godot/platform/server
Rémi Verschelde 570e6c1730 SCons: Refactor LTO options with `lto=<none|thin|full>`
Adds support for LTO on macOS and Android.
Disable LTO by default on iOS even if `production=yes` is set.

Also add `linker` option to `server` platform missed in #63283.

Refactor code handling old arguments to make it simpler (breaks compat,
but is explicit enough about it and scripts are easy to fix).
2022-09-05 14:45:12 +02:00
..
SCsub
detect.py SCons: Refactor LTO options with `lto=<none|thin|full>` 2022-09-05 14:45:12 +02:00
godot_server.cpp
logo.png
os_server.cpp
os_server.h
platform_config.h