godot/platform
Rémi Verschelde 3fcb9b1ec1 Removed unused variables (second pass) + dead code
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
..
android Fix crash when null value through jni on android 2016-07-05 04:41:46 +09:00
bb10 Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
haiku Fixed building for latest Haiku nightlies. 2016-06-29 15:40:25 -04:00
iphone added "arch" parameter, made iphone use it to build isim 2016-06-23 07:41:54 +02:00
javascript Merge pull request #5362 from J08nY/png 2016-06-23 07:40:03 +02:00
osx Merge pull request #5362 from J08nY/png 2016-06-23 07:40:03 +02:00
server Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
windows Windows: prevent freeze while moving or resizing the game window. 2016-07-01 16:55:53 +02:00
winrt Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 2016-06-25 10:41:23 -03:00
x11 Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00