch.x=v.x;
ie.screen_touch.y=v.y;
return;
} if (str=="pressed") {
valid=true;
ie.screen_touch.pressed=p_value;
return;
}
}
if (ie.type==InputEvent::SCREEN_DRAG) {
if (str=="index") {
valid=true;
ie.screen_drag.index=p_value;
return;
} if (str=="x") {
valid=true;
ie.screen_drag.x=p_value;
return;
} if (str=="y") {
valid=true;
ie.screen_drag.y=p_value;
return;
} if (str=="pos") {
valid=true;
Vector2 v = p_value;
ie.screen_drag.x=v.x;
ie.screen_drag.y=v.y;
return;
} if (str=="relative_x") {
valid=true;
ie.screen_drag.relative_x=p_value;
return;
} if (str=="relative_y") {
valid=true;
ie.screen_drag.relative_y=p_value;
return;
} if (str=="relative_pos") {
valid=true;
Vector2 v=p_value;
ie.screen_drag.relative_x=v.x;
ie.screen_drag.relative_y=v.y;
return;
} if (str=="speed_x") {
valid=true;
ie.screen_drag.speed_x=p_value;
return;
} if (str=="speed_y") {
valid=true;
ie.screen_drag.speed_y=p_value;
return;
} if (str=="speed") {
valid=true;
Vector2 v=p_value;
ie.screen_drag.speed_x=v.x;
ie.screen_drag.speed_y=v.y;
return;
}
}
if (ie.type == InputEvent::ACTION) {
if (str =="action") {
valid=true;
ie.action.action=p_value;
return;
}
else if (str == "pressed") {
valid=true;
ie.action.pressed=p_value;
return;
}
}
} break;
case DICTIONARY: {
Dictionary *dic=reinterpret_cast<Dictionary*>(_data._mem);
dic->operator [](p_index)=p_value;
valid=true; //always valid, i guess? should this really be ok?
return;
} break; // 20
DEFAULT_OP_ARRAY_CMD(ARRAY, Array, ;, (*arr)[index]=p_value;return)
DEFAULT_OP_DVECTOR_SET(RAW_ARRAY, uint8_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(INT_ARRAY, int, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(REAL_ARRAY, real_t, p_value.type != Variant::REAL && p_value.type != Variant::INT)
DEFAULT_OP_DVECTOR_SET(STRING_ARRAY, String, p_value.type != Variant::STRING) // 25
DEFAULT_OP_DVECTOR_SET(VECTOR2_ARRAY, Vector2, p_value.type != Variant::VECTOR2)
DEFAULT_OP_DVECTOR_SET(VECTOR3_ARRAY, Vector3, p_value.type != Variant::VECTOR3)
DEFAULT_OP_DVECTOR_SET(COLOR_ARRAY, Color, p_value.type != Variant::COLOR)
default: return;
}
}
Variant Variant::get(const Variant& p_index, bool *r_valid) const {
static bool _dummy=false;
bool &valid = r_valid ? *r_valid : _dummy;
valid=false;
switch(type) {
case NIL: { return Variant(); } break;
case BOOL: { return Variant(); } break;
case INT: { return Variant(); } break;
case REAL: { return Variant(); } break;
case STRING: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
//string index
int idx=p_index;
const String *str=reinterpret_cast<const String*>(_data._mem);
if (idx<0)
idx += str->length();
if (idx >=0 && idx<str->length()) {
valid=true;
return str->substr(idx,1);
}
}
} break;
case VECTOR2: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
// scalar index
int idx=p_index;
if (idx<0)
idx += 2;
if (idx>=0 && idx<2) {
const Vector2 *v=reinterpret_cast<const Vector2*>(_data._mem);
valid=true;
return (*v)[idx];
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Vector2 *v=reinterpret_cast<const Vector2*>(_data._mem);
if (*str=="x" || *str=="width") {
valid=true;
return v->x;
} else if (*str=="y" || *str=="height") {
valid=true;
return v->y;
}
}
} break; // 5
case RECT2: {
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Rect2 *v=reinterpret_cast<const Rect2*>(_data._mem);
if (*str=="pos") {
valid=true;
return v->pos;
} else if (*str=="size") {
valid=true;
return v->size;
} else if (*str=="end") {
valid=true;
return v->size+v->pos;
}
}
} break;
case VECTOR3: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
//scalar index
int idx=p_index;
if (idx<0)
idx += 3;
if (idx>=0 && idx<3) {
const Vector3 *v=reinterpret_cast<const Vector3*>(_data._mem);
valid=true;
return (*v)[idx];
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Vector3 *v=reinterpret_cast<const Vector3*>(_data._mem);
if (*str=="x") {
valid=true;
return v->x;
} else if (*str=="y" ) {
valid=true;
return v->y;
} else if (*str=="z" ) {
valid=true;
return v->z;
}
}
} break;
case MATRIX32: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 3;
if (index>=0 && index<3) {
const Matrix32 *v=_data._matrix32;
valid=true;
return v->elements[index];
}
} else if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Matrix32 *v=_data._matrix32;
if (*str=="x") {
valid=true;
return v->elements[0];
} else if (*str=="y" ) {
valid=true;
return v->elements[1];
} else if (*str=="o" ) {
valid=true;
return v->elements[2];
}
}
} break;
case PLANE: {
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Plane *v=reinterpret_cast<const Plane*>(_data._mem);
if (*str=="x") {
valid=true;
return v->normal.x;
} else if (*str=="y" ) {
valid=true;
return v->normal.y;
} else if (*str=="z" ) {
valid=true;
return v->normal.z;
} else if (*str=="normal" ) {
valid=true;
return v->normal;
} else if (*str=="d" ) {
valid=true;
return v->d;
}
}
} break;
case QUAT: {
if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Quat *v=reinterpret_cast<const Quat*>(_data._mem);
if (*str=="x") {
valid=true;
return v->x;
} else if (*str=="y" ) {
valid=true;
return v->y;
} else if (*str=="z" ) {
valid=true;
return v->z;
} else if (*str=="w" ) {
valid=true;
return v->w;
}
}
} break;
case _AABB: {
if (p_index.get_type()==Variant::STRING) {
//scalar name
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const AABB *v=_data._aabb;
if (*str=="pos") {
valid=true;
return v->pos;
} else if (*str=="size") {
valid=true;
return v->size;
} else if (*str=="end") {
valid=true;
return v->size+v->pos;
}
}
} break; //sorry naming convention fail :( not like it's used often // 10
case MATRIX3: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 3;
if (index>=0 && index<3) {
const Matrix3 *v=_data._matrix3;
valid=true;
return v->get_axis(index);
}
} else if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Matrix3 *v=_data._matrix3;
if (*str=="x") {
valid=true;
return v->get_axis(0);
} else if (*str=="y" ) {
valid=true;
return v->get_axis(1);
} else if (*str=="z" ) {
valid=true;
return v->get_axis(2);
}
}
} break;
case TRANSFORM: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
if (index<0)
index += 4;
if (index>=0 && index<4) {
const Transform *v=_data._transform;
valid=true;
return index==3?v->origin:v->basis.get_axis(index);
}
} if (p_index.get_type()==Variant::STRING) {
const Transform *v=_data._transform;
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
if (*str=="basis") {
valid=true;
return v->basis;
} if (*str=="origin") {
valid=true;
return v->origin;
}
}
} break;
case COLOR: {
if (p_index.get_type()==Variant::STRING) {
const String *str=reinterpret_cast<const String*>(p_index._data._mem);
const Color *v=reinterpret_cast<const Color*>(_data._mem);
if (*str=="r") {
valid=true;
return v->r;
} else if (*str=="g" ) {
valid=true;
return v->g;
} else if (*str=="b" ) {
valid=true;
return v->b;
} else if (*str=="a" ) {
valid=true;
return v->a;
} else if (*str=="h") {
valid=true;
return v->get_h();
} else if (*str=="s" ) {
valid=true;
return v->get_s();
} else if (*str=="v" ) {
valid=true;
return v->get_v();
} else if (*str=="r8") {
valid=true;
return (int)Math::round(v->r*255.0);
} else if (*str=="g8" ) {
valid=true;
return (int)Math::round(v->g*255.0);
} else if (*str=="b8" ) {
valid=true;
return (int)Math::round(v->b*255.0);
} else if (*str=="a8" ) {
valid=true;
return (int)Math::round(v->a*255.0);
}
} else if (p_index.get_type()==Variant::INT) {
int idx = p_index;
if (idx<0)
idx += 4;
if (idx>=0 || idx<4) {
const Color *v=reinterpret_cast<const Color*>(_data._mem);
valid=true;
return (*v)[idx];
}
}
} break;
case IMAGE: { } break;
case NODE_PATH: { } break; // 15
case _RID: { } break;
case OBJECT: {
Object *obj = _get_obj().obj;
if (obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
valid=false;
return "Attempted get on stray pointer.";
}
}
#endif
if (p_index.get_type()!=Variant::STRING) {
return obj->getvar(p_index,r_valid);
}
return obj->get(p_index,r_valid);
}
} break;
case INPUT_EVENT: {
InputEvent ie = operator InputEvent();
if (p_index.get_type()!=Variant::STRING)
break;
const String &str=*reinterpret_cast<const String*>(p_index._data._mem);
if (str=="type") {
valid=true;
return ie.type;
} else if (str=="device") {
valid=true;
return ie.device;
} else if (str=="ID") {
valid=true;
return ie.ID;
}
if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) {
if (str=="shift") {
valid=true;
return ie.key.mod.shift;
} if (str=="alt") {
valid=true;
return ie.key.mod.alt;
} if (str=="control") {
valid=true;
return ie.key.mod.control;
} if (str=="meta") {
valid=true;
return ie.key.mod.meta;
}
}
if (ie.type==InputEvent::KEY) {
if (str=="pressed") {
valid=true;
return ie.key.pressed;
} else if (str=="scancode") {
valid=true;
return ie.key.scancode;
} else if (str=="unicode") {
valid=true;
return ie.key.unicode;
} else if (str=="echo") {
valid=true;
return ie.key.echo;
}
}
if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) {
if (str=="button_mask") {
valid=true;
return ie.mouse_button.button_mask;
} else if (str=="x") {
valid=true;
return ie.mouse_button.x;
} else if (str=="y") {
valid=true;
return ie.mouse_button.y;
} else if (str=="pos") {
valid=true;
return Point2(ie.mouse_button.x,ie.mouse_button.y);
} else if (str=="global_x") {
valid=true;
return ie.mouse_button.global_x;
} else if (str=="global_y") {
valid=true;
return ie.mouse_button.global_y;
} else if (str=="global_pos") {
valid=true;
return Point2(ie.mouse_button.global_x,ie.mouse_button.global_y);
} /*else if (str=="pointer_index") {
valid=true;
return ie.mouse_button.pointer_index;
}*/
if (ie.type==InputEvent::MOUSE_MOTION) {
if (str=="relative_x") {
valid=true;
return ie.mouse_motion.relative_x;
} else if (str=="relative_y") {
valid=true;
return ie.mouse_motion.relative_y;
} else if (str=="relative_pos") {
valid=true;
return Point2(ie.mouse_motion.relative_x,ie.mouse_motion.relative_y);
} else if (str=="speed_x") {
valid=true;
return ie.mouse_motion.speed_x;
} else if (str=="speed_y") {
valid=true;
return ie.mouse_motion.speed_y;
} else if (str=="speed") {
valid=true;
return Point2(ie.mouse_motion.speed_x,ie.mouse_motion.speed_y);
}
} else if (ie.type==InputEvent::MOUSE_BUTTON) {
if (str=="button_index") {
valid=true;
return ie.mouse_button.button_index;
} else if (str=="pressed") {
valid=true;
return ie.mouse_button.pressed;
} else if (str=="doubleclick") {
valid=true;
return ie.mouse_button.doubleclick;
}
}
}
if (ie.type==InputEvent::JOYSTICK_BUTTON) {
if (str=="button_index") {
valid=true;
return ie.joy_button.button_index;
} if (str=="pressed") {
valid=true;
return ie.joy_button.pressed;
} if (str=="pressure") {
valid=true;
return ie.joy_button.pressure;
}
}
if (ie.type==InputEvent::JOYSTICK_MOTION) {
if (str=="axis") {
valid=true;
return ie.joy_motion.axis;
} if (str=="value") {
valid=true;
return ie.joy_motion.axis_value;
}
}
if (ie.type==InputEvent::SCREEN_TOUCH) {
if (str=="index") {
valid=true;
return ie.screen_touch.index;
} if (str=="x") {
valid=true;
return ie.screen_touch.x;
} if (str=="y") {
valid=true;
return ie.screen_touch.y;
} if (str=="pos") {
valid=true;
return Vector2(ie.screen_touch.x,ie.screen_touch.y);
} if (str=="pressed") {
valid=true;
return ie.screen_touch.pressed;
}
}
if (ie.type==InputEvent::SCREEN_DRAG) {
if (str=="index") {
valid=true;
return ie.screen_drag.index;
} if (str=="x") {
valid=true;
return ie.screen_drag.x;
} if (str=="y") {
valid=true;
return ie.screen_drag.y;
} if (str=="pos") {
valid=true;
return Vector2(ie.screen_drag.x,ie.screen_drag.y);
} if (str=="relative_x") {
valid=true;
return ie.screen_drag.relative_x;
} if (str=="relative_y") {
valid=true;
return ie.screen_drag.relative_y;
} if (str=="relative_pos") {
valid=true;
return Vector2(ie.screen_drag.relative_x,ie.screen_drag.relative_y);
} if (str=="speed_x") {
valid=true;
return ie.screen_drag.speed_x;
} if (str=="speed_y") {
valid=true;
return ie.screen_drag.speed_y;
} if (str=="speed") {
valid=true;
return Vector2(ie.screen_drag.speed_x,ie.screen_drag.speed_y);
}
}
if (ie.type == InputEvent::ACTION) {
if (str =="action") {
valid=true;
return ie.action.action;
}
else if (str == "pressed") {
valid=true;
return ie.action.pressed;
}
}
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
const Variant * res = dic->getptr(p_index);
if (res) {
valid=true;
return *res;
}
} break; // 20
DEFAULT_OP_ARRAY_CMD(ARRAY, const Array, ;, return (*arr)[index])
DEFAULT_OP_DVECTOR_GET(RAW_ARRAY, uint8_t)
DEFAULT_OP_DVECTOR_GET(INT_ARRAY, int)
DEFAULT_OP_DVECTOR_GET(REAL_ARRAY, real_t)
DEFAULT_OP_DVECTOR_GET(STRING_ARRAY, String)
DEFAULT_OP_DVECTOR_GET(VECTOR2_ARRAY, Vector2)
DEFAULT_OP_DVECTOR_GET(VECTOR3_ARRAY, Vector3)
DEFAULT_OP_DVECTOR_GET(COLOR_ARRAY, Color)
default: return Variant();
}
return Variant();
}
bool Variant::in(const Variant& p_index, bool *r_valid) const {
if (r_valid)
*r_valid=true;
switch(type) {
case STRING: {
if (p_index.get_type()==Variant::STRING) {
//string index
String idx=p_index;
const String *str=reinterpret_cast<const String*>(_data._mem);
return str->find(idx)!=-1;
}
} break;
case OBJECT: {
Object *obj = _get_obj().obj;
if (obj) {
bool valid=false;
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
if (r_valid) {
*r_valid=false;
}
return "Attempted get on stray pointer.";
}
}
#endif
if (p_index.get_type()!=Variant::STRING) {
obj->getvar(p_index,&valid);
} else {
obj->get(p_index,&valid);
}
return valid;
} else {
if (r_valid)
*r_valid=false;
}
return false;
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
return dic->has(p_index);
} break; // 20
case ARRAY: {
const Array *arr=reinterpret_cast<const Array* >(_data._mem);
int l = arr->size();
if (l) {
for(int i=0;i<l;i++) {
if (evaluate(OP_EQUAL,(*arr)[i],p_index))
return true;
}
}
return false;
} break;
case RAW_ARRAY: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
const DVector<uint8_t> *arr=reinterpret_cast<const DVector<uint8_t>* >(_data._mem);
int l=arr->size();
if (l) {
DVector<uint8_t>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case INT_ARRAY: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
int index = p_index;
const DVector<int> *arr=reinterpret_cast<const DVector<int>* >(_data._mem);
int l=arr->size();
if (l) {
DVector<int>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case REAL_ARRAY: {
if (p_index.get_type()==Variant::INT || p_index.get_type()==Variant::REAL) {
real_t index = p_index;
const DVector<real_t> *arr=reinterpret_cast<const DVector<real_t>* >(_data._mem);
int l=arr->size();
if (l) {
DVector<real_t>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case STRING_ARRAY: {
if (p_index.get_type()==Variant::STRING) {
String index = p_index;
const DVector<String> *arr=reinterpret_cast<const DVector<String>* >(_data._mem);
int l=arr->size();
if (l) {
DVector<String>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break; //25
case VECTOR2_ARRAY: {
if (p_index.get_type()==Variant::VECTOR2) {
Vector2 index = p_index;
const DVector<Vector2> *arr=reinterpret_cast<const DVector<Vector2>* >(_data._mem);
int l=arr->size();
if (l) {
DVector<Vector2>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case VECTOR3_ARRAY: {
if (p_index.get_type()==Variant::VECTOR3) {
Vector3 index = p_index;
const DVector<Vector3> *arr=reinterpret_cast<const DVector<Vector3>* >(_data._mem);
int l=arr->size();
if (l) {
DVector<Vector3>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
case COLOR_ARRAY: {
if (p_index.get_type()==Variant::COLOR) {
Color index = p_index;
const DVector<Color> *arr=reinterpret_cast<const DVector<Color>* >(_data._mem);
int l=arr->size();
if (l) {
DVector<Color>::Read r = arr->read();
for(int i=0;i<l;i++) {
if (r[i]==index)
return true;
}
}
return false;
}
} break;
default: {}
}
if (r_valid)
*r_valid=false;
return false;
}
void Variant::get_property_list(List<PropertyInfo> *p_list) const {
switch(type) {
case VECTOR2: {
p_list->push_back( PropertyInfo(Variant::REAL,"x"));
p_list->push_back( PropertyInfo(Variant::REAL,"y"));
p_list->push_back( PropertyInfo(Variant::REAL,"width"));
p_list->push_back( PropertyInfo(Variant::REAL,"height"));
} break; // 5
case RECT2: {
p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos"));
p_list->push_back( PropertyInfo(Variant::VECTOR2,"size"));
p_list->push_back( PropertyInfo(Variant::VECTOR2,"end"));
} break;
case VECTOR3: {
p_list->push_back( PropertyInfo(Variant::REAL,"x"));
p_list->push_back( PropertyInfo(Variant::REAL,"y"));
p_list->push_back( PropertyInfo(Variant::REAL,"z"));
} break;
case MATRIX32: {
p_list->push_back( PropertyInfo(Variant::VECTOR2,"x"));
p_list->push_back( PropertyInfo(Variant::VECTOR2,"y"));
p_list->push_back( PropertyInfo(Variant::VECTOR2,"o"));
} break;
case PLANE: {
p_list->push_back( PropertyInfo(Variant::VECTOR3,"normal"));
p_list->push_back( PropertyInfo(Variant::REAL,"x"));
p_list->push_back( PropertyInfo(Variant::REAL,"y"));
p_list->push_back( PropertyInfo(Variant::REAL,"z"));
p_list->push_back( PropertyInfo(Variant::REAL,"d"));
} break;
case QUAT: {
p_list->push_back( PropertyInfo(Variant::REAL,"x"));
p_list->push_back( PropertyInfo(Variant::REAL,"y"));
p_list->push_back( PropertyInfo(Variant::REAL,"z"));
p_list->push_back( PropertyInfo(Variant::REAL,"w"));
} break;
case _AABB: {
p_list->push_back( PropertyInfo(Variant::VECTOR3,"pos"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"size"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"end"));
} break; //sorry naming convention fail :( not like it's used often // 10
case MATRIX3: {
p_list->push_back( PropertyInfo(Variant::VECTOR3,"x"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"y"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"z"));
} break;
case TRANSFORM: {
p_list->push_back( PropertyInfo(Variant::MATRIX3,"basis"));
p_list->push_back( PropertyInfo(Variant::VECTOR3,"origin"));
} break;
case COLOR: {
p_list->push_back( PropertyInfo(Variant::REAL,"r"));
p_list->push_back( PropertyInfo(Variant::REAL,"g"));
p_list->push_back( PropertyInfo(Variant::REAL,"b"));
p_list->push_back( PropertyInfo(Variant::REAL,"a"));
p_list->push_back( PropertyInfo(Variant::REAL,"h"));
p_list->push_back( PropertyInfo(Variant::REAL,"s"));
p_list->push_back( PropertyInfo(Variant::REAL,"v"));
p_list->push_back( PropertyInfo(Variant::INT,"r8"));
p_list->push_back( PropertyInfo(Variant::INT,"g8"));
p_list->push_back( PropertyInfo(Variant::INT,"b8"));
p_list->push_back( PropertyInfo(Variant::INT,"a8"));
} break;
case IMAGE: { } break;
case NODE_PATH: { } break; // 15
case _RID: { } break;
case OBJECT: {
Object *obj=_get_obj().obj;
if (obj) {
#ifdef DEBUG_ENABLED
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
//only if debugging!
if (!ObjectDB::instance_validate(obj)) {
WARN_PRINT("Attempted get_property list on stray pointer.");
return;
}
}
#endif
obj->get_property_list(p_list);
}
} break;
case INPUT_EVENT: {
InputEvent ie = operator InputEvent();
p_list->push_back( PropertyInfo(Variant::INT,"type"));
p_list->push_back( PropertyInfo(Variant::INT,"device"));
p_list->push_back( PropertyInfo(Variant::INT,"ID"));
if (ie.type==InputEvent::KEY || ie.type==InputEvent::MOUSE_BUTTON || ie.type==InputEvent::MOUSE_MOTION) {
p_list->push_back( PropertyInfo(Variant::BOOL,"shift"));
p_list->push_back( PropertyInfo(Variant::BOOL,"alt"));
p_list->push_back( PropertyInfo(Variant::BOOL,"control"));
p_list->push_back( PropertyInfo(Variant::BOOL,"meta"));
}
if (ie.type==InputEvent::KEY) {
p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") );
p_list->push_back( PropertyInfo(Variant::BOOL,"echo") );
p_list->push_back( PropertyInfo(Variant::INT,"scancode") );
p_list->push_back( PropertyInfo(Variant::INT,"unicode") );
}
if (ie.type==InputEvent::MOUSE_MOTION || ie.type==InputEvent::MOUSE_BUTTON) {
p_list->push_back( PropertyInfo(Variant::INT,"button_mask") );
p_list->push_back( PropertyInfo(Variant::INT,"x") );
p_list->push_back( PropertyInfo(Variant::INT,"y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") );
p_list->push_back( PropertyInfo(Variant::INT,"global_x") );
p_list->push_back( PropertyInfo(Variant::INT,"global_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"global_pos") );
if (ie.type==InputEvent::MOUSE_MOTION) {
p_list->push_back( PropertyInfo(Variant::INT,"relative_x") );
p_list->push_back( PropertyInfo(Variant::INT,"relative_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"relative_pos") );
p_list->push_back( PropertyInfo(Variant::REAL,"speed_x") );
p_list->push_back( PropertyInfo(Variant::REAL,"speed_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"speed") );
} else if (ie.type==InputEvent::MOUSE_BUTTON) {
p_list->push_back( PropertyInfo(Variant::INT,"button_index") );
p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") );
p_list->push_back( PropertyInfo(Variant::BOOL,"doubleclick") );
}
}
if (ie.type==InputEvent::JOYSTICK_BUTTON) {
p_list->push_back( PropertyInfo(Variant::INT,"button_index") );
p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") );
p_list->push_back( PropertyInfo(Variant::REAL,"pressure") );
}
if (ie.type==InputEvent::JOYSTICK_MOTION) {
p_list->push_back( PropertyInfo(Variant::INT,"axis") );
p_list->push_back( PropertyInfo(Variant::REAL,"value") );
}
if (ie.type==InputEvent::SCREEN_TOUCH) {
p_list->push_back( PropertyInfo(Variant::INT,"index") );
p_list->push_back( PropertyInfo(Variant::REAL,"x") );
p_list->push_back( PropertyInfo(Variant::REAL,"y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") );
p_list->push_back( PropertyInfo(Variant::BOOL,"pressed") );
}
if (ie.type==InputEvent::SCREEN_DRAG) {
p_list->push_back( PropertyInfo(Variant::INT,"index") );
p_list->push_back( PropertyInfo(Variant::REAL,"x") );
p_list->push_back( PropertyInfo(Variant::REAL,"y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"pos") );
p_list->push_back( PropertyInfo(Variant::REAL,"relative_x") );
p_list->push_back( PropertyInfo(Variant::REAL,"relative_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"relative_pos") );
p_list->push_back( PropertyInfo(Variant::REAL,"speed_x") );
p_list->push_back( PropertyInfo(Variant::REAL,"speed_y") );
p_list->push_back( PropertyInfo(Variant::VECTOR2,"speed") );
}
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
List<Variant> keys;
dic->get_key_list(&keys);
for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
if (E->get().get_type()==Variant::STRING) {
p_list->push_back(PropertyInfo(Variant::STRING,E->get()));
}
}
} break; // 20
case ARRAY:
case RAW_ARRAY:
case INT_ARRAY:
case REAL_ARRAY:
case STRING_ARRAY:
case VECTOR3_ARRAY:
case COLOR_ARRAY: {
//nothing
} break;
default: {}
}
}
bool Variant::iter_init(Variant& r_iter,bool &valid) const {
valid=true;
switch(type) {
case OBJECT: {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
valid=false;
return false;
}
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
valid=false;
return false;
}
#endif
Variant::CallError ce;
ce.error=Variant::CallError::CALL_OK;
Array ref(true);
ref.push_back(r_iter);
Variant vref=ref;
const Variant *refp[]={&vref};
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_init,refp,1,ce);
if (ref.size()!=1 || ce.error!=Variant::CallError::CALL_OK) {
valid=false;
return false;
}
r_iter=ref[0];
return ret;
} break;
case STRING: {
const String *str=reinterpret_cast<const String*>(_data._mem);
if (str->empty())
return false;
r_iter = 0;
return true;
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
if (dic->empty())
return false;
const Variant *next=dic->next(NULL);
r_iter=*next;
return true;
} break;
case ARRAY: {
const Array *arr=reinterpret_cast<const Array*>(_data._mem);
if (arr->empty())
return false;
r_iter=0;
return true;
} break;
case RAW_ARRAY: {
const DVector<uint8_t> *arr=reinterpret_cast<const DVector<uint8_t>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case INT_ARRAY: {
const DVector<int> *arr=reinterpret_cast<const DVector<int>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case REAL_ARRAY: {
const DVector<real_t> *arr=reinterpret_cast<const DVector<real_t>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case STRING_ARRAY: {
const DVector<String> *arr=reinterpret_cast<const DVector<String>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case VECTOR2_ARRAY: {
const DVector<Vector2> *arr=reinterpret_cast<const DVector<Vector2>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case VECTOR3_ARRAY: {
const DVector<Vector3> *arr=reinterpret_cast<const DVector<Vector3>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
case COLOR_ARRAY: {
const DVector<Color> *arr=reinterpret_cast<const DVector<Color>*>(_data._mem);
if (arr->size()==0)
return false;
r_iter=0;
return true;
} break;
default: {}
}
valid=false;
return false;
}
bool Variant::iter_next(Variant& r_iter,bool &valid) const {
valid=true;
switch(type) {
case OBJECT: {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
valid=false;
return false;
}
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
valid=false;
return false;
}
#endif
Variant::CallError ce;
ce.error=Variant::CallError::CALL_OK;
Array ref(true);
ref.push_back(r_iter);
Variant vref=ref;
const Variant *refp[]={&vref};
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_next,refp,1,ce);
if (ref.size()!=1 || ce.error!=Variant::CallError::CALL_OK) {
valid=false;
return false;
}
r_iter=ref[0];
return ret;
} break;
case STRING: {
const String *str=reinterpret_cast<const String*>(_data._mem);
int idx = r_iter;
idx++;
if (idx >= str->length())
return false;
r_iter = idx;
return true;
} break;
case DICTIONARY: {
const Dictionary *dic=reinterpret_cast<const Dictionary*>(_data._mem);
const Variant *next=dic->next(&r_iter);
if (!next)
return false;
r_iter=*next;
return true;
} break;
case ARRAY: {
const Array *arr=reinterpret_cast<const Array*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case RAW_ARRAY: {
const DVector<uint8_t> *arr=reinterpret_cast<const DVector<uint8_t>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case INT_ARRAY: {
const DVector<int> *arr=reinterpret_cast<const DVector<int>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case REAL_ARRAY: {
const DVector<real_t> *arr=reinterpret_cast<const DVector<real_t>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case STRING_ARRAY: {
const DVector<String> *arr=reinterpret_cast<const DVector<String>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case VECTOR2_ARRAY: {
const DVector<Vector2> *arr=reinterpret_cast<const DVector<Vector2>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case VECTOR3_ARRAY: {
const DVector<Vector3> *arr=reinterpret_cast<const DVector<Vector3>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
case COLOR_ARRAY: {
const DVector<Color> *arr=reinterpret_cast<const DVector<Color>*>(_data._mem);
int idx=r_iter;
idx++;
if (idx>=arr->size())
return false;
r_iter=idx;
return true;
} break;
default: {}
}
valid=false;
return false;
}
Variant Variant::iter_get(const Variant& r_iter,bool &r_valid) const {
r_valid=true;
switch(type) {
case OBJECT: {
#ifdef DEBUG_ENABLED
if (!_get_obj().obj) {
r_valid=false;
return Variant();
}
if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null() && !ObjectDB::instance_validate(_get_obj().obj)) {
r_valid=false;
return Variant();
}
#endif
Variant::CallError ce;
ce.error=Variant::CallError::CALL_OK;
const Variant *refp[]={&r_iter};
Variant ret = _get_obj().obj->call(CoreStringNames::get_singleton()->_iter_get,refp,1,ce);
if (ce.error!=Variant::CallError::CALL_OK) {
r_valid=false;
return Variant();
}
//r_iter=ref[0];
return ret;
} break;
case STRING: {
const String *str=reinterpret_cast<const String*>(_data._mem);
return str->substr(r_iter,1);
} break;
case DICTIONARY: {
return r_iter; //iterator is the same as the key
} break;
case ARRAY: {
const Array *arr=reinterpret_cast<const Array*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case RAW_ARRAY: {
const DVector<uint8_t> *arr=reinterpret_cast<const DVector<uint8_t>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case INT_ARRAY: {
const DVector<int> *arr=reinterpret_cast<const DVector<int>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case REAL_ARRAY: {
const DVector<real_t> *arr=reinterpret_cast<const DVector<real_t>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case STRING_ARRAY: {
const DVector<String> *arr=reinterpret_cast<const DVector<String>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case VECTOR2_ARRAY: {
const DVector<Vector2> *arr=reinterpret_cast<const DVector<Vector2>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case VECTOR3_ARRAY: {
const DVector<Vector3> *arr=reinterpret_cast<const DVector<Vector3>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
case COLOR_ARRAY: {
const DVector<Color> *arr=reinterpret_cast<const DVector<Color>*>(_data._mem);
int idx=r_iter;
#ifdef DEBUG_ENABLED
if (idx<0 || idx>=arr->size()) {
r_valid=false;
return Variant();
}
#endif
return arr->get(idx);
} break;
default: {}
}
r_valid=false;
return Variant();
}
void Variant::blend(const Variant& a, const Variant& b, float c, Variant &r_dst) {
if (a.type!=b.type) {
if(a.is_num() && b.is_num()) {
real_t va=a;
real_t vb=b;
r_dst=va + vb * c;
} else {
r_dst=a;
}
return;
}
switch(a.type) {
case NIL: { r_dst=Variant(); } return;
case INT:{
int va=a._data._int;
int vb=b._data._int;
r_dst=int(va + vb * c + 0.5);
} return;
case REAL:{
double ra=a._data._real;
double rb=b._data._real;
r_dst=ra + rb * c;
} return;
case VECTOR2:{ r_dst=*reinterpret_cast<const Vector2*>(a._data._mem)+*reinterpret_cast<const Vector2*>(b._data._mem)*c; } return;
case RECT2:{
const Rect2 *ra = reinterpret_cast<const Rect2*>(a._data._mem);
const Rect2 *rb = reinterpret_cast<const Rect2*>(b._data._mem);
r_dst=Rect2(ra->pos + rb->pos * c, ra->size + rb->size * c);
} return;
case VECTOR3:{ r_dst=*reinterpret_cast<const Vector3*>(a._data._mem)+*reinterpret_cast<const Vector3*>(b._data._mem)*c; } return;
case _AABB:{
const AABB *ra = reinterpret_cast<const AABB*>(a._data._mem);
const AABB *rb = reinterpret_cast<const AABB*>(b._data._mem);
r_dst=AABB(ra->pos + rb->pos * c, ra->size + rb->size * c);
} return;
case QUAT:{
Quat empty_rot;
const Quat *qa = reinterpret_cast<const Quat*>(a._data._mem);
const Quat *qb = reinterpret_cast<const Quat*>(b._data._mem);
r_dst=*qa * empty_rot.slerp(*qb,c);
} return;
case COLOR:{
const Color *ca = reinterpret_cast<const Color*>(a._data._mem);
const Color *cb = reinterpret_cast<const Color*>(b._data._mem);
float r = ca->r + cb->r * c;
float g = ca->g + cb->g * c;
float b = ca->b + cb->b * c;
float a = ca->a + cb->a * c;
r = r > 1.0 ? 1.0 : r;
g = g > 1.0 ? 1.0 : g;
b = b > 1.0 ? 1.0 : b;
a = a > 1.0 ? 1.0 : a;
r_dst=Color(r, g, b, a);
} return;
default:{ r_dst = c<0.5 ? a : b; } return;
}
}
void Variant::interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst) {
if (a.type!=b.type) {
if (a.is_num() && b.is_num()) {
//not as efficient but..
real_t va=a;
real_t vb=b;
r_dst=(1.0-c) * va + vb * c;
} else {
r_dst=a;
}
return;
}
switch(a.type) {
case NIL:{ r_dst=Variant(); } return;
case BOOL:{ r_dst=a; } return;
case INT:{
int va=a._data._int;
int vb=b._data._int;
r_dst=int((1.0-c) * va + vb * c);
} return;
case REAL:{
real_t va=a._data._real;
real_t vb=b._data._real;
r_dst=(1.0-c) * va + vb * c;
} return;
case STRING:{
//this is pretty funny and bizarre, but artists like to use it for typewritter effects
String sa = *reinterpret_cast<const String*>(a._data._mem);
String sb = *reinterpret_cast<const String*>(b._data._mem);
String dst;
int csize=sb.length() * c + sa.length() * (1.0-c);
if (csize==0) {
r_dst="";
return;
}
dst.resize(csize+1);
dst[csize]=0;
int split = csize/2;
for(int i=0;i<csize;i++) {
CharType chr=' ';
if (i<split) {
if (i<sa.length())
chr=sa[i];
else if (i<sb.length())
chr=sb[i];
} else {
if (i<sb.length())
chr=sb[i];
else if (i<sa.length())
chr=sa[i];
}
dst[i]=chr;
}
r_dst=dst;
} return;
case VECTOR2:{ r_dst=reinterpret_cast<const Vector2*>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector2*>(b._data._mem),c); } return;
case RECT2:{ r_dst = Rect2( reinterpret_cast<const Rect2*>(a._data._mem)->pos.linear_interpolate(reinterpret_cast<const Rect2*>(b._data._mem)->pos,c), reinterpret_cast<const Rect2*>(a._data._mem)->size.linear_interpolate(reinterpret_cast<const Rect2*>(b._data._mem)->size,c) ); } return;
case VECTOR3:{ r_dst=reinterpret_cast<const Vector3*>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Vector3*>(b._data._mem),c); } return;
case MATRIX32:{ r_dst=a._data._matrix32->interpolate_with(*b._data._matrix32,c); } return;
case PLANE:{ r_dst=a; } return;
case QUAT:{ r_dst=reinterpret_cast<const Quat*>(a._data._mem)->slerp(*reinterpret_cast<const Quat*>(b._data._mem),c); } return;
case _AABB:{ r_dst=AABB( a._data._aabb->pos.linear_interpolate(b._data._aabb->pos,c), a._data._aabb->size.linear_interpolate(b._data._aabb->size,c) ); } return;
case MATRIX3:{ r_dst=Transform(*a._data._matrix3).interpolate_with(Transform(*b._data._matrix3),c).basis; } return;
case TRANSFORM:{ r_dst=a._data._transform->interpolate_with(*b._data._transform,c); } return;
case COLOR:{ r_dst=reinterpret_cast<const Color*>(a._data._mem)->linear_interpolate(*reinterpret_cast<const Color*>(b._data._mem),c); } return;
case IMAGE:{ r_dst=a; } return;
case NODE_PATH:{ r_dst=a; } return;
case _RID:{ r_dst=a; } return;
case OBJECT:{ r_dst=a; } return;
case INPUT_EVENT:{ r_dst=a; } return;
case DICTIONARY:{ } return;
case ARRAY:{ r_dst=a; } return;
case RAW_ARRAY:{ r_dst=a; } return;
case INT_ARRAY:{ r_dst=a; } return;
case REAL_ARRAY:{ r_dst=a; } return;
case STRING_ARRAY:{ r_dst=a; } return;
case VECTOR2_ARRAY:{
const DVector<Vector2> *arr_a=reinterpret_cast<const DVector<Vector2>* >(a._data._mem);
const DVector<Vector2> *arr_b=reinterpret_cast<const DVector<Vector2>* >(b._data._mem);
int sz = arr_a->size();
if (sz==0 || arr_b->size()!=sz) {
r_dst=a;
} else {
DVector<Vector2> v;
v.resize(sz);
{
DVector<Vector2>::Write vw=v.write();
DVector<Vector2>::Read ar=arr_a->read();
DVector<Vector2>::Read br=arr_b->read();
for(int i=0;i<sz;i++) {
vw[i]=ar[i].linear_interpolate(br[i],c);
}
}
r_dst=v;
}
} return;
case VECTOR3_ARRAY:{
const DVector<Vector3> *arr_a=reinterpret_cast<const DVector<Vector3>* >(a._data._mem);
const DVector<Vector3> *arr_b=reinterpret_cast<const DVector<Vector3>* >(b._data._mem);
int sz = arr_a->size();
if (sz==0 || arr_b->size()!=sz) {
r_dst=a;
} else {
DVector<Vector3> v;
v.resize(sz);
{
DVector<Vector3>::Write vw=v.write();
DVector<Vector3>::Read ar=arr_a->read();
DVector<Vector3>::Read br=arr_b->read();
for(int i=0;i<sz;i++) {
vw[i]=ar[i].linear_interpolate(br[i],c);
}
}
r_dst=v;
}
} return;
case COLOR_ARRAY:{ r_dst=a; } return;
default: {
r_dst=a;
}
}
}
static const char *_op_names[Variant::OP_MAX]={
"==",
"!=",
"<",
"<=",
">",
">=",
"+",
"-",
"*",
"/",
"- (negation)",
"%",
"..",
"<<",
">>",
"&",
"|",
"^",
"~",
"and",
"or",
"xor",
"not",
"in"
};
String Variant::get_operator_name(Operator p_op) {
ERR_FAIL_INDEX_V(p_op,OP_MAX,"");
return _op_names[p_op];
}