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dd6443193c
godot
/
editor
/
import
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Rémi Verschelde
b998cb1335
Merge pull request
#96768
from DeeJayLSP/wav-end
...
WAV: Fix one frame overflow at the end
2024-09-12 09:25:31 +02:00
..
3d
Add "Use Node Type Suffixes" scene import option
2024-09-09 01:12:14 -07:00
SCsub
…
atlas_import_failed.xpm
…
audio_stream_import_settings.cpp
[Scene] Add SceneStringName::toggled
2024-08-28 15:14:26 +03:00
audio_stream_import_settings.h
…
dynamic_font_import_settings.cpp
Cleanup of raw `nullptr` checks with `Ref`
2024-08-31 15:01:09 +02:00
dynamic_font_import_settings.h
…
editor_import_plugin.cpp
…
editor_import_plugin.h
…
resource_importer_bitmask.cpp
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resource_importer_bitmask.h
…
resource_importer_bmfont.cpp
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resource_importer_bmfont.h
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resource_importer_csv_translation.cpp
Split TranslationServer into its own file
2024-08-15 15:00:47 +08:00
resource_importer_csv_translation.h
…
resource_importer_dynamic_font.cpp
[Font Import] Detect pixel fonts and disable subpixel positioning.
2024-07-23 20:34:39 +03:00
resource_importer_dynamic_font.h
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resource_importer_image.cpp
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resource_importer_image.h
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resource_importer_imagefont.cpp
[ImageFont] Fix escape sequence parsing, add note to the docs.
2024-08-16 15:48:56 +03:00
resource_importer_imagefont.h
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resource_importer_layered_texture.cpp
Cleanup of raw `nullptr` checks with `Ref`
2024-08-31 15:01:09 +02:00
resource_importer_layered_texture.h
…
resource_importer_shader_file.cpp
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resource_importer_shader_file.h
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resource_importer_texture.cpp
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resource_importer_texture.h
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resource_importer_texture_atlas.cpp
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resource_importer_texture_atlas.h
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resource_importer_texture_settings.cpp
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resource_importer_texture_settings.h
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resource_importer_wav.cpp
WAV: Fix one frame overflow at the end
2024-09-11 21:57:14 -03:00
resource_importer_wav.h
…