..
api
Add logic to unregister the Godot plugins on engine termination
2024-05-19 19:27:04 -07:00
doc_classes
Standardize descriptions, add urls, remove deprecated tag from non-deprecated permission
2024-04-11 20:23:03 +01:00
export
Replace `find` with `contains/has` where applicable
2024-05-08 12:37:42 +02:00
java
Merge pull request #92176 from emrekultursay/master
2024-05-21 11:23:08 +02:00
plugin
Add logic to unregister the Godot plugins on engine termination
2024-05-19 19:27:04 -07:00
README.md
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SCsub
Update pre-commit hooks configuration to use `ruff` instead of `black`
2024-05-21 18:02:29 -05:00
android_input_handler.cpp
Add screen-related attributes to mouse input events
2024-02-05 23:30:15 +01:00
android_input_handler.h
Android stylus pressure and tilt support
2023-08-15 19:55:17 +12:00
android_keys_utils.cpp
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
android_keys_utils.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
audio_driver_opensl.cpp
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audio_driver_opensl.h
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detect.py
Update pre-commit hooks configuration to use `ruff` instead of `black`
2024-05-21 18:02:29 -05:00
dir_access_jandroid.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
dir_access_jandroid.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
display_server_android.cpp
Fix unsafe uses of `Callable.is_null()`
2024-04-27 16:22:57 +02:00
display_server_android.h
Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-04 23:41:41 +02:00
file_access_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
file_access_android.h
Merge pull request #90710 from m4gr3d/fix_jstring_leaks
2024-04-22 12:52:16 +02:00
file_access_filesystem_jandroid.cpp
Cleanup Android file errors
2024-04-22 07:48:45 -07:00
file_access_filesystem_jandroid.h
Merge pull request #90710 from m4gr3d/fix_jstring_leaks
2024-04-22 12:52:16 +02:00
java_class_wrapper.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
java_godot_io_wrapper.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
java_godot_io_wrapper.h
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java_godot_lib_jni.cpp
Add logic to unregister the Godot plugins on engine termination
2024-05-19 19:27:04 -07:00
java_godot_lib_jni.h
Add method to get "base" system UI color (macOS/Windows) and system theme change callback.
2024-02-13 18:38:53 +02:00
java_godot_view_wrapper.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
java_godot_view_wrapper.h
Codestyle: Fix some comment issues
2023-11-21 15:26:53 +01:00
java_godot_wrapper.cpp
Reduce and prevent unnecessary random-access to `List`
2024-05-04 16:08:55 +02:00
java_godot_wrapper.h
Implement `amplitude` to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
jni_utils.cpp
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jni_utils.h
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net_socket_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
net_socket_android.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
os_android.cpp
Replace `find` with `contains/has` where applicable
2024-05-08 12:37:42 +02:00
os_android.h
Implement `amplitude` to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
platform_config.h
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platform_gl.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
rendering_context_driver_vulkan_android.cpp
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
rendering_context_driver_vulkan_android.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
string_android.h
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thread_jandroid.cpp
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thread_jandroid.h
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tts_android.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
tts_android.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00