godot/main
Pedro J. Estébanez 3ec62c82a3 Implement no-window mode for X11 and MacOS
Bonus: Homogeinize and improve OS::alert() for no-window mode
2020-11-09 20:56:12 +01:00
..
tests Style: Sync other changes from new fix_style.sh and clang_format.sh 2020-07-24 10:39:18 +02:00
SCsub
app_icon.png
default_controller_mappings.h
gamecontrollerdb.txt Apply upstream gamecontrollerdb patch 391. 2020-10-26 17:01:53 +00:00
godotcontrollerdb.txt
input_default.cpp Provide support for buttons and D-pads mapped to half axes, and 2020-10-26 15:54:30 +00:00
input_default.h Provide support for buttons and D-pads mapped to half axes, and 2020-10-26 15:54:30 +00:00
main.cpp Implement no-window mode for X11 and MacOS 2020-11-09 20:56:12 +01:00
main.h Move frame delaying functions from Main to OS. 2020-07-02 13:52:02 +02:00
main_builders.py Support SDL2 half axes and inverted axes mappings. 2020-06-26 06:28:56 +01:00
main_timer_sync.cpp
main_timer_sync.h
performance.cpp
performance.h
splash.png
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 15:09:17 +01:00