godot/drivers
paru eed4655644 Fixed usage of proxy textures on GLES2 sky 2021-05-07 18:33:35 +02:00
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alsa Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
alsamidi Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
coreaudio Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
coremidi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
dummy Add VIEW_INDEX variable in shader so we know which eye/view we're rendering for 2021-05-05 16:22:03 +10:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
gles2 Fixed usage of proxy textures on GLES2 sky 2021-05-07 18:33:35 +02:00
gles3 Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
gles_common Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
png Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
pulseaudio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
unix Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
wasapi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
windows Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
winmidi Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
xaudio2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
register_driver_types.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
register_driver_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00