godot/platform/x11
Rémi Verschelde b7901c773c
bullet: Sync with upstream 3.17
Stop include Bullet headers using `-isystem` for GCC/Clang as it misleads
SCons into not properly rebuilding all files when headers change.

This means we also need to make sure Bullet builds without warning, and
current version fares fairly well, there were just a couple to fix (patch
included).

Increase minimum version for distro packages to 2.90 (this was never released
as the "next" version after 2.89 was 3.05... but that covers it too).
2021-09-29 16:30:34 +02:00
..
export Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
context_gl_x11.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
context_gl_x11.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
crash_handler_x11.cpp Improve crash handler message display 2021-09-14 13:41:26 +02:00
crash_handler_x11.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
detect_prime.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
detect_prime.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
detect.py bullet: Sync with upstream 3.17 2021-09-29 16:30:34 +02:00
godot_x11.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
joypad_linux.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
joypad_linux.h Modernize atomics 2021-02-18 12:23:25 +01:00
key_mapping_x11.cpp Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
key_mapping_x11.h Add physical_scancode (keyboard layout independent keycodes) to InputEventKey and InputMap. 2021-05-06 23:19:45 +03:00
libudev-so_wrap.c Dynamically load libudev.so.1 on Linux if udev=yes 2021-02-18 10:31:31 +01:00
libudev-so_wrap.h Dynamically load libudev.so.1 on Linux if udev=yes 2021-02-18 10:31:31 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_x11.cpp Mention that rebooting is required after updating graphics driver on X11 2021-09-15 18:25:49 +02:00
os_x11.h Add partial support for Android scoped storage. 2021-08-13 11:04:17 -07:00
pck_embed.ld Fix error exporting to X11 with embedded PCK 2020-01-16 17:47:37 +01:00
pck_embed.legacy.ld Fix error exporting to X11 with embedded PCK 2020-01-16 17:47:37 +01:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
platform_x11_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
power_x11.cpp Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
power_x11.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-21 17:14:59 +02:00
SCsub Dynamically load libudev.so.1 on Linux if udev=yes 2021-02-18 10:31:31 +01:00

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.