godot/modules/pvr
Rémi Verschelde d52b70fb5e SCons: Always use env.Prepend for CPPPATH
Include paths are processed from left to right, so we use Prepend to
ensure that paths to bundled thirdparty files will have precedence over
system paths (e.g. `/usr/include` should have lowest priority).
2019-04-30 13:12:06 +02:00
..
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
register_types.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
texture_loader_pvr.cpp Fix -Wsign-compare warnings. 2019-02-27 07:45:57 +01:00
texture_loader_pvr.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00