17 lines
442 B
GDScript
17 lines
442 B
GDScript
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extends Control
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func _on_button_pressed():
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get_viewport().queue_screen_capture()
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# Let two frames pass to make sure the screen was captured
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yield(get_tree(), "idle_frame")
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yield(get_tree(), "idle_frame")
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# Retrieve the captured image
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var img = get_viewport().get_screen_capture()
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# Create a texture for it
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var tex = ImageTexture.new()
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tex.create_from_image(img)
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# Set it to the capture node
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get_node("capture").set_texture(tex)
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