364 lines
13 KiB
C++
364 lines
13 KiB
C++
/*************************************************************************/
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/* editor_asset_installer.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "editor_asset_installer.h"
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#include "core/io/dir_access.h"
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#include "core/io/file_access.h"
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#include "core/io/zip_io.h"
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#include "editor/editor_file_system.h"
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#include "editor/editor_node.h"
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#include "editor/progress_dialog.h"
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void EditorAssetInstaller::_item_edited() {
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if (updating) {
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return;
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}
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TreeItem *item = tree->get_edited();
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if (!item) {
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return;
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}
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updating = true;
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item->propagate_check(0);
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updating = false;
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}
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void EditorAssetInstaller::_check_propagated_to_item(Object *p_obj, int column) {
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TreeItem *affected_item = Object::cast_to<TreeItem>(p_obj);
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if (affected_item && affected_item->get_custom_color(0) != Color()) {
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affected_item->set_checked(0, false);
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affected_item->propagate_check(0, false);
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}
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}
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void EditorAssetInstaller::open(const String &p_path, int p_depth) {
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package_path = p_path;
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HashSet<String> files_sorted;
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Ref<FileAccess> io_fa;
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zlib_filefunc_def io = zipio_create_io(&io_fa);
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unzFile pkg = unzOpen2(p_path.utf8().get_data(), &io);
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if (!pkg) {
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error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
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return;
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}
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int ret = unzGoToFirstFile(pkg);
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while (ret == UNZ_OK) {
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//get filename
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unz_file_info info;
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char fname[16384];
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unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
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String name = String::utf8(fname);
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files_sorted.insert(name);
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ret = unzGoToNextFile(pkg);
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}
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HashMap<String, Ref<Texture2D>> extension_guess;
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{
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extension_guess["bmp"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["dds"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["exr"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["hdr"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["jpg"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["jpeg"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["png"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["svg"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["tga"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["webp"] = tree->get_theme_icon(SNAME("ImageTexture"), SNAME("EditorIcons"));
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extension_guess["wav"] = tree->get_theme_icon(SNAME("AudioStreamWAV"), SNAME("EditorIcons"));
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extension_guess["ogg"] = tree->get_theme_icon(SNAME("AudioStreamOggVorbis"), SNAME("EditorIcons"));
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extension_guess["mp3"] = tree->get_theme_icon(SNAME("AudioStreamMP3"), SNAME("EditorIcons"));
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extension_guess["scn"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
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extension_guess["tscn"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
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extension_guess["escn"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
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extension_guess["dae"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
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extension_guess["gltf"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
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extension_guess["glb"] = tree->get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
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extension_guess["gdshader"] = tree->get_theme_icon(SNAME("Shader"), SNAME("EditorIcons"));
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extension_guess["gdshaderinc"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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extension_guess["gd"] = tree->get_theme_icon(SNAME("GDScript"), SNAME("EditorIcons"));
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if (Engine::get_singleton()->has_singleton("GodotSharp")) {
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extension_guess["cs"] = tree->get_theme_icon(SNAME("CSharpScript"), SNAME("EditorIcons"));
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} else {
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// Mark C# support as unavailable.
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extension_guess["cs"] = tree->get_theme_icon(SNAME("ImportFail"), SNAME("EditorIcons"));
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}
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extension_guess["vs"] = tree->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons"));
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extension_guess["res"] = tree->get_theme_icon(SNAME("Resource"), SNAME("EditorIcons"));
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extension_guess["tres"] = tree->get_theme_icon(SNAME("Resource"), SNAME("EditorIcons"));
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extension_guess["atlastex"] = tree->get_theme_icon(SNAME("AtlasTexture"), SNAME("EditorIcons"));
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// By default, OBJ files are imported as Mesh resources rather than PackedScenes.
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extension_guess["obj"] = tree->get_theme_icon(SNAME("Mesh"), SNAME("EditorIcons"));
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extension_guess["txt"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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extension_guess["md"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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extension_guess["rst"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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extension_guess["json"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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extension_guess["yml"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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extension_guess["yaml"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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extension_guess["toml"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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extension_guess["cfg"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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extension_guess["ini"] = tree->get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons"));
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}
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Ref<Texture2D> generic_extension = tree->get_theme_icon(SNAME("Object"), SNAME("EditorIcons"));
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unzClose(pkg);
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updating = true;
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tree->clear();
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TreeItem *root = tree->create_item();
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root->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
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root->set_checked(0, true);
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root->set_icon(0, tree->get_theme_icon(SNAME("folder"), SNAME("FileDialog")));
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root->set_text(0, "res://");
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root->set_editable(0, true);
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HashMap<String, TreeItem *> dir_map;
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int num_file_conflicts = 0;
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for (const String &E : files_sorted) {
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String path = E;
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int depth = p_depth;
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bool skip = false;
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while (depth > 0) {
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int pp = path.find("/");
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if (pp == -1) {
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skip = true;
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break;
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}
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path = path.substr(pp + 1, path.length());
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depth--;
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}
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if (skip || path.is_empty()) {
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continue;
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}
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bool isdir = false;
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if (path.ends_with("/")) {
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//a directory
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path = path.substr(0, path.length() - 1);
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isdir = true;
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}
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int pp = path.rfind("/");
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TreeItem *parent;
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if (pp == -1) {
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parent = root;
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} else {
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String ppath = path.substr(0, pp);
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ERR_CONTINUE(!dir_map.has(ppath));
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parent = dir_map[ppath];
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}
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TreeItem *ti = tree->create_item(parent);
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ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
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ti->set_checked(0, true);
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ti->set_editable(0, true);
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if (isdir) {
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dir_map[path] = ti;
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ti->set_text(0, path.get_file() + "/");
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ti->set_icon(0, tree->get_theme_icon(SNAME("folder"), SNAME("FileDialog")));
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ti->set_metadata(0, String());
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} else {
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String file = path.get_file();
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String extension = file.get_extension().to_lower();
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if (extension_guess.has(extension)) {
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ti->set_icon(0, extension_guess[extension]);
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} else {
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ti->set_icon(0, generic_extension);
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}
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ti->set_text(0, file);
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String res_path = "res://" + path;
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if (FileAccess::exists(res_path)) {
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num_file_conflicts += 1;
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ti->set_custom_color(0, tree->get_theme_color(SNAME("error_color"), SNAME("Editor")));
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ti->set_tooltip_text(0, vformat(TTR("%s (already exists)"), res_path));
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ti->set_checked(0, false);
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ti->propagate_check(0);
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} else {
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ti->set_tooltip_text(0, res_path);
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}
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ti->set_metadata(0, res_path);
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}
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status_map[E] = ti;
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}
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if (num_file_conflicts >= 1) {
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asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - %d file(s) conflict with your project:"), asset_name, num_file_conflicts));
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} else {
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asset_contents->set_text(vformat(TTR("Contents of asset \"%s\" - No files conflict with your project:"), asset_name));
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}
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popup_centered_ratio(0.5);
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updating = false;
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}
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void EditorAssetInstaller::ok_pressed() {
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Ref<FileAccess> io_fa;
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zlib_filefunc_def io = zipio_create_io(&io_fa);
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unzFile pkg = unzOpen2(package_path.utf8().get_data(), &io);
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if (!pkg) {
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error->set_text(vformat(TTR("Error opening asset file for \"%s\" (not in ZIP format)."), asset_name));
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return;
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}
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int ret = unzGoToFirstFile(pkg);
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Vector<String> failed_files;
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ProgressDialog::get_singleton()->add_task("uncompress", TTR("Uncompressing Assets"), status_map.size());
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int idx = 0;
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while (ret == UNZ_OK) {
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//get filename
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unz_file_info info;
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char fname[16384];
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ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
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if (ret != UNZ_OK) {
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break;
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}
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String name = String::utf8(fname);
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if (status_map.has(name) && (status_map[name]->is_checked(0) || status_map[name]->is_indeterminate(0))) {
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String path = status_map[name]->get_metadata(0);
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if (path.is_empty()) { // a dir
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String dirpath;
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TreeItem *t = status_map[name];
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while (t) {
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dirpath = t->get_text(0) + dirpath;
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t = t->get_parent();
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}
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if (dirpath.ends_with("/")) {
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dirpath = dirpath.substr(0, dirpath.length() - 1);
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}
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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da->make_dir(dirpath);
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} else {
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Vector<uint8_t> data;
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data.resize(info.uncompressed_size);
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//read
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unzOpenCurrentFile(pkg);
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unzReadCurrentFile(pkg, data.ptrw(), data.size());
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unzCloseCurrentFile(pkg);
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Ref<FileAccess> f = FileAccess::open(path, FileAccess::WRITE);
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if (f.is_valid()) {
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f->store_buffer(data.ptr(), data.size());
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} else {
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failed_files.push_back(path);
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}
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ProgressDialog::get_singleton()->task_step("uncompress", path, idx);
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}
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}
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idx++;
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ret = unzGoToNextFile(pkg);
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}
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ProgressDialog::get_singleton()->end_task("uncompress");
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unzClose(pkg);
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if (failed_files.size()) {
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String msg = vformat(TTR("The following files failed extraction from asset \"%s\":"), asset_name) + "\n\n";
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for (int i = 0; i < failed_files.size(); i++) {
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if (i > 15) {
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msg += "\n" + vformat(TTR("(and %s more files)"), itos(failed_files.size() - i));
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break;
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}
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msg += failed_files[i];
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}
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if (EditorNode::get_singleton() != nullptr) {
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EditorNode::get_singleton()->show_warning(msg);
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}
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} else {
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if (EditorNode::get_singleton() != nullptr) {
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EditorNode::get_singleton()->show_warning(vformat(TTR("Asset \"%s\" installed successfully!"), asset_name), TTR("Success!"));
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}
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}
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EditorFileSystem::get_singleton()->scan_changes();
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}
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void EditorAssetInstaller::set_asset_name(const String &p_asset_name) {
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asset_name = p_asset_name;
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}
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String EditorAssetInstaller::get_asset_name() const {
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return asset_name;
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}
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void EditorAssetInstaller::_bind_methods() {
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}
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EditorAssetInstaller::EditorAssetInstaller() {
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VBoxContainer *vb = memnew(VBoxContainer);
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add_child(vb);
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asset_contents = memnew(Label);
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vb->add_child(asset_contents);
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tree = memnew(Tree);
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tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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tree->connect("item_edited", callable_mp(this, &EditorAssetInstaller::_item_edited));
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tree->connect("check_propagated_to_item", callable_mp(this, &EditorAssetInstaller::_check_propagated_to_item));
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vb->add_child(tree);
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error = memnew(AcceptDialog);
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add_child(error);
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set_ok_button_text(TTR("Install"));
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set_title(TTR("Asset Installer"));
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set_hide_on_ok(true);
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}
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