godot/modules/mono/editor/GodotTools/GodotTools.IdeMessaging
Raul Santos a0da258401
Use pattern matching to simplify `Equals`
- Simplify and unify `Equals` implementation of C# struct types
- Also add pattern matching to replace a cast in `DebuggingUtils`
2022-08-24 14:15:33 +02:00
..
Requests C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
Utils C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
Client.cs Restrict the project data directory configuration 2021-10-18 14:10:38 -07:00
ClientHandshake.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
ClientMessageHandler.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
GodotIdeMetadata.cs Use pattern matching to simplify `Equals` 2022-08-24 14:15:33 +02:00
GodotTools.IdeMessaging.csproj Mono: Update Newtonsoft.Json to 13.0.1 2022-06-23 16:24:16 +02:00
IHandshake.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
ILogger.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
IMessageHandler.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
Message.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
MessageDecoder.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00
Peer.cs C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
ResponseAwaiter.cs C#: Rewrite GodotTools messaging protocol 2020-05-09 21:49:40 +02:00