godot/platform
Joost Heitbrink dc61323b2c PCK: Set VERSION_PATCH in header, factor out header magic
Unify pack file version and magic to avoid hardcoded literals.

`version.py` now always includes `patch` even for the first release in
a new stable branch (e.g. 3.2). The public name stays without the patch
number, but `Engine.get_version_info()` already included `patch == 0`,
and we can remove some extra handling of undefined `VERSION_PATCH` this
way.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-01-06 13:13:17 +01:00
..
android Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
haiku Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
iphone Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
javascript Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
osx Merge pull request #33967 from Calinou/add-os-is-window-focused 2020-01-06 11:39:18 +01:00
server Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
uwp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
windows PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
x11 Merge pull request #33967 from Calinou/add-os-is-window-focused 2020-01-06 11:39:18 +01:00
SCsub Always use lists for `LIBS` in SCons 2019-08-12 22:31:55 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00