5ad9be4c24
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
263 lines
6.6 KiB
C++
263 lines
6.6 KiB
C++
/*************************************************************************/
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/* file_access_windows.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifdef WINDOWS_ENABLED
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#include "file_access_windows.h"
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#include "shlwapi.h"
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#include <windows.h>
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#include "print_string.h"
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <tchar.h>
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#include <wchar.h>
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#ifdef _MSC_VER
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#define S_ISREG(m) ((m)&_S_IFREG)
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#endif
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void FileAccessWindows::check_errors() const {
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ERR_FAIL_COND(!f);
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if (feof(f)) {
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last_error = ERR_FILE_EOF;
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}
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}
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Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
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String filename = fix_path(p_path);
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if (f)
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close();
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const wchar_t *mode_string;
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if (p_mode_flags == READ)
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mode_string = L"rb";
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else if (p_mode_flags == WRITE)
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mode_string = L"wb";
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else if (p_mode_flags == READ_WRITE)
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mode_string = L"rb+";
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else if (p_mode_flags == WRITE_READ)
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mode_string = L"wb+";
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else
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return ERR_INVALID_PARAMETER;
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/* pretty much every implementation that uses fopen as primary
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backend supports utf8 encoding */
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struct _stat st;
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if (_wstat(filename.c_str(), &st) == 0) {
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if (!S_ISREG(st.st_mode))
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return ERR_FILE_CANT_OPEN;
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};
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if (is_backup_save_enabled() && p_mode_flags & WRITE && !(p_mode_flags & READ)) {
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save_path = filename;
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filename = filename + ".tmp";
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//print_line("saving instead to "+path);
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}
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f = _wfopen(filename.c_str(), mode_string);
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if (f == NULL) {
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last_error = ERR_FILE_CANT_OPEN;
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return ERR_FILE_CANT_OPEN;
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} else {
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last_error = OK;
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flags = p_mode_flags;
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return OK;
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}
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}
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void FileAccessWindows::close() {
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if (!f)
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return;
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fclose(f);
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f = NULL;
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if (save_path != "") {
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//unlink(save_path.utf8().get_data());
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//print_line("renaming..");
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//_wunlink(save_path.c_str()); //unlink if exists
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//int rename_error = _wrename((save_path+".tmp").c_str(),save_path.c_str());
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bool rename_error;
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#ifdef UWP_ENABLED
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// UWP has no PathFileExists, so we check attributes instead
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DWORD fileAttr;
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fileAttr = GetFileAttributesW(save_path.c_str());
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if (INVALID_FILE_ATTRIBUTES == fileAttr) {
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#else
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if (!PathFileExistsW(save_path.c_str())) {
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#endif
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//creating new file
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rename_error = _wrename((save_path + ".tmp").c_str(), save_path.c_str()) != 0;
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} else {
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//atomic replace for existing file
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rename_error = !ReplaceFileW(save_path.c_str(), (save_path + ".tmp").c_str(), NULL, 2 | 4, NULL, NULL);
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}
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if (rename_error && close_fail_notify) {
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close_fail_notify(save_path);
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}
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save_path = "";
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ERR_FAIL_COND(rename_error);
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}
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}
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bool FileAccessWindows::is_open() const {
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return (f != NULL);
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}
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void FileAccessWindows::seek(size_t p_position) {
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ERR_FAIL_COND(!f);
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last_error = OK;
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if (fseek(f, p_position, SEEK_SET))
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check_errors();
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}
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void FileAccessWindows::seek_end(int64_t p_position) {
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ERR_FAIL_COND(!f);
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if (fseek(f, p_position, SEEK_END))
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check_errors();
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}
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size_t FileAccessWindows::get_position() const {
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size_t aux_position = 0;
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aux_position = ftell(f);
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if (!aux_position) {
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check_errors();
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};
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return aux_position;
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}
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size_t FileAccessWindows::get_len() const {
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ERR_FAIL_COND_V(!f, 0);
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size_t pos = get_position();
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fseek(f, 0, SEEK_END);
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int size = get_position();
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fseek(f, pos, SEEK_SET);
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return size;
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}
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bool FileAccessWindows::eof_reached() const {
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check_errors();
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return last_error == ERR_FILE_EOF;
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}
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uint8_t FileAccessWindows::get_8() const {
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ERR_FAIL_COND_V(!f, 0);
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uint8_t b;
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if (fread(&b, 1, 1, f) == 0) {
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check_errors();
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};
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return b;
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}
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int FileAccessWindows::get_buffer(uint8_t *p_dst, int p_length) const {
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ERR_FAIL_COND_V(!f, -1);
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int read = fread(p_dst, 1, p_length, f);
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check_errors();
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return read;
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};
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Error FileAccessWindows::get_error() const {
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return last_error;
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}
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void FileAccessWindows::store_8(uint8_t p_dest) {
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ERR_FAIL_COND(!f);
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fwrite(&p_dest, 1, 1, f);
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}
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bool FileAccessWindows::file_exists(const String &p_name) {
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FILE *g;
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//printf("opening file %s\n", p_fname.c_str());
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String filename = fix_path(p_name);
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g = _wfopen(filename.c_str(), L"rb");
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if (g == NULL) {
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return false;
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} else {
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fclose(g);
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return true;
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}
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}
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uint64_t FileAccessWindows::_get_modified_time(const String &p_file) {
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String file = fix_path(p_file);
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if (file.ends_with("/") && file != "/")
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file = file.substr(0, file.length() - 1);
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struct _stat st;
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int rv = _wstat(file.c_str(), &st);
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if (rv == 0) {
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return st.st_mtime;
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} else {
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print_line("no access to " + file);
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}
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ERR_FAIL_V(0);
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};
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FileAccessWindows::FileAccessWindows() {
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f = NULL;
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flags = 0;
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last_error = OK;
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}
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FileAccessWindows::~FileAccessWindows() {
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close();
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}
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#endif
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