godot/scene
Rémi Verschelde d844e30614 Inspector: Make default float step configurable
Also allow lifting the decimal step formatting with a hint range step
of 0. A new `range_step_decimals()` is added for this to avoid breaking
compatibility on the general purpose `step_decimals()` (which still
returns 0 for an input step of 0).

Supersedes #25470.
Partial fix for #18251.
2019-07-23 17:31:38 +02:00
..
2d Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
3d SCons: Fix uses of [].append instead of env.add_source_files() 2019-07-22 15:08:32 +02:00
animation Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Inspector: Make default float step configurable 2019-07-23 17:31:38 +02:00
main Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
resources Merge pull request #30716 from qarmin/fixed_static_analiser_code 2019-07-23 15:08:44 +02:00
register_scene_types.cpp Merge pull request #30532 from Chaosus/vs_triplanar 2019-07-15 07:56:06 +02:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00