94 lines
4.0 KiB
C++
94 lines
4.0 KiB
C++
/**************************************************************************/
|
|
/* editor_performance_profiler.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef EDITOR_PERFORMANCE_PROFILER_H
|
|
#define EDITOR_PERFORMANCE_PROFILER_H
|
|
|
|
#include "core/templates/hash_map.h"
|
|
#include "core/templates/rb_map.h"
|
|
#include "main/performance.h"
|
|
#include "scene/gui/control.h"
|
|
#include "scene/gui/label.h"
|
|
#include "scene/gui/split_container.h"
|
|
#include "scene/gui/tree.h"
|
|
|
|
class EditorPerformanceProfiler : public HSplitContainer {
|
|
GDCLASS(EditorPerformanceProfiler, HSplitContainer);
|
|
|
|
private:
|
|
class Monitor {
|
|
public:
|
|
String name;
|
|
String base;
|
|
List<float> history;
|
|
float max = 0.0f;
|
|
TreeItem *item = nullptr;
|
|
Performance::MonitorType type = Performance::MONITOR_TYPE_QUANTITY;
|
|
int frame_index = 0;
|
|
|
|
Monitor();
|
|
Monitor(String p_name, String p_base, int p_frame_index, Performance::MonitorType p_type, TreeItem *p_item);
|
|
void update_value(float p_value);
|
|
void reset();
|
|
};
|
|
|
|
HashMap<StringName, Monitor> monitors;
|
|
|
|
HashMap<StringName, TreeItem *> base_map;
|
|
Tree *monitor_tree = nullptr;
|
|
Control *monitor_draw = nullptr;
|
|
Label *info_message = nullptr;
|
|
StringName marker_key;
|
|
int marker_frame = 0;
|
|
const int MARGIN = 4;
|
|
const int POINT_SEPARATION = 5;
|
|
const int MARKER_MARGIN = 2;
|
|
|
|
static String _create_label(float p_value, Performance::MonitorType p_type);
|
|
void _monitor_select();
|
|
void _monitor_draw();
|
|
void _build_monitor_tree();
|
|
TreeItem *_get_monitor_base(const StringName &p_base_name);
|
|
TreeItem *_create_monitor_item(const StringName &p_monitor_name, TreeItem *p_base);
|
|
void _marker_input(const Ref<InputEvent> &p_event);
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
void reset();
|
|
void update_monitors(const Vector<StringName> &p_names);
|
|
void add_profile_frame(const Vector<float> &p_values);
|
|
List<float> *get_monitor_data(const StringName &p_name);
|
|
EditorPerformanceProfiler();
|
|
};
|
|
|
|
#endif // EDITOR_PERFORMANCE_PROFILER_H
|