godot/modules/fbx/config.py

21 lines
363 B
Python

def can_build(env, platform):
env.module_add_dependencies("fbx", ["gltf"])
return not env["disable_3d"]
def configure(env):
pass
def get_doc_classes():
return [
"EditorSceneFormatImporterFBX2GLTF",
"EditorSceneFormatImporterUFBX",
"FBXDocument",
"FBXState",
]
def get_doc_path():
return "doc_classes"