godot/platform
Rémi Verschelde dcf902df85 SCons: Remove unused DEBUG_MEMORY_ENABLED define
Its last use was removed in Godot 3.0, so it no longer makes sense to define.

Also removed `D3D_DEBUG_INFO` for Windows as it's likely a left over from a
long time ago pre-opensourcing when Godot had some form of Direct3D 9 support?
2020-07-23 09:39:10 +02:00
..
android SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
iphone SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
javascript Add override keywords. 2020-07-10 13:56:54 +01:00
linuxbsd SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
osx SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
server SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
uwp SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
windows SCons: Remove unused DEBUG_MEMORY_ENABLED define 2020-07-23 09:39:10 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00