godot/core
Max Hilbrunner 2017119a3d
Merge pull request #19919 from marcelofg55/notif_crash
Add a new notification to detect crashes on native scripts
2018-07-03 18:42:49 +02:00
..
bind Expose OS.get_ticks_usec() 2018-06-18 21:03:55 +02:00
helper Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
io Fixed regression making the logger not respect the max files limit. 2018-06-12 12:57:48 -03:00
math Merge pull request #19819 from MetaSaval/master 2018-07-03 15:32:15 +02:00
os Add a new notification to detect crashes on native scripts 2018-07-02 16:18:58 -03:00
allocators.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
array.cpp Duplicate Arrays and Dictionaries when instancing scene in editor 2018-03-13 17:18:08 +02:00
array.h Duplicate Arrays and Dictionaries when instancing scene in editor 2018-03-13 17:18:08 +02:00
class_db.cpp -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
class_db.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
color_names.inc Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
color.cpp Fixed float Color conversions to int types 2018-06-19 22:19:08 +03:00
color.h Add Color.from_hsv() 2018-01-18 22:13:00 +01:00
command_queue_mt.cpp Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
command_queue_mt.h Added ability for SSAO to affect AO textures too 2018-07-02 16:50:52 -03:00
compressed_translation.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
compressed_translation.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
core_string_names.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
core_string_names.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
dictionary.cpp Dictionary editing support in inspector 2018-05-19 17:57:44 -03:00
dictionary.h Dictionary editing support in inspector 2018-05-19 17:57:44 -03:00
dvector.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
dvector.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
engine.cpp GDScript access to copyright, license, author and donor information. 2018-05-19 00:40:16 +01:00
engine.h GDScript access to copyright, license, author and donor information. 2018-05-19 00:40:16 +01:00
error_list.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
error_macros.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
error_macros.h Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
func_ref.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
func_ref.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
global_constants.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
global_constants.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
hash_map.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
hashfuncs.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
image.cpp Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize. 2018-07-03 10:56:31 -03:00
image.h Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize. 2018-07-03 10:56:31 -03:00
input_map.cpp Added method to clear input events of an action 2018-05-03 00:26:49 +02:00
input_map.h Added method to clear input events of an action 2018-05-03 00:26:49 +02:00
int_types.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
list.h Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
make_binders.py Properly closing all files in Python code 2018-03-11 14:55:50 +01:00
map.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
message_queue.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
message_queue.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
method_bind.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
method_bind.h Merge pull request #15282 from poke1024/check-obj-class 2018-05-08 10:43:44 -03:00
method_ptrcall.h State machine animation node 2018-06-25 16:22:41 -03:00
node_path.cpp -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
node_path.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
oa_hash_map.h updated OAHashMap to use robinhood hashing 2018-05-03 17:00:21 +02:00
object.cpp Fix return type of _get() virtual method 2018-05-29 23:30:01 -03:00
object.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
ordered_hash_map.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
packed_data_container.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
packed_data_container.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
pair.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
path_remap.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
path_remap.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
pool_allocator.cpp Fix PoolAllocator::resize for too large p_new_size 2018-05-17 00:35:47 +02:00
pool_allocator.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
print_string.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
print_string.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
project_settings.cpp Fixed project settings overrides not using custom feature tags. 2018-06-27 12:37:55 +01:00
project_settings.h Allow actions to provide an analog value 2018-04-16 23:20:43 +02:00
ref_ptr.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
ref_ptr.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
reference.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
reference.h Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
register_core_types.cpp Add new MultiplayerAPI class 2018-03-03 18:28:49 +01:00
register_core_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
resource.cpp -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
resource.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
rid.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
rid.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
ring_buffer.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
safe_refcount.cpp Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
safe_refcount.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
script_debugger_local.cpp Local debugger fixes and extensions 2018-05-07 23:17:06 -04:00
script_debugger_local.h Local debugger fixes and extensions 2018-05-07 23:17:06 -04:00
script_debugger_remote.cpp Revert "Make the performance reporting update frequency customizable" 2018-05-28 08:47:09 -03:00
script_debugger_remote.h Save runtime node as scene from the remote scene tree. 2018-02-22 10:00:13 +08:00
script_language.cpp -Fixes to OBJ importer, option to disable optimization 2018-06-30 19:59:16 -03:00
script_language.h -Fixes to OBJ importer, option to disable optimization 2018-06-30 19:59:16 -03:00
SCsub add NoCache wrapper to Command 2018-06-21 03:00:33 -04:00
self_list.h Fixes incorrect adding to last in self_list 2018-04-11 19:59:41 +08:00
set.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
simple_type.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sort.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
string_buffer.h Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
string_builder.cpp fixed crash with StringBuilder 2018-01-20 15:26:58 +01:00
string_builder.h Fix several in-class initialization clang warning 2018-03-22 00:17:18 -03:00
string_db.cpp Fix some Coverity warnings in String API 2018-04-18 22:20:39 +02:00
string_db.h -Fixes to how hashing happened, now StringName and NodePath use default hasher, this was leading to some severe slowdown in scenarios 2018-07-02 15:08:35 -03:00
translation.cpp Add locale renames for Hebrew and Indonesian on Windows 2018-02-14 18:49:27 +01:00
translation.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
type_info.h State machine animation node 2018-06-25 16:22:41 -03:00
typedefs.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
ucaps.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
undo_redo.cpp Add a message when there is nothing to Undo or Redo 2018-05-27 12:53:52 -03:00
undo_redo.h Add a message when there is nothing to Undo or Redo 2018-05-27 12:53:52 -03:00
ustring.cpp Merge pull request #14715 from Krakean/string_add_rsplit2 2018-05-23 17:19:35 +02:00
ustring.h Merge pull request #14715 from Krakean/string_add_rsplit2 2018-05-23 17:19:35 +02:00
variant_call.cpp Sync classref with current source 2018-05-28 14:53:15 +02:00
variant_construct_string.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
variant_op.cpp Hacked around duplication bug. I think duplicate needs to be even smarter, maybe pass two bools? (containers and/or resources) 2018-07-03 08:34:06 -03:00
variant_parser.cpp add template argument for size in StringBuffer 2018-01-20 20:03:17 +01:00
variant_parser.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
variant.cpp State machine animation node 2018-06-25 16:22:41 -03:00
variant.h State machine animation node 2018-06-25 16:22:41 -03:00
vector.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
version.h Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
vmap.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
vset.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00