godot/servers/physics_2d
Rémi Verschelde 6637207c70
Merge pull request #53420 from nekomatata/fix-tilemap-moving-platform
2021-10-05 10:50:56 +02:00
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area_2d_sw.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
area_2d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
area_pair_2d_sw.cpp One-directional layer check for Area vs. RigidBody/SoftBody/Area 2021-08-17 09:32:00 -07:00
area_pair_2d_sw.h One-directional layer check for Area vs. RigidBody/SoftBody/Area 2021-08-17 09:32:00 -07:00
body_2d_sw.cpp Clarify RigidDynamicBody modes 2021-09-16 16:03:48 -07:00
body_2d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
body_direct_state_2d_sw.cpp Changed from directly waking bodies to using the wakeup() functions in direct body state changes (forces, impulses and veloicities). this 'bug' was introduced in PR #52967 2021-10-05 13:17:05 +13:00
body_direct_state_2d_sw.h Remove shape metadata from 2D physics server 2021-09-30 10:45:36 -07:00
body_pair_2d_sw.cpp Fix RayShape collision detection 2021-08-24 16:03:05 -07:00
body_pair_2d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
broad_phase_2d_bvh.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
broad_phase_2d_bvh.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
broad_phase_2d_sw.cpp
broad_phase_2d_sw.h Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
collision_object_2d_sw.cpp Remove shape metadata from 2D physics server 2021-09-30 10:45:36 -07:00
collision_object_2d_sw.h Remove shape metadata from 2D physics server 2021-09-30 10:45:36 -07:00
collision_solver_2d_sat.cpp Merge pull request #52668 from qarmin/cppcheck_servers_physics 2021-09-16 09:06:03 -07:00
collision_solver_2d_sat.h
collision_solver_2d_sw.cpp Merge pull request #52668 from qarmin/cppcheck_servers_physics 2021-09-16 09:06:03 -07:00
collision_solver_2d_sw.h Rename WorldMarginShape to WorldBoundaryShape 2021-09-14 11:16:31 -07:00
constraint_2d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
joints_2d_sw.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
joints_2d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
physics_server_2d_sw.cpp Script interface improvements for test body motion 2021-10-04 10:49:10 -07:00
physics_server_2d_sw.h Script interface improvements for test body motion 2021-10-04 10:49:10 -07:00
physics_server_2d_wrap_mt.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
physics_server_2d_wrap_mt.h Script interface improvements for test body motion 2021-10-04 10:49:10 -07:00
shape_2d_sw.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
shape_2d_sw.h Merge pull request #52668 from qarmin/cppcheck_servers_physics 2021-09-16 09:06:03 -07:00
space_2d_sw.cpp Fix physics glitch with TileMap moving platforms 2021-10-04 12:27:42 -07:00
space_2d_sw.h Script interface improvements for test body motion 2021-10-04 10:49:10 -07:00
step_2d_sw.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
step_2d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00