godot/modules
Rémi Verschelde dcd1151d77 Enforce use of bool literals instead of integers
Using clang-tidy's `modernize-use-bool-literals`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-bool-literals.html
2020-05-14 13:45:01 +02:00
..
arkit Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
assimp Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
basis_universal Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
bmp Enforce use of bool literals instead of integers 2020-05-14 13:45:01 +02:00
bullet Enforce use of bool literals instead of integers 2020-05-14 13:45:01 +02:00
camera SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
csg Fix 'physicsw' may be used uninitialized warning in csg_shape.cpp 2020-05-11 12:40:16 +01:00
cvtt SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
dds Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
denoise thirdparty: Cleanup after #38386, document provenance and copyright 2020-05-11 14:50:06 +02:00
enet Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
etc Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00
freetype SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gdnative Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
gdnavigation Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
gdscript Modernize remaining uses of 0/NULL instead of nullptr (C++11) 2020-05-14 13:45:01 +02:00
glslang Enforce use of bool literals instead of integers 2020-05-14 13:45:01 +02:00
gridmap Enforce use of bool literals instead of integers 2020-05-14 13:45:01 +02:00
hdr Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
jpg Enforce use of bool literals instead of integers 2020-05-14 13:45:01 +02:00
jsonrpc Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
lightmapper_rd New lightmapper 2020-05-10 15:59:09 -03:00
mbedtls Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
mobile_vr Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
mono Modernize remaining uses of 0/NULL instead of nullptr (C++11) 2020-05-14 13:45:01 +02:00
ogg SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
opensimplex Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
opus SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
pvr Enforce use of bool literals instead of integers 2020-05-14 13:45:01 +02:00
regex Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
squish SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
stb_vorbis Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
svg Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
tga Enforce use of bool literals instead of integers 2020-05-14 13:45:01 +02:00
theora Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
tinyexr New lightmapper 2020-05-10 15:59:09 -03:00
upnp Improve error explanations related to UPNP and UPNPDevice 2020-04-13 02:25:39 -03:00
vhacd Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
visual_script Enforce use of bool literals instead of integers 2020-05-14 13:45:01 +02:00
vorbis SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
webm Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
webp Enforce use of bool literals instead of integers 2020-05-14 13:45:01 +02:00
webrtc Fix Closure compiler build, python style. 2020-05-10 18:22:48 +02:00
websocket Modernize remaining uses of 0/NULL instead of nullptr (C++11) 2020-05-14 13:45:01 +02:00
xatlas_unwrap New lightmapper 2020-05-10 15:59:09 -03:00
SCsub fixed modules not beeing added to vsproj 2020-04-09 15:15:52 +02:00
modules_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_module_types.h Moved the shader source compilation code outside RenderingDevice and Vulkan 2020-02-11 11:53:29 +01:00