.. |
export
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Add code signing support for Windows exports (using "signtool" on Windows and "osslsigncode" on the other platforms)
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2019-10-04 22:33:03 +03:00 |
camera_osx.h
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Add script to fix style issues and copyright headers
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2019-06-17 13:35:47 +02:00 |
camera_osx.mm
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Add script to fix style issues and copyright headers
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2019-06-17 13:35:47 +02:00 |
crash_handler_osx.h
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Platform: Ensure classes match their header filename
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2019-02-12 16:56:25 +01:00 |
crash_handler_osx.mm
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Check project settings live before lookup in crash handler
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2019-05-23 20:06:56 +01:00 |
detect.py
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SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
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2019-07-03 09:59:04 +02:00 |
dir_access_osx.h
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Remove redundant author doc comments
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2019-08-12 04:26:38 -05:00 |
dir_access_osx.mm
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[macOS] Fix non-ASCII volume name listing, replace deprecated volume listing API. Remove hidden mount points from the volume list.
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2019-10-18 15:36:29 +03:00 |
godot_main_osx.mm
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
joypad_osx.cpp
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
joypad_osx.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
logo.png
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Optimize images losslessly using oxipng -o6 --strip all --zopfli
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2019-10-12 23:23:33 +02:00 |
os_osx.h
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[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu.
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2019-08-26 16:45:49 +03:00 |
os_osx.mm
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Fix non-HiDPI mode on HiDPI displays on macOS Catalina.
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2019-10-13 23:15:20 +03:00 |
platform_config.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
platform_osx_builders.py
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Running builder (content generator) functions in subprocesses on Windows
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2018-07-27 21:37:55 +02:00 |
power_osx.cpp
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Platform: Ensure classes match their header filename
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2019-02-12 16:56:25 +01:00 |
power_osx.h
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Platform: Ensure classes match their header filename
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2019-02-12 16:56:25 +01:00 |
SCsub
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Adding a new Camera Server implementation to Godot.
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2019-06-15 21:30:32 +10:00 |
semaphore_osx.cpp
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Platform: Ensure classes match their header filename
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2019-02-12 16:56:25 +01:00 |
semaphore_osx.h
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Platform: Ensure classes match their header filename
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2019-02-12 16:56:25 +01:00 |