godot/platform/android/java
Phil Hudson 23c1eae8b6 fix(android): set pending intent flag to stop insta-crash
fix(android): add conditional check for minimum sdk version

fix(android): formatting

fix(android): formatting

fix(android): formatting

fix(android): formatting again

(cherry picked from commit ce7f648694)
2023-07-20 13:46:45 +02:00
..
app Update the format for the app version code and name 2023-06-29 16:03:21 +02:00
editor Fix issue causing the Android editor to crash when creating a new AudioStreamMicrophone 2023-07-20 12:45:54 +02:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-30 19:14:54 +02:00
lib fix(android): set pending intent flag to stop insta-crash 2023-07-20 13:46:45 +02:00
nativeSrcsConfigs Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
scripts Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
build.gradle Update the gradle build tasks to generate play store builds. 2023-06-29 16:03:21 +02:00
gradle.properties Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process. 2023-02-02 07:17:31 -08:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-14 16:19:00 +01:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:23:44 +01:00