..
fileserver
More 3D Improvements
2014-05-29 10:56:39 -03:00
icons
Merge branch 'master' of https://github.com/okamstudio/godot
2014-06-11 10:41:43 -03:00
io_plugins
More 3D Work
2014-06-16 10:22:26 -03:00
plugins
FineTune HDR and Other Stuff
2014-06-17 11:58:35 -03:00
SCsub
Add sCons dependency for editor_icons.cpp, so it's only re-generated when there're icon changes
2014-05-14 10:52:08 +08:00
animation_editor.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
animation_editor.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
call_dialog.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
call_dialog.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
code_editor.cpp
Script editor: Put selected text in replace dialog automatically (unless selected more than 1 line); Replace textbox get focus when there's search text but no replace text; Bump up transparency of FindReplaceDialog
2014-06-13 11:32:38 +08:00
code_editor.h
Added a setting to disable autocomplete popup and fixed the autocomplete timer to updated when the setting has changed
2014-05-22 00:01:11 +02:00
connections_dialog.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
connections_dialog.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
console.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
console.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
create_dialog.cpp
-run script in editor
2014-02-20 23:01:44 -03:00
create_dialog.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
default_saver.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
default_saver.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
doc_code_font.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
doc_font.h
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2014-02-09 22:10:30 -03:00
doc_title_font.h
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2014-02-09 22:10:30 -03:00
editor_data.cpp
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2014-02-09 22:10:30 -03:00
editor_data.h
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2014-02-09 22:10:30 -03:00
editor_dir_dialog.cpp
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2014-02-09 22:10:30 -03:00
editor_dir_dialog.h
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2014-02-09 22:10:30 -03:00
editor_file_system.cpp
-Fixed a few bugs in Viewport
2014-04-10 00:18:27 -03:00
editor_file_system.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
editor_fonts.cpp
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2014-02-09 22:10:30 -03:00
editor_fonts.h
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2014-02-09 22:10:30 -03:00
editor_help.cpp
User can use '.METHOD' or 'METHOD(' to seach exact method in Search Classes dialog
2014-05-13 01:57:00 +08:00
editor_help.h
Update EditorHelp to response help request other than class; Make sure EditorHelpSearch dialog popup with search results
2014-05-06 19:21:21 +08:00
editor_icons.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
editor_import_export.cpp
Light Baker!
2014-06-11 10:41:03 -03:00
editor_import_export.h
Light Baker!
2014-06-11 10:41:03 -03:00
editor_log.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
editor_log.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
editor_node.cpp
More 3D Work
2014-06-16 10:22:26 -03:00
editor_node.h
Another small fix
2014-05-04 23:33:31 -03:00
editor_path.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
editor_path.h
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2014-02-09 22:10:30 -03:00
editor_plugin.cpp
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2014-02-09 22:10:30 -03:00
editor_plugin.h
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2014-02-09 22:10:30 -03:00
editor_reimport_dialog.cpp
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2014-02-09 22:10:30 -03:00
editor_reimport_dialog.h
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2014-02-09 22:10:30 -03:00
editor_run.cpp
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2014-02-09 22:10:30 -03:00
editor_run.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
editor_run_native.cpp
More 3D Improvements
2014-05-29 10:56:39 -03:00
editor_run_native.h
More 3D Improvements
2014-05-29 10:56:39 -03:00
editor_run_script.cpp
-run script in editor
2014-02-20 23:01:44 -03:00
editor_run_script.h
-run script in editor
2014-02-20 23:01:44 -03:00
editor_selection.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
editor_selection.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
editor_settings.cpp
Lots of 3D improvements:
2014-05-04 22:50:23 -03:00
editor_settings.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
editor_shape_gizmos.cpp
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2014-02-09 22:10:30 -03:00
editor_shape_gizmos.h
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2014-02-09 22:10:30 -03:00
editor_sub_scene.cpp
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2014-02-09 22:10:30 -03:00
editor_sub_scene.h
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2014-02-09 22:10:30 -03:00
editor_vu.cpp
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2014-02-09 22:10:30 -03:00
editor_vu.h
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2014-02-09 22:10:30 -03:00
file_type_cache.cpp
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2014-02-09 22:10:30 -03:00
file_type_cache.h
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2014-02-09 22:10:30 -03:00
groups_editor.cpp
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2014-02-09 22:10:30 -03:00
groups_editor.h
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2014-02-09 22:10:30 -03:00
import_settings.cpp
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2014-02-09 22:10:30 -03:00
import_settings.h
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2014-02-09 22:10:30 -03:00
optimized_save_dialog.cpp
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2014-02-09 22:10:30 -03:00
optimized_save_dialog.h
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2014-02-09 22:10:30 -03:00
output_strings.cpp
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2014-02-09 22:10:30 -03:00
output_strings.h
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2014-02-09 22:10:30 -03:00
pane_drag.cpp
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2014-02-09 22:10:30 -03:00
pane_drag.h
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2014-02-09 22:10:30 -03:00
progress_dialog.cpp
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2014-02-09 22:10:30 -03:00
progress_dialog.h
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2014-02-09 22:10:30 -03:00
project_export.cpp
Light Baker!
2014-06-11 10:41:03 -03:00
project_export.h
Light Baker!
2014-06-11 10:41:03 -03:00
project_manager.cpp
Merge pull request #490 from macramole/master
2014-06-11 01:12:41 -03:00
project_manager.h
Add pin/favorite projects in project manager
2014-06-10 11:05:46 +08:00
project_settings.cpp
-project settings are saved when changed
2014-02-15 21:16:33 -03:00
project_settings.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
property_editor.cpp
Fixed #185 Setting a new Texture for a Sprite node does not update preview
2014-06-15 10:11:58 +08:00
property_editor.h
A bit of everything:
2014-05-14 01:22:15 -03:00
pvrtc_compress.cpp
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2014-02-09 22:10:30 -03:00
pvrtc_compress.h
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2014-02-09 22:10:30 -03:00
quick_open.cpp
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2014-02-09 22:10:30 -03:00
quick_open.h
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2014-02-09 22:10:30 -03:00
register_exporters.h
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2014-02-09 22:10:30 -03:00
reparent_dialog.cpp
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2014-02-09 22:10:30 -03:00
reparent_dialog.h
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2014-02-09 22:10:30 -03:00
resources_dock.cpp
-fix bug in cache for atlas import/export
2014-03-13 22:57:24 -03:00
resources_dock.h
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2014-02-09 22:10:30 -03:00
run_settings_dialog.cpp
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2014-02-09 22:10:30 -03:00
run_settings_dialog.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
scene_tree_dock.cpp
Shift+Del to delete nodes without confirmation
2014-05-10 10:35:26 +08:00
scene_tree_dock.h
Shift+Del to delete nodes without confirmation
2014-05-10 10:35:26 +08:00
scene_tree_editor.cpp
Make visibility icon always last to display in scene tree
2014-05-09 00:20:46 +08:00
scene_tree_editor.h
Add lock and group icon to scene tree editor
2014-05-08 13:46:10 +08:00
scenes.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
scenes.h
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2014-02-09 22:10:30 -03:00
scenes_dock.cpp
Search filesystem by name or path; Remove extension filter; Use toolbutton for clear search term
2014-06-17 13:35:14 +08:00
scenes_dock.h
Search filesystem by name or path; Remove extension filter; Use toolbutton for clear search term
2014-06-17 13:35:14 +08:00
script_create_dialog.cpp
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
script_create_dialog.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
script_editor_debugger.cpp
-fixed export templates not loading/exporting on Windows
2014-02-13 18:03:28 -03:00
script_editor_debugger.h
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2014-02-09 22:10:30 -03:00
settings_config_dialog.cpp
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2014-02-09 22:10:30 -03:00
settings_config_dialog.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
spatial_editor_gizmos.cpp
Lots of 3D improvements:
2014-05-04 22:50:23 -03:00
spatial_editor_gizmos.h
Lots of 3D improvements:
2014-05-04 22:50:23 -03:00