godot/modules/mono
Raul Santos 6b9c22542f
Fix missing null check in Mono Binding of GD.print
2020-03-02 16:26:29 +01:00
..
build_scripts PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
doc_classes doc: Sync classref with current source 2020-02-18 14:02:02 +01:00
editor Merge pull request #36602 from van800/jetbrains_msbuild 2020-02-27 20:46:50 +01:00
glue Fix missing null check in Mono Binding of GD.print 2020-03-02 16:26:29 +01:00
icons
mono_gd Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
utils Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
.gitignore
SCsub
__init__.py
class_db_api_json.cpp
class_db_api_json.h
config.py
csharp_script.cpp Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 -03:00
csharp_script.h Removed interactive loader, added proper thread loading. 2020-02-28 11:20:45 -03:00
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
signal_awaiter_utils.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
signal_awaiter_utils.h Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00