godot/editor/import
Rémi Verschelde b998cb1335
Merge pull request #96768 from DeeJayLSP/wav-end
WAV: Fix one frame overflow at the end
2024-09-12 09:25:31 +02:00
..
3d Add "Use Node Type Suffixes" scene import option 2024-09-09 01:12:14 -07:00
SCsub
atlas_import_failed.xpm
audio_stream_import_settings.cpp [Scene] Add SceneStringName::toggled 2024-08-28 15:14:26 +03:00
audio_stream_import_settings.h
dynamic_font_import_settings.cpp Cleanup of raw `nullptr` checks with `Ref` 2024-08-31 15:01:09 +02:00
dynamic_font_import_settings.h
editor_import_plugin.cpp
editor_import_plugin.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp
resource_importer_bmfont.h
resource_importer_csv_translation.cpp Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp [Font Import] Detect pixel fonts and disable subpixel positioning. 2024-07-23 20:34:39 +03:00
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp [ImageFont] Fix escape sequence parsing, add note to the docs. 2024-08-16 15:48:56 +03:00
resource_importer_imagefont.h
resource_importer_layered_texture.cpp Cleanup of raw `nullptr` checks with `Ref` 2024-08-31 15:01:09 +02:00
resource_importer_layered_texture.h
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture_settings.cpp
resource_importer_texture_settings.h
resource_importer_wav.cpp WAV: Fix one frame overflow at the end 2024-09-11 21:57:14 -03:00
resource_importer_wav.h