godot/scene/main
Maganty Rushyendra 0df5d74e6e Fix signal duplication bug when duplicating node with instanced children
Change error checking in `duplicate_signals()` to check for path to
`p_original`, thus adhering to the method used in `duplicate`, instead
of checking for ownership.
2020-06-11 09:37:47 +08:00
..
SCsub
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
node.cpp Fix signal duplication bug when duplicating node with instanced children 2020-06-11 09:37:47 +08:00
node.h
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp
scene_tree.h
timer.cpp
timer.h
viewport.cpp
viewport.h