godot/platform/windows
bruvzg daad4aed62
Cleanup and unify keyboard input.
- Unify keycode values (secondary label printed on a key), remove unused hardcoded Latin-1 codes.
- Unify IME behaviour, add inline composition string display on Windows and X11.
- Add key_label (localized label printed on a key) value to the key events, and allow mapping actions to the unshifted Unicode events.
- Add support for physical keyboard (Bluetooth or Sidecar) handling on iOS.
- Add support for media key handling on macOS.

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-01-23 15:08:12 +02:00
..
export Merge pull request #63312 from bruvzg/one_click 2023-01-13 18:00:18 +01:00
console_wrapper_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
crash_handler_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
crash_handler_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
detect.py Windows: Make MSVC debug CRT opt-in (debug_crt=yes) 2022-12-05 15:56:12 +01:00
display_server_windows.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
display_server_windows.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
gl_manager_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gl_manager_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_console.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_res_wrap.rc [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot.ico [Windows] Optimize editor icon, use different icon for console executable. 2022-11-29 09:39:03 +02:00
godot.natvis added more data structures to Natvis for msdev 2022-09-04 12:06:26 -04:00
joypad_windows.cpp Fix Xbox Series controller duplicate input 2023-01-20 21:34:06 -06:00
joypad_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
key_mapping_windows.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
key_mapping_windows.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
lang_table.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
logo.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
os_windows.cpp Merge pull request #71220 from reduz/prevent-opening-windows-console-files 2023-01-21 11:28:31 +01:00
os_windows.h OS: Add unset_environment, better validate input 2023-01-16 16:39:44 +01:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
platform_windows_builders.py SCons: Fix separate_debug_symbols option for Windows/MinGW 2022-12-21 13:52:49 +01:00
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
run_icon.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
SCsub Add console wrapper app to handle console i/o redirection on Windows. 2022-10-31 14:37:49 +02:00
tts_windows.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_windows.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_win.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_win.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
windows_terminal_logger.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
windows_terminal_logger.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation