godot/modules/gdscript/language_server
Francois Belair 15025a4c93
Makes LSP report new() as _init; fixes docstrings
(cherry picked from commit ae3aec1dbc)

Fix LSP crash parsing scripts of temp size 0

(cherry picked from commit 679ce6fd0b)
2021-10-01 08:16:16 +02:00
..
gdscript_extend_parser.cpp Makes LSP report new() as _init; fixes docstrings 2021-10-01 08:16:16 +02:00
gdscript_extend_parser.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_language_protocol.cpp Fixed Invalid function bindings #46135 2021-02-18 23:46:54 +01:00
gdscript_language_protocol.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_language_server.cpp Modernize Thread 2021-02-18 11:58:08 +01:00
gdscript_language_server.h Modernize Thread 2021-02-18 11:58:08 +01:00
gdscript_text_document.cpp Implement didClose notification in LSP 2021-07-13 12:15:43 +02:00
gdscript_text_document.h Implement didClose notification in LSP 2021-07-13 12:15:43 +02:00
gdscript_workspace.cpp Makes LSP report new() as _init; fixes docstrings 2021-10-01 08:16:16 +02:00
gdscript_workspace.h Makes LSP report new() as _init; fixes docstrings 2021-10-01 08:16:16 +02:00
lsp.hpp Fix LSP SymbolKind reporting wrong types 2021-07-28 15:39:57 +02:00