godot/scene
hoontee d91a5e7883
Implement CollisionPolygon3D margin
(cherry picked from commit fbb1ef759c)
2021-02-16 14:27:39 +01:00
..
2d Camera2D: Fix crash calling align when not in tree 2021-02-15 10:54:16 +01:00
3d Implement CollisionPolygon3D margin 2021-02-16 14:27:39 +01:00
animation Use the blend parameter passed to blend_animation during graph processing 2021-02-05 09:26:50 +01:00
audio Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
debugger Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gui Fix TextEdit autoscroll with wrapped lines 2021-02-16 14:27:38 +01:00
main Fix contact points debug for 3D Physics 2021-02-11 13:12:06 +01:00
resources [3.2] Fix SPACING_SPACE not used for drawing characters. 2021-02-15 18:03:26 +02:00
register_scene_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00